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Found 7 results

  1. Well with the forum going mostly crazy with character rework suggestion threads, And with me being bored out of my mind with nothing to do except wait for my Xbox to finish installing the various updates it’s going through... I have decided to do something different & make a new biome suggestion for DST, this Biome is in the ocean at Sea.. And reintroduces... Shipwrecked Mob- The Stink Ray. Okay so here’s the gist of everything- I’m playing the newly released Hamlet DLC on Xbox One, and in Hamlet there are biomes that are hazardous to step foot in due to the air being highly toxic... I loved this and want it in DST ASAP... This is where Stink Ray come in.. When a chunk of the moon crashed into the Oceans Stink Ray began to evolve and Mutate from the moons energy, their body now glistening with Shattered shards emerging out of them, and their gas has become highly highly toxic, Stink Ray populate this area so much that the entire biome is filled with a Lime green Erie ghost-like foggy acid cloud hovering overhead, Sea Barnacles.. Stink Ray, Corroded down pirate ships, hidden treasures, limpets can all be found within this biome, But there’s a catch.... Just like playing Hamlet, you need protective clothing to traverse through the toxic biome, and your boat will very slowly start to corrode over time, needing occasional repair patches to continue traversing through the intoxicated gassed out waters, there’s no telling what else is in this ghostly fog.. but the newly mutated Shattered Lunar Stink Rays dominate this area, you stand higher odds of finding sunken treasure in this biome due to all the fallen ships who attempt to pass through it’s waters but never made it back out..
  2. Introducing! The FLUFFY WOOLIGAN! ------------------------------------------------ (Excerpt from the original Idea when i was new to the forums and Dont starve awhile ago on a different account ((yetifoot something something)) The Fluffy Wooligan is a large beefalo sized animal that you could find in the Dont starve wilderness either in the Forest, grassland or Savannah biomes! Finding it is not the same as finding a Koalefant or a beefalo! As its easier to find then a Koalefant-but harder then a beefalo! Why? Because only one will spawn in the world at a time! ------- For a mob it has 700-HP 3.75% sanity AOE sanity buff when near it pressing right up against it gives a "Huge sanity buff" much like standing near a evil flower has a mild sanity debuff but standing right "in" it gives a really big sanity debuff ------- Killing a Fluffy wooligan gives 10 naughtiness points because its only one and it takes 5 days for another to respawn (could be less but i dunno) Fluffy Wooligans are slightly different looking for each individual in color, they can be lighter or darker then others, and throughout all games they stay the same. ------- The only time one would find more then one wooligan is early winter (like 2 days before winter officially starts) and the whole of winter until 2 days into spring and then it would only be one wooligan again.
  3. A banner made for people like me,who HATE treeguards! Anyone can use this banner for free! (Aslong as you credit me,something like "Banner by Munixical" in your signature )
  4. Bug Submission Please choose a category [Gameplay] Platform SteamVersion Number 71378 Issue title Target selection with tools or weapons Steps to reproduce Equip a tool or weapon Click on or near a valid target for that tool/weapon Receive info about another target close-by Describe your issue Once you have a tool or weapon in hand, the GUI/HMI should prefer targets of that tool or weapon (creatures). I was low on health and kiting a swarm of spiders and slowly whittling them down until I went to stab one and got lovely information about my fire instead. x.x While this might not be considered a bug per se, it severely affects gameplay when fighting (and the solution would aid the other tools as well). When I have a spear in hand and click on a mob that is behind a tree it needs to attack the mob not tell me that trees can burn!
  5. "There is something in the swamp... I've seen its slime-covered extensions a hundred times before, but I shudder to imagine what foul creature within the wet muck they protrude from." ~Sumgai Ayemaidup In the swamp there hides a beast like no other. It reaches up its scaly tentacles to drag its prey back below. But is it better to run, or fight back and risk seeing it like never before... FACE-TO-FACE! Presenting: The Kraken! ----------------------------------------------------------------------------------------------------------- Okay! Let me get started with telling you my Idea for a new mob to rise among the ranks of Queens and Leifs! Ever wondered what all those tentacles in the swamp come from? Really? No? Well doesn't matter, I'll tell you anyway! The beast of mythology known best for its many tentacles and large appetite, the Kraken! I think that if I where a giant swamp monster and some small monkey man kept cutting off my ever-regrowing appendages, I'd come on up and teach him a thing or two. An if he ever dared come back, rise back up, and show him my advanced class. Okay, enough with all the salesman talk, have a list of things I think it should do: • If you kill too many tentacles within a period of time or a small chance, the Kraken will rise up from the swamp. • If you run too far from him he will go underground leaving bubbles on the surface as he moves and cannot be attacked. • he can have up to 4 tentacles that follow him when he moves. • Cannot leave the swamp but when the player leaves he goes into his aforementioned bubble form and begins to roam. • Drops something special '3' To give an example of what he may look like, have this rough sketch I made: (Note: I don't expect any comments like this but I already know my pen-work is not of good quality) And a link to alternate mouth-with-teeth slapped on a face: http://i.imgur.com/S9K3x.jpg
  6. Bug Submission Please choose a category [Graphics] Platform [*]Chrome Version Number - Issue title Strange graphics on start page Steps to reproduce Open Don't Starve Describe your issue
  7. What if pirates spawn sometime after you put too much gold in one chest? They would dock their ship at the coast then try to steal items from your chests (like krampus) and, instead of disappearing into a magical sack, they would run back to their ship. New mobs:Pirate- spawns in groups of 5-8. [Drops- Gold Nuggets, Cutlasses, and Muskets]Captain- spawns from ship once all pirates have been killed. [Drops- Gold Nuggets, and Captain's Hat]New items:Cutlass- has the same durability as the spear, and does more damage than tentacle spike.Musket- can fire 50 shots before breaking, using Musket Balls as ammo.Musket Ball- Used as ammo in a Musket.Captain's Hat- obtained by killing a Captain. When wearing this, you can trade gold to a Captain for Musket BallsMaybe even a boat or other items on the ship.