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100% Efficient Electrolyzer


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So I have made a 100 procent efficient Electrolyzer. I have seen it done else were before. It exploits the sensing of pressure by using water and polluted water.

I have run the system for 200 cycles with out the Air filter and I have had to repair the Hydrogen generator 2 or 3 times. 

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There is some problems with this build it is not 100% secure. If there is any other gas in the airflow tile above the electrolyzer it will put oxygen in to hydrogen chamber.  But if u plan were you place the building then there should not be any problems. And it will continue producing oxygen even if there is over 1800 g of oxygen in the surrounding. 

The Air filter is not necessary  but I have config it so that as long there is hydrogen then it will not draw any power. It is set to filtrate hydrogen.

Gaspipe overlay

 

This is working in OU-230787 Build.

Neat.

Replace the air filter with a mechanical filter which is perfect for this purpose as it continues to work even if there's a power failure (so it doesn't need an external power source to restart). It will also save power.

Place a atmo-switch (set to on if above 600g) on the input of the air pump room (you'll need to extend the channel one tile) this will prevent the pump from accidentally making a vacuum and possibly breaking the system if there a failure on the electrolyzer water input line. It will also save power.

44 minutes ago, Exa said:

???

It's a filter loop. I think searching for examples will help.

5 minutes ago, cpy said:

How do you build this whole thing? Did you put some sort of valve and let it drip and let dupes stop? Can you make video how you build this?

It's using debug mode

it is not that hard to build, I will not make a video how to build it, I am to lazy for it :p . But takes some consideration to how to build it.  This one was built in debug mode. My other 2 were built with out debug mode.  Basicly you build the hydrogen chamber and  electrolyzer first. conect everything you need in side build up the walls inside. put in the water with water emptier. First polluted water and then clean water. Build the rest. 

 

1 hour ago, Saturnus said:

Place a atmo-switch (set to on if above 600g) on the input of the air pump room (you'll need to extend the channel one tile) this will prevent the pump from accidentally making a vacuum and possibly breaking the system if there a failure on the electrolyzer water input line. It will also save power.

Actually you dont need a Atmo-switch because you will produce more hydrogen than you will consume.

5 minutes ago, cpy said:

Then it's useless.

What? His build is made in debug mode. There's is nothing stopping you from making it in a real play through although getting the right amounts of polluted water and clean water is tricky. In outbreak update it's a bit easier as you can use a bottle emptier. If you're talking about the mechanical filter. That's very easy to build in game, you just need a sample of the gas you want to filter away to prime the loop. Not much to it really.

3 hours ago, cpy said:

Then it's useless.

 Here you have a system of electrolysers with 100% performance done without a debugging mode (I would have written how to make such a design but my English is very weak)

59aeecf266775_100EfficientElectrolyzer.thumb.png.ea4ccc87c9a96d39a02dd202605e2af2.png

Electricity, pipes......

Spoiler

59aeedd64d2e1_100EfficientElectrolyzer3.thumb.png.5e3ee5bffb5955f88bb07faba86055cf.png59aeedabe1b69_100EfficientElectrolyzer2.thumb.png.bbffa6d422ef2b59fc9d720ad64c662d.png59aeed8858848_100EfficientElectrolyzer1.thumb.png.10ac98e31f56f07d0e14f7c2f1f24634.png

Also note that with OU updates such a construction is easier to build, see the spoler

Spoiler

59aeee072b8e2_100EfficientElectrolyzer4.thumb.png.a8fc1cc3060a3e393d707e7b55a19903.png

 

Brilliant!

>If there is any other gas in the airflow tile above the electrolyzer it will put oxygen in to hydrogen chamber.

I suggest placing oxygen-output-airflow-tile on the right not on top (floating PO still can clog from the flank, but not heavy gases)

Best way of setting up the waters I found is to just run pipes with both waters in them, deconstruct them and let 2 packets of each drop in. You can control the size of packets with valve before them. This method doesn't require some arbitrary reflexes to disable buildings.

24 minutes ago, NanoD said:

Yes, it runs 100% of the time and there is no loss of gas.

It actually seems like with a pressure sensor switch you can pull out just under 200% of the listed output of an electrolyzer or 212g/s H2, plus with active pumping you can pull out very near the maximum 872g/s O2 at the same time.

11 minutes ago, Saturnus said:

It actually seems like with a pressure sensor switch you can pull out just under 200% of the listed output of an electrolyzer or 212g/s H2, plus with active pumping you can pull out very near the maximum 872g/s O2 at the same time.

Are you saying the electrolyzer with this configuration can run at nearly double the listed throughput? (224 g/s hydrogen and 1776 g/s oxygen)

Or do you mean it produces nearly double the hydrogen expected but the normal amount of oxygen?

@Saturnus Since this thing also automatically separates the two gases, that's pretty huge for power generation... On the other hand it's also very clearly an exploit type bug since it doesn't correspond to the listed (intended) output, so that means I probably won't be using it.

18 hours ago, Grimgaw said:

It's not exposed though. There's layer of clean water on top of it

so you mean the polluted oxygen will only dissipates upward???they wont go sideways or downwards?? because theres a tile beneath that seems like exposing the polluted water to the air to me.:confused:

As far as I know, it's coming from the design of Lady Eadra on twitch and youtube, I've been using it ever since.

I think some "glitches" should continue to exist. The thing is that we put water and polluted water in the chamber in order to separate the two gas outputs. This seems quite possible if you think about only science here (except the crazy capillary effect on the water in the chamber).

Klei has decided to get us only two steam geyser on each map. I think it's fair to make such decisions, but it's also fair to let us try and get a 100% efficiency while "using" this water. It doesn't destroy anything miraculously, it doesn't set any scientific rule to be right or wrong either, it doesn't break the game, it's not overpowered because it is still limited by the output of two steam geyser (which is a limitation made by klei).

I've done a small tutorial for someone a few days ago :

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I hope Klei will not decide to take this glitch off. It is part of the useful glitches that makes us think and have fun at the same time.

But that's my opinion only..

7 hours ago, SeeHam said:

so you mean the polluted oxygen will only dissipates upward???they wont go sideways or downwards?? because theres a tile beneath that seems like exposing the polluted water to the air to me.:confused:

Yeah it is only upward.

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