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suicidal dupes


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I have had it happen before.... My thoughts were they just deserved it and i laughed XD like 1 was building a tile, the other was building the tile which got them, the 1 dupes tile finished which pushed him into the path of the one being built, my 3rd dupe was casually running by and hopped down....then the tile was built and all 3 were stuck, but never 4 at once geez XD

2 hours ago, Botaxalim said:

This kind behavior from dupe is unacceptable, from bigger scale of view where we reach mid or end game , where is some people just afk for mere minute(s) and running at 4x speed, this could go wrong. I hope klei address this quickly

The getting stuck in tiles when there's a one tile gap has been around from the start. It's such a well known bug they even made an animation of them wiggling around. In the beginning they were just stuck motionless. So no, I don't think it's going away at all. Just don't provoke it by build tiles that results in a 1 tile gap if that could lead to dupes getting stuck. It's pretty easy to avoid, really.

Indeed it's rather easy to avoid and rather easy to forget to avoid it... without mentioning the occasional packet of sand falling right after the tile is been built.

Some sort of check could be added where a dupe A standing in the foundations of a tile is forced to move by dupe B building it. (Like some RTS games)

12 hours ago, Botaxalim said:

This kind behavior from dupe is unacceptable

 Talking about unacceptable behaviour...

Spoiler

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