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Post your new ONI mob ideas/ artwork here!


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Hmmm I don't have any artwork but my idea is a spider-like creature that can walk on any surface, even on ceiling or on water surface (but not under water). When another creature or a dupe is below it, it drops on it from above and bites, causing minor injury, then runs to safety. 

Don't have art this time but I was thinking of like a robot that you can build into the colony. Maybe there could be a station where it charges itself, at night. It goes around sweeping and mopping stuff. I'm thinking it might use up a lot of energy because it doesn't eat or have to go to the toilet. For me, I think that would be extremely handy because sometimes, my dupes just refuse to sweep or mop anything.

Are plants accepted? I call it "Lungleaf". It is a plant that absorbs Carbon from CO2 and emits O2. When it is harvested, it drops coal.

It becomes stifled when there isn't a sufficient CO2 concentration in the air, so if they clean up the air they stifle themselves.

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The inbred cousin of Muckroot -> Rotroot, the toxic biome "equivalent". A quick & dirty food source, like muckroot only good once.

Has a chance to cause disease when eaten, and while planted will act like contaminated water by contaminating any clean Oxygen in contact with it. Cooking it before eating is strongly recommended, allowing the dupes to keep the Kcal value, but remove the potential for disease.

An early game benefit and late game nuisance.

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On 2017-05-06 at 3:15 PM, Xedlord said:

You can only see half of it because it hides in the ground.

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I'm not sure what it would do but I know it would live underwater.

Perhaps it buries it's head in a bubble, and when the dupes walk within a 1 tile radius "squishing the air out of the ground" a bubble is released and replenishes a small amount of breath as they pass. When dug up it will attempt to flee, and rebury itself if possible. Dies on land.

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