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7 hours ago, Starthefox said:

Have you tried just scaling up the whole character?

Well I could... or scale down the hat for Ori if possible but even if I did, it's have to cover his eyes to block the spaces between his head and ears :/

1 hour ago, Starthefox said:

Maybe you could scale him up, and scale down the hats. But you might try Football Helmets for scale.

But for football helmets, I'll ether have to find pig skin or spawn it in. If I'm lucky, I'll be able to find pig heads somewhere...

If you have the space you should make a world just for testing Ori. It would help with bug testing, resizing, ect.

For your convienence I'll put in the spawn code for a Football Helemt.

c_spawn("footballhat"),1 for one hat

c_give("footballhat"),2 for giving you two hats inside your inventory.

sorry for spelling mistakes. I have to rush to save time.

1 hour ago, Starthefox said:

If you have the space you should make a world just for testing Ori. It would help with bug testing, resizing, ect.

For your convienence I'll put in the spawn code for a Football Helemt.

c_spawn("footballhat"),1 for one hat

c_give("footballhat"),2 for giving you two hats inside your inventory.

sorry for spelling mistakes. I have to rush to save time.

I already have a test world in DST. Although I've just been playing now and got one without the spawn code :p (a touch stone was nearby. How convenient :) ) so after getting an alchemy engine and a football helmet (and a firepit to save some resources :p ), I got it!

football.png

I think this will suffice. Also some other screenshot I took.

Untitled.png

Ofcoarse the back view looks better :/

er....png

I think Ori's head is a little... disconnected.

Due to limited skill of my digital art capabilities, I think I should let someone rework Ori's sprite after I release it :/

  • Like 2
4 hours ago, minespatch said:

@PanAzej, how'd you get the jpeg type look for your mods?

Don't make character's quality worse. It's okay for items, but characters are in higher quality. Just have a look:

quality.PNG

Also, Klei updates builds to higher resolution when they make skins for things. So yeah, maybe at some point we'll have everything updated.

---

The easiest way to make your image's quality go down is to resize it to about 50% and then scale it back up to 100%.

Or just make a really small image and resize it in-game.

It's not a "jpeg quality", it's just really upscaled png that looks this bad.

Because of how builds work, it can be fixed and updated with higher resolution images anytime, though. It just takes time to redraw stuff you want to be higher quality.

Edited by PanAzej
explanation
  • Like 2

(Posted this in the wrong thread yesterday ^^; )

Does anyone have the main character background? I kinda didn't save a SAI back up or keep a blank one incase something happened.

mod screenshot, new.png

I only just realized today that I forgot the title ^^; Also, I'm drawing up alternate Ori skins as well (just for fun atm but might add them to the mod in the future) so the skin backgrouds may also be useful. Please and thank you ^_^

  • Like 2

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