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[Game Update] - 181876


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  • Developer
  • Fixed crash on clients connecting to some servers that have started a vote.
  • Fixed a layering issue with Webber’s Shadow Body clothing piece.
  • WX-78 will now gain slightly less Overcharge time for each subsequent lightning strike when Overcharge mode is already active.
  • Minor fixes to speech strings.

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46 minutes ago, Chris1488 said:

- Memes -

No.  Seriously, just no.  This needed to happen, I mean, you're complaining about a nerf to the guy who can have 400 health and high other stats from one trip to the ruins.  Just, no.

Edited by Mario384
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5 minutes ago, Mario384 said:

It doesn't shorten the length, it just doesn't add as much time onto it.

14 hours ago, V2C said:

WX-78 will now gain slightly less Overcharge time for each subsequent lightning strike when Overcharge mode is already active.

? <.<

 

Edited by Asparagus
Posted twice for some reason -deleted double-
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4 minutes ago, Asparagus said:

? <.<

? <.<

See, he's gaining less overcharge from each lightning strike, as opposed to where it used to double it the second time and so forth.  So chain lightning events (End is Nigh) with give him more overcharge time than if he were struck just once, but it won't be as much as before.

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Old Wx-78's charge from one entire End book reading:

Min/Avg/Max :: 40/60/80 days

New:

Min/Avg/Max :: 12.86/13.96/14.87 days

 

Still seems like a lot, but definitely not as huge.

Edited by CarlZalph
Days+1 indexing error
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5 hours ago, Chris1488 said:

- Ye ole' meme insert here -

Because having a character that has a light source built in, can run around at the speed of sound, and can buff his stats should be able to have this ability for 40-80 days.  Yup yup yup, even though you haven't formed a constructive argument of any kind on why this is bad, I definitely see your angle on this.

 

EDIT: It was sarcasm...  Woops.  >.>  <.< Sorry about that.

Edited by Mario384
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1 hour ago, CarlZalph said:

Old Wx-78's charge from one entire End book reading:

Min/Avg/Max :: 40/60/80 days

New:

Min/Avg/Max :: 12.86/13.96/14.87 days

 

Still seems like a lot, but definitely not as huge.

Further the most cost/effective way to charge the robot is to only read the book once and let it finish before reading again.

One book can be extended to 23.22/27.40/30.74 days.

Edited by CarlZalph
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1 hour ago, Mario384 said:

Because having a character that has a light source built in, can run around at the speed of sound, and can buff his stats should be able to have this ability for 40-80 days.  Yup yup yup, even though you haven't formed a constructive argument of any kind on why this is bad, I definitely see your angle on this.

I think he might have been admitting that he misunderstood.

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On 6/21/2016 at 5:07 PM, CarlZalph said:

Old Wx-78's charge from one entire End book reading:

Min/Avg/Max :: 40/60/80 days

New:

Min/Avg/Max :: 12.86/13.96/14.87 days

 

Still seems like a lot, but definitely not as huge.

Are you sure that's correct? Each initial strike gives a day worth of overcharge, no? So, if the overcharge increments after each charge half the amount than it did last time, then the max you can run in one go is less than 2 days!

I got overcharged by a Wicker's book and I needed overcharge like 3 or so days after again, perhaps even less... in terms of how it felt like.

Edited by EuedeAdodooedoe
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12 minutes ago, EuedeAdodooedoe said:

Are you sure that's correct? Each initial strike gives a day worth of overcharge, no? So, if the overcharge increments after each charge half the amount than it did last time, then the max you can run in one go is less than 2 days!

I got overcharged by a Wicker's book and I needed overcharge like 3 or so days after again, perhaps even less... in terms of how it felt like.

That was posted well over half a year ago my dude :V

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2 hours ago, EuedeAdodooedoe said:

Are you sure that's correct? Each initial strike gives a day worth of overcharge, no? So, if the overcharge increments after each charge half the amount than it did last time, then the max you can run in one go is less than 2 days!

I got overcharged by a Wicker's book and I needed overcharge like 3 or so days after again, perhaps even less... in terms of how it felt like.

It is indeed.  I did however only show for a full book reading, which is 16*5 strikes.

2 hours ago, Chris1488 said:

That was posted well over half a year ago my dude :V

It actually didn't change!

I redid the same thing reading from the source files, but there is the assumption that a whole book was being read.

Here's a more complete table showing all of the number of reads, up to using 3 books:

     Minimum        Average        Maximum
 1)   4.6459655535   5.4802979726   6.1496724959
 2)   7.3401161812   8.3029218607   9.0798845593
 3)   9.4578947156  10.4868285996  11.3248135671
 4)  11.2619376465  12.3337533642  13.2138527151
 5)  12.8607306203  13.9635652556  14.8755414118
 6)  14.3116850627  15.4384543528  16.3759117059
 7)  15.6495673464  16.7956133776  17.7541917653
 8)  16.8973290466  18.0593821893  19.0359274302
 9)  18.0710661932  19.2467196569  20.2388495547
10)  19.1825847153  20.3700016717  21.3758571474
11)  20.2408492224  21.4385874052  22.4566797136
12)  21.2528574052  22.4597580445  23.4888698826
13)  22.2241960939  23.4393103794  24.4784291093
14)  23.1594101368  24.3819487174  25.4302196843
15)  24.0622558047  25.2915530327  26.3482459727
^Reads

All time in standard in-game days of 480 real-world seconds, under the assumption that all strikes hit WX-78.

 

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@CarlZalph oooh, so that explains why one reading only gave me like 2 or 3 days. And only like 60 - 70% of the strikes hit me, so, no wonder. I guess the next time a Wickerbottom comes around, I should ask them to read 3 full books for a full seasonal strike load. Hopefully our red gem supply can afford  it... in which case I'll collect any and all red gems I find in caves.

What exactly is the increment though? 90% added from the amount that the last strike gave?

Edited by EuedeAdodooedoe
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3 hours ago, EuedeAdodooedoe said:

@CarlZalph oooh, so that explains why one reading only gave me like 2 or 3 days. And only like 60 - 70% of the strikes hit me, so, no wonder. I guess the next time a Wickerbottom comes around, I should ask them to read 3 full books for a full seasonal strike load. Hopefully our red gem supply can afford  it... in which case I'll collect any and all red gems I find in caves.

What exactly is the increment though? 90% added from the amount that the last strike gave?

It's a recursive function in that is uses an old value as an input for future values.

function CalcDiminishingReturns(current, basedelta)
    local dampen = 3 * basedelta / (current + 3 * basedelta)
    local dcharge = dampen * basedelta * .5 * (1 + math.random() * dampen)
    return current + dcharge
end
inst.charge_time = CalcDiminishingReturns(inst.charge_time, TUNING.TOTAL_DAY_TIME)
TOTAL_DAY_TIME = seg_time*16
seg_time = 30

inst.charge_time starts at 0.

All relevant code bits, and the reason for min/avg/max is due to the random element that is shoved into the CalcDiminishingReturns function, wherein I always return 0/0.5/1.0 for calculating them.

 

As for having a few books being read it's far more efficient for book usage to time charged ratio to only read it one time and let it drain before continuing.

Here's a chart showing reading it once, letting it drain, and then doing it again:

 1)   4.6459655535   5.4802979726   6.1496724959
 2)   9.291931107   10.9605959452  12.2993449918
 3)  13.9378966605  16.4408939178  18.4490174877
 4)  18.583862214   21.9211918904  24.5986899836
 5)  23.2298277675  27.401489863   30.7483624795
 6)  27.875793321   32.8817878356  36.8980349754
 7)  32.5217588745  38.3620858082  43.0477074713
 8)  37.167724428   43.8423837808  49.1973799672
 9)  41.8136899815  49.3226817534  55.3470524631
10)  46.459655535   54.802979726   61.496724959
11)  51.1056210885  60.2832776986  67.6463974549
12)  55.751586642   65.7635756712  73.7960699508
13)  60.3975521955  71.2438736438  79.9457424467
14)  65.043517749   76.7241716164  86.0954149426
15)  69.6894833025  82.204469589   92.2450874385

Much more value doing it this way, though you'll want some sort of sanity regeneration like wearing the bee queen hat doing it.

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22 hours ago, CarlZalph said:

It's a recursive function in that is uses an old value as an input for future values.


function CalcDiminishingReturns(current, basedelta)
    local dampen = 3 * basedelta / (current + 3 * basedelta)
    local dcharge = dampen * basedelta * .5 * (1 + math.random() * dampen)
    return current + dcharge
end
inst.charge_time = CalcDiminishingReturns(inst.charge_time, TUNING.TOTAL_DAY_TIME)
TOTAL_DAY_TIME = seg_time*16
seg_time = 30

inst.charge_time starts at 0.

All relevant code bits, and the reason for min/avg/max is due to the random element that is shoved into the CalcDiminishingReturns function, wherein I always return 0/0.5/1.0 for calculating them.

 

As for having a few books being read it's far more efficient for book usage to time charged ratio to only read it one time and let it drain before continuing.

Here's a chart showing reading it once, letting it drain, and then doing it again:


 1)   4.6459655535   5.4802979726   6.1496724959
 2)   9.291931107   10.9605959452  12.2993449918
 3)  13.9378966605  16.4408939178  18.4490174877
 4)  18.583862214   21.9211918904  24.5986899836
 5)  23.2298277675  27.401489863   30.7483624795
 6)  27.875793321   32.8817878356  36.8980349754
 7)  32.5217588745  38.3620858082  43.0477074713
 8)  37.167724428   43.8423837808  49.1973799672
 9)  41.8136899815  49.3226817534  55.3470524631
10)  46.459655535   54.802979726   61.496724959
11)  51.1056210885  60.2832776986  67.6463974549
12)  55.751586642   65.7635756712  73.7960699508
13)  60.3975521955  71.2438736438  79.9457424467
14)  65.043517749   76.7241716164  86.0954149426
15)  69.6894833025  82.204469589   92.2450874385

Much more value doing it this way, though you'll want some sort of sanity regeneration like wearing the bee queen hat doing it.

Better to be charged at once for longer than doing it multiple times over imo. Less efficient? Sure, but it saves the hassle and late game red gems should be pretty common anyway.

So, the calculations for the math function of the overcharge seems to be a bit tricky to grasp... At least the charge can still last for a while with enough strikes.

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On 6/21/2016 at 9:07 AM, CarlZalph said:

Old Wx-78's charge from one entire End book reading:

Min/Avg/Max :: 40/60/80 days

New:

Min/Avg/Max :: 12.86/13.96/14.87 days

 

Still seems like a lot, but definitely not as huge.

Wait wait my boy, correct me a Genderless robot called OP-78 is nerfed

but by the 12.86-14.87 those are actual days with lighting/End is nigh right so thats how long it last? or how many minutes, seconds does WX get when struck by the book or natural causes 

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16 minutes ago, MrDeepDarkmind said:

Wait wait my boy, correct me a Genderless robot called OP-78 is nerfed

but by the 12.86-14.87 those are actual days with lighting/End is nigh right so thats how long it last? or how many minutes, seconds does WX get when struck by the book or natural causes 

Yeah that's in-game days after 5 reads from the End is Nigh book.

It doesn't matter if it was done via book or lightning from the skies.

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