Developer V2C Posted October 28, 2017 Developer Share Posted October 28, 2017 [F] and [Spacebar] actions now work while right click targeting is active. Fixed custom match creation for Mac users. Fixed rare crash when weaving items. Fixed Pugna's Ham Bat skin when item is dropped on the ground. Fixed Friendliest Friend display. Matches that have already started will be correctly hidden from the server browser. Player levels are now shown correctly in the server browser. Audio bug fixes. View full update 7 Link to comment Share on other sites More sharing options...
The Curator Posted October 28, 2017 Share Posted October 28, 2017 6 minutes ago, V2C said: Matches that have already started will be correctly hidden from the server browser. This really shouldn't be a thing. It basically means if some body quits or disconnects you all might as well leave. It's possible to reach the Boarrior with a team of five but actually winning is not remotely likely just because of how damage-race the Boarrior gets at low health. There really should be a join in progress and kick player from lobby feature. Link to comment Share on other sites More sharing options...
DST_LSJ Posted October 28, 2017 Share Posted October 28, 2017 10 hours ago, V2C said: [F] and [Spacebar] actions now work while right click targeting is active. Great! Link to comment Share on other sites More sharing options...
DST_LSJ Posted October 28, 2017 Share Posted October 28, 2017 King Kong PLS, keep the body of BOSS after he dead. 3 4 Link to comment Share on other sites More sharing options...
Palecwsmalec1 Posted October 28, 2017 Share Posted October 28, 2017 Scourgions are now Scorpeons, i suppose. Also, was Pugna's voice changed for the 4th time now? Link to comment Share on other sites More sharing options...
Maslak Posted October 28, 2017 Share Posted October 28, 2017 11 hours ago, The Curator said: It's possible to reach the Boarrior with a team of five but actually winning is not remotely likely just because of how damage-race the Boarrior gets at low health. There really should be a join in progress and kick player from lobby feature. The heck man. I got my first win when playing with incomplete team. I saw your super long guide and you sure miss some points. Just put Boarrior to sleep using healing AoE (don't wake him up) and heal up. When healing cooldown passes - repeat. You simply can't lose at this point, unless you have Wendy in your team and Abigail wakes up Boarrior. 1 Link to comment Share on other sites More sharing options...
Dreamscape18459 Posted October 28, 2017 Share Posted October 28, 2017 14 hours ago, V2C said: Matches that have already started will be correctly hidden from the server browser. View full update Could you add an option to filter out matches that have started already in the server browser? Its nice knowing whether users on my friends list are in a game through the server browser; through this new system I have to send them a message to know if they are up for a match, currently in one or playing a normal LAN server/hidden one. Also adding an option to join a match in progress would be great. Abandoners are still a big issue in quickplay without a full party of friends. 1 Link to comment Share on other sites More sharing options...
Maslak Posted October 28, 2017 Share Posted October 28, 2017 I totally agree. Right now you just get information that server is not accepting more players when the game is in progress. Either make it not appear in browser or allow to join them Link to comment Share on other sites More sharing options...
fimmatek Posted October 28, 2017 Share Posted October 28, 2017 4 hours ago, Maslak said: You simply can't lose at this point, unless you have Wendy in your team and Abigail wakes up Boarrior. I disagree with it, I played quite a lot Wendy lately, and Abigail never woke it up. After I stopped attacking, she stopped too, I just have to listen when our healer casted the spell. 1 Link to comment Share on other sites More sharing options...
minespatch Posted November 5, 2017 Share Posted November 5, 2017 On 10/28/2017 at 7:11 AM, Palecwsmalec1 said: Also, was Pugna's voice changed for the 4th time now? Apparently it was done on purpose. @Instant-Noodles found six voice files on total prepackaged. No idea, I theorize that Pugna has schizophrenia. Especially since he's human like the Starvers. Link to comment Share on other sites More sharing options...
The Curator Posted November 5, 2017 Share Posted November 5, 2017 2 hours ago, minespatch said: Apparently it was done on purpose. @Instant-Noodles found six voice files on total prepackaged. No idea, I theorize that Pugna has schizophrenia. Especially since he's human like the Starvers. That is some magical schizophrenia if the multiple voices he is hearing are somehow passing through his ears and out of his mouth while it is open and just so happen to be spoken as if he is saying them even though they're supposed to be voices being spoken as if to him and or just being inane. Or maybe it's because Pugna's drum voice sounded too much like an actual Don't Starve character voice so they decided to change it to match Winona's and keep the theme of this-doesn't-sound-like-an-instrument-mimicing-a-voice consistent. Link to comment Share on other sites More sharing options...
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