DragonMage156 Posted January 11, 2017 Author Share Posted January 11, 2017 (Critters icon w/out leash) (Edited icon) 3 Link to comment Share on other sites More sharing options...
DragonMage156 Posted January 11, 2017 Author Share Posted January 11, 2017 So I tried out @PanAzej's design... I kinda like the first one better. I mean these are very rough sketches and I can edit them... what do you guys think? 3 Link to comment Share on other sites More sharing options...
DragonMage156 Posted January 16, 2017 Author Share Posted January 16, 2017 *Spoilers* I drew different portraits for Ori a few days ago 2 Link to comment Share on other sites More sharing options...
DragonMage156 Posted January 16, 2017 Author Share Posted January 16, 2017 So far but is it good? (Maybe the side headbase should be smaller?) 2 Link to comment Share on other sites More sharing options...
Starthefox Posted January 16, 2017 Share Posted January 16, 2017 Yeah, just a tad bit smaller. 1 Link to comment Share on other sites More sharing options...
DragonMage156 Posted January 16, 2017 Author Share Posted January 16, 2017 58 minutes ago, Starthefox said: Yeah, just a tad bit smaller. Done! Along with the back headbase: 3 Link to comment Share on other sites More sharing options...
DragonMage156 Posted January 16, 2017 Author Share Posted January 16, 2017 I like the new head base but... now it's even worse than before :/ Klei, why are your hats so big? XD 2 Link to comment Share on other sites More sharing options...
minespatch Posted January 16, 2017 Share Posted January 16, 2017 7 minutes ago, DragonMage156 said: Â Â Klei, why are your hats so big? XD To keep Wilson's hair in. 1 Link to comment Share on other sites More sharing options...
Starthefox Posted January 16, 2017 Share Posted January 16, 2017 Have you tried just scaling up the whole character? Link to comment Share on other sites More sharing options...
DragonMage156 Posted January 16, 2017 Author Share Posted January 16, 2017 7 hours ago, Starthefox said: Have you tried just scaling up the whole character? Well I could... or scale down the hat for Ori if possible but even if I did, it's have to cover his eyes to block the spaces between his head and ears :/ Link to comment Share on other sites More sharing options...
Starthefox Posted January 16, 2017 Share Posted January 16, 2017 Maybe you could scale him up, and scale down the hats. But you might try Football Helmets for scale. Link to comment Share on other sites More sharing options...
DragonMage156 Posted January 17, 2017 Author Share Posted January 17, 2017 1 hour ago, Starthefox said: Maybe you could scale him up, and scale down the hats. But you might try Football Helmets for scale. But for football helmets, I'll ether have to find pig skin or spawn it in. If I'm lucky, I'll be able to find pig heads somewhere... Link to comment Share on other sites More sharing options...
Starthefox Posted January 17, 2017 Share Posted January 17, 2017 If you have the space you should make a world just for testing Ori. It would help with bug testing, resizing, ect. For your convienence I'll put in the spawn code for a Football Helemt. c_spawn("footballhat"),1 for one hat c_give("footballhat"),2 for giving you two hats inside your inventory. sorry for spelling mistakes. I have to rush to save time. Link to comment Share on other sites More sharing options...
DragonMage156 Posted January 17, 2017 Author Share Posted January 17, 2017 1 hour ago, Starthefox said: If you have the space you should make a world just for testing Ori. It would help with bug testing, resizing, ect. For your convienence I'll put in the spawn code for a Football Helemt. c_spawn("footballhat"),1 for one hat c_give("footballhat"),2 for giving you two hats inside your inventory. sorry for spelling mistakes. I have to rush to save time. I already have a test world in DST. Although I've just been playing now and got one without the spawn code (a touch stone was nearby. How convenient ) so after getting an alchemy engine and a football helmet (and a firepit to save some resources ), I got it! I think this will suffice. Also some other screenshot I took. Ofcoarse the back view looks better :/ I think Ori's head is a little... disconnected. Due to limited skill of my digital art capabilities, I think I should let someone rework Ori's sprite after I release it :/ 2 Link to comment Share on other sites More sharing options...
Starthefox Posted January 17, 2017 Share Posted January 17, 2017 5 minutes ago, DragonMage156 said: Of course the back view looks better :/ (takes it way out of context)( ͡° ͜ʖ ͡°) 2 Link to comment Share on other sites More sharing options...
minespatch Posted January 17, 2017 Share Posted January 17, 2017 You might want to jpeg-ify it too get the visuals to match the game quality. Link to comment Share on other sites More sharing options...
DragonMage156 Posted January 17, 2017 Author Share Posted January 17, 2017 18 hours ago, minespatch said: You might want to jpeg-ify it too get the visuals to match the game quality. But then it won't be transparent :/ 1 Link to comment Share on other sites More sharing options...
minespatch Posted January 18, 2017 Share Posted January 18, 2017 @PanAzej, how'd you get the jpeg type look for your mods? Link to comment Share on other sites More sharing options...
PanAzej Posted January 18, 2017 Share Posted January 18, 2017 (edited) 4 hours ago, minespatch said: @PanAzej, how'd you get the jpeg type look for your mods? Don't make character's quality worse. It's okay for items, but characters are in higher quality. Just have a look: Also, Klei updates builds to higher resolution when they make skins for things. So yeah, maybe at some point we'll have everything updated. --- The easiest way to make your image's quality go down is to resize it to about 50% and then scale it back up to 100%. Or just make a really small image and resize it in-game. It's not a "jpeg quality", it's just really upscaled png that looks this bad. Because of how builds work, it can be fixed and updated with higher resolution images anytime, though. It just takes time to redraw stuff you want to be higher quality. Edited January 18, 2017 by PanAzej explanation 2 Link to comment Share on other sites More sharing options...
DragonMage156 Posted January 18, 2017 Author Share Posted January 18, 2017 K... but how to in SAI? Imma noob? Should I use MS Paint at all? 1 Link to comment Share on other sites More sharing options...
DragonMage156 Posted January 22, 2017 Author Share Posted January 22, 2017 (Posted this in the wrong thread yesterday ^^; ) Does anyone have the main character background? I kinda didn't save a SAI back up or keep a blank one incase something happened. I only just realized today that I forgot the title ^^; Also, I'm drawing up alternate Ori skins as well (just for fun atm but might add them to the mod in the future) so the skin backgrouds may also be useful. Please and thank you ^_^ 2 Link to comment Share on other sites More sharing options...
DragonMage156 Posted January 25, 2017 Author Share Posted January 25, 2017 Which one looks better for the portrait name? I'm kinda leaning towards the bottom one. 3 Link to comment Share on other sites More sharing options...
minespatch Posted January 25, 2017 Share Posted January 25, 2017 Bottom. Top one is a bit too wide. 1 Link to comment Share on other sites More sharing options...
DragonMage156 Posted January 25, 2017 Author Share Posted January 25, 2017 Finished the portrait! Don't like how the letters are all jaggered though :/ If anyone has a better source of these letters, please tell me -_-; 2 Link to comment Share on other sites More sharing options...
minespatch Posted January 25, 2017 Share Posted January 25, 2017 5860aa5575d95_DontStarve.zip Go to control panel and then fonts and drop the font there. Link to comment Share on other sites More sharing options...
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