Storm Engineer Posted November 1, 2017 Share Posted November 1, 2017 My setup is almost perfectly self-sustainable except for one part: I generate a large amount of Polluted Water and I just can1t find any way to get rid of it. I'm running 20 (!) Fertilizer Makers and it's not enough. I have Pincha Pepper and Thimble Reed farms but they also doN't use that much. I'm not using Water Purifier given the limited amounts of Sand which I save for Deodorizers. So what could I do? :/ Link to comment Share on other sites More sharing options...
Celestiel Posted November 1, 2017 Share Posted November 1, 2017 It's not really getting rid of it but freeze it and store it in a compactor, while it's still there at least it'll need less space? Link to comment Share on other sites More sharing options...
NurdRage Posted November 1, 2017 Share Posted November 1, 2017 MORE pincha pepper and thimble reed farms! Also how are you generating the water? The trick is to have more consumers than producers and given time your polluted water reserves will go down. If you have the space and the power, you can try building the distillation systems featured here to boil the polluted water and convert it to clean water. Link to comment Share on other sites More sharing options...
Risu Posted November 1, 2017 Share Posted November 1, 2017 31 minutes ago, StormHUN said: limited amounts of Sand Wouldn't call ~480000 kg to ~770000 kg of sand limited. Link to comment Share on other sites More sharing options...
eloy2030 Posted November 1, 2017 Share Posted November 1, 2017 boil it! Link to comment Share on other sites More sharing options...
Storm Engineer Posted November 1, 2017 Author Share Posted November 1, 2017 18 minutes ago, Risu said: Wouldn't call ~480000 kg to ~770000 kg of sand limited. Well, having a fixed amount is the very definition of limited.You know, the opposite of un-limited. My goal was to make the system completely self-sustainable, and since natgas and water are renewable I was focusing on those. Link to comment Share on other sites More sharing options...
Storm Engineer Posted November 1, 2017 Author Share Posted November 1, 2017 8 minutes ago, eloy2030 said: boil it! Easier said than done. Requires lot of extra machinery and electricity. And the Lava biome doesn't have infinite heat either. Link to comment Share on other sites More sharing options...
Saturnus Posted November 1, 2017 Share Posted November 1, 2017 1 minute ago, StormHUN said: Easier said than done. Requires lot of extra machinery and electricity. And the Lava biome doesn't have infinite heat either. Not that much power or trouble really Link to comment Share on other sites More sharing options...
BlueLance Posted November 1, 2017 Share Posted November 1, 2017 Power is also pretty much unlimited, you have dupes which will produce 400W each, if you store their energy it can last through the night etc. Link to comment Share on other sites More sharing options...
chemie Posted November 1, 2017 Share Posted November 1, 2017 How are you generating this PW? I would expect you are limited to less than 10 kg/s Which is limit of 2 water geysers. Two places to avoid 1. No showers. Not needed for dupes right now 2. No skimmers. They use a lot of water but were obsoleted by slicksters. A few slicksters can avoid 4+ skimmers. Also 20 fertilizers does not sound too bad to me to get power gen. I run about that even while sitting on 500t if coal. Link to comment Share on other sites More sharing options...
Risu Posted November 1, 2017 Share Posted November 1, 2017 24 minutes ago, StormHUN said: Well, having a fixed amount is the very definition of limited.You know, the opposite of un-limited. If running out of sand after 808.204 cycles of constant water distilling (in my worst test map) is a concern to you then yes it is limited. 6061.52 cycles worth of air deodorizing is the other option. Link to comment Share on other sites More sharing options...
Storm Engineer Posted November 1, 2017 Author Share Posted November 1, 2017 14 minutes ago, Risu said: If running out of sand after 808.204 cycles of constant water distilling (in my worst test map) is a concern to you then yes it is limited. 6061.52 cycles worth of air deodorizing is the other option. I get your point, I'm just saying I wanted to make it completely self-sustainable. That's my goal, for the challenge of it, to make a setup that in theory could run forever without manual intervention. Link to comment Share on other sites More sharing options...
eloy2030 Posted November 1, 2017 Share Posted November 1, 2017 1 minute ago, StormHUN said: I get your point, I'm just saying I wanted to make it completely self-sustainable. That's my goal, for the challenge of it, to make a setup that in theory could run forever without manual intervention. I´m with u on this, I dont like to use sand either, that is, until we have a real way of generating it. Link to comment Share on other sites More sharing options...
Storm Engineer Posted November 1, 2017 Author Share Posted November 1, 2017 26 minutes ago, BlueLance said: Power is also pretty much unlimited, you have dupes which will produce 400W each, if you store their energy it can last through the night etc. Yes but then they are busy running the wheel, and I would need to triple my dupe count and have them all run in wheels to have enough power to run everything (eg I have several temperature controlled rooms to grow various plants). My goal is to have a system that in theory can run indefinitely on its own as far as power and life support goes, and achieve that with a low number of dupes. Right now I have only 8 and would like to keep it that low. The gas generators + fertilizer makers (and geysers) setup can be sized indefinitely as my power consumption grows, but that also increases my polluted water generation, and fertilizer makers don't consume enough (while keeping a positive energy balance). Link to comment Share on other sites More sharing options...
Storm Engineer Posted November 1, 2017 Author Share Posted November 1, 2017 21 minutes ago, chemie said: How are you generating this PW? I would expect you are limited to less than 10 kg/s Which is limit of 2 water geysers. Two places to avoid 1. No showers. Not needed for dupes right now 2. No skimmers. They use a lot of water but were obsoleted by slicksters. A few slicksters can avoid 4+ skimmers. Also 20 fertilizers does not sound too bad to me to get power gen. I run about that even while sitting on 500t if coal. I'm looking for something that I can size as much as needed to use up the water, so getting rid of the skimmers and showers is only a short term solution, as the water from natgas generators cannot be avoided as I add more generators. Slickters I don't have, because they all died due to a bug (probably fixed by now but this is an older world). Link to comment Share on other sites More sharing options...
eloy2030 Posted November 1, 2017 Share Posted November 1, 2017 5 minutes ago, StormHUN said: Yes but then they are busy running the wheel, and I would need to triple my dupe count and have them all run in wheels to have enough power to run everything (eg I have several temperature controlled rooms to grow various plants). My goal is to have a system that in theory can run indefinitely on its own as far as power and life support goes, and achieve that with a low number of dupes. Right now I have only 8 and would like to keep it that low. The gas generators + fertilizer makers (and geysers) setup can be sized indefinitely as my power consumption grows, but that also increases my polluted water generation, and fertilizer makers don't consume enough (while keeping a positive energy balance). well, it really is quite abundant. 2 nat geysers and 2 oil wells can generate up to 12 kw. And that is without carbon skimmers. Edit: That is the balance after power consumption from running it. (Saturns manged to distill 10kg/s, - more than u can produce- using only around 2500w) Link to comment Share on other sites More sharing options...
Storm Engineer Posted November 1, 2017 Author Share Posted November 1, 2017 In other words: You can have infinite water (and thus Oxygen), infinite gas (and thus power), you can have infinite food, and you can get rid of CO2 infinitely as well. All I'm missing is a sizable solution to get rid of Polluted Water infinitely, because Purifiers and Fertilizer makers both need power that means more generators that means more polluted water. Link to comment Share on other sites More sharing options...
eloy2030 Posted November 1, 2017 Share Posted November 1, 2017 2 nat geysers + 2 oil wells = 17.6 fert makers to get rid of all the poluted water. (with out skimmers) But you´ll need 7.46 sliksters to get rid of the CO2. Edit: and that leaves you with a net of 12kw Link to comment Share on other sites More sharing options...
Storm Engineer Posted November 1, 2017 Author Share Posted November 1, 2017 2 minutes ago, eloy2030 said: 2 nat geysers + 2 oil wells = 17.6 fert makers to get rid of all the poluted water. (with out skimmers) But you´ll need 7.46 sliksters to get rid of the CO2. Edit: and that leaves you with a net of 12kw I guess I have to start a new world in the end, where there are still slicksters (here they all died from a bug in Beta). But then I guess I should just wait for the next Beta update, should be due in a day. Link to comment Share on other sites More sharing options...
Storm Engineer Posted November 1, 2017 Author Share Posted November 1, 2017 3 minutes ago, eloy2030 said: 2 nat geysers + 2 oil wells = 17.6 fert makers to get rid of all the poluted water. (with out skimmers) But you´ll need 7.46 sliksters to get rid of the CO2. Edit: and that leaves you with a net of 12kw What's up with the water tho? Oil wells need a ****ton of it. Link to comment Share on other sites More sharing options...
eloy2030 Posted November 1, 2017 Share Posted November 1, 2017 8 minutes ago, StormHUN said: What's up with the water tho? Oil wells need a ****ton of it. Well, yeah, but they mostly give it back, and then u can boil it. Or make more power, whatever u need. Link to comment Share on other sites More sharing options...
Storm Engineer Posted November 1, 2017 Author Share Posted November 1, 2017 Just now, eloy2030 said: Well, yeah, but they mostly wive it back, and then u can biol it What would you use to heat the water to boil? I know there are many ways but I don't know which is best. Link to comment Share on other sites More sharing options...
eloy2030 Posted November 1, 2017 Share Posted November 1, 2017 while I´ve been experimenting with it, I really recomend u to follow the link saturns left. he´s way better than me. That said, U got to have 3 things in mind. (besides the fact that the only way is aquetuner ATM) 1. U´ll want to pre heat the water - trepidizer. 2. U´ll want to cool down the steam 3. u combine this 2 and use the heat from the steam to pre heat the water (after the repidizer). hope this helps. Link to comment Share on other sites More sharing options...
chemie Posted November 1, 2017 Share Posted November 1, 2017 28 minutes ago, StormHUN said: I'm looking for something that I can size as much as needed to use up the water, so getting rid of the skimmers and showers is only a short term solution, as the water from natgas generators cannot be avoided as I add more generators. Slickters I don't have, because they all died due to a bug (probably fixed by now but this is an older world). Nat gas gens generator fairly small amount of PW. Are you saying these are only things feeding those 20 fertilizers? Link to comment Share on other sites More sharing options...
Storm Engineer Posted November 1, 2017 Author Share Posted November 1, 2017 2 minutes ago, chemie said: Nat gas gens generator fairly small amount of PW. Are you saying these are only things feeding those 20 fertilizers? No, I do have showers and skimmers right now, just saying that removing these would solve it short term (Actually showers are already disabled because my pipes clogged up) but this still doesn't provide me with a way of getting rid of larger amounts of Polluted Water. And I would like to be able to use showers, lavatories and sinks for maxing bonuses. Link to comment Share on other sites More sharing options...
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