Arlesienne Posted May 25, 2016 Share Posted May 25, 2016 Ladies and Gentlemen, this is quite an old idea of mine, but @AnonymousKoala and @Asparagus convinced me to actually post it here. For those late-game periods when the base is up and running (and you don't want to make it enormous), pretty much everything has been prototyped and you're the only soul on the server for one reason or another, what would you do? I proudly present thee... ...the challenge of domesticating a hound. Yes, your very own puppy for petting, feeding, throwing sticks and other nefarious purposes you may come up with more! This should be a great, high-risk, long-time activity. We have beefalos, but unless you're trying to tame them in heat, there is little peril in just mechanically feeding it vegetarian food and mounting after enough time has passed. Getting a dog, however, would be a grander feat. Let's picture ourselves this... Equipped with battle gear, food and all you may need for this harrowing challenge, you gather your party and venture forth embark on a journey to one of the most dangerous surface biomes - the desert with hound mounds. You have to find a good time when the adults are distracted, get close enough to such a lair and quickly snatch a puppy. Naturally, the pack will turn the attention to you no matter what has been. Likely even bait in form of meat-based food won't be enough for the members to abandon the wailing pup. You will need all your speed, cunning and suicidal instincts kiting training to escape somehow unscathed and with your coveted would-be canine companion in tow. Alright, congratulations for making it out alive and with the pup. But you're not done yet. The puppy needs warmth, food and social stimulation. Be ready to have a firepit or at least a thermal stone at hand at all times as well as dishes like meatballs plus catcoon toys or sticks if you want to tame a hound. As your relationship blossoms, the puppy grows and (hopefully) allows you more. You can now sleep with it at your side if you have a (slightly bigger) bedroll for a sanity gain and warmth, pet it for sanity, start teaching it the basic commands (stay, flee and attack/defend). Be sure to feed and pet it though lest it turns on you like that damn smallbird! If you train it well, you can command it to attack with Ctrl-click. Maybe it will even occasionally bring you a rabbit or a moleworm after seeing you catch many with traps. If not... here goes Abigail or a catcoon. In summer, you will have to guard your dog from overheating by shaving it with a razor. Initially, it may be grumpy afterwards. Enough food, toys and attention as well as training by repetition should make it fully accept it and even give you a small sanity boost (all dog lovers know seeing your friend bounce without unnecessary fur instead of curling under a table, sucking out what little shade it provides, is priceless). In spring when dogs usually get impatient after the limited walks of winter, you will have to watch your canine companion so that it doesn't nip at a pig. Please don't hunt me down for such an elaborate concept. I just want more of a challenge late-game, which would require prolonged attention (like a pet lavae) for sensible benefits. All suggestions welcome (you could for instance name your dog after successfully domesticating it based on the way signs work). Also, the closest thing I know to it is a mod by @polygone: http://steamcommunity.com/sharedfiles/filedetails/?id=440357000&tscn=1464183482 - I know I want to test it, although my extensions would be nice - crafting generally tends to be easier than stealing from mobs. Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/ Share on other sites More sharing options...
polygone Posted May 25, 2016 Share Posted May 25, 2016 Sounds rather cool actually. The only thing would be overheating might just be tedious, since not all dogs would need that and the hounds are clearly fit for surviving in Summer considering they wander about in a desert of all places, even in Summer. Training a puppy would be adorable and well worth the effort in all likelihood, not like those piddly birds. Plus, mine are inter-dimensional hounds, it's completely different. ;P Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-776217 Share on other sites More sharing options...
Arlesienne Posted May 25, 2016 Author Share Posted May 25, 2016 2 minutes ago, polygone said: Sounds rather cool actually. The only thing would be overheating might just be tedious, since not all dogs would need that and the hounds are clearly fit for surviving in Summer considering they wander about in a desert of all places, even in Summer. Training a puppy would be adorable and well worth the effort in all likelihood, not like those piddly birds. Plus, mine are inter-dimensional hounds, it's completely different. ;P Thank you so much for the siggestions! Perhaps fire hounds would not need shaving? I was trying to come up with ways to nerf them on top of the other difficulties. How would you approach the problem? Your mod is just wonderful and I would greatly appreciate your experience. Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-776218 Share on other sites More sharing options...
polygone Posted May 25, 2016 Share Posted May 25, 2016 Could be better just to make it ice hounds that need shaving if any. They'd reasonably be fluffier to survive in winter, and fire hounds being more attuned to Summer would be at risk of freezing. But you can see normal hounds at any season, so they wouldn't be too bothered by either. But then they're susceptible still to being on fire/frozen by things like Dragonfly/Deerclops. If you're really set on a nerf, just have the first few days of keeping the puppy drastically increase your timer for hound waves. So you'll start getting attacked every day or two for like a week after stealing a puppy. Because like, you stole their baby, they're gonna be kinda miffed. xD Different toys could lead it towards passiveness/aggressiveness like taming beefalo does with various stimuli (and real life puppies too!), and better food could lead it to becoming overall stronger than something like monster meat. Food could be very important to their growth, affecting various stats and such as well as keeping the poor thing from starving to death. (I mean mine don't eat, but again, interdimensional puppies. They get nutrition from magical pixie dust in the air or something I don't even know.) If you're doing fire/ice hounds, I'd suggest waiting until they grow up before feeding them it because that could be a choking hazard to puppies. Conversely, you could have it be some kind of gem kibble and make people get exotic things exclusive to Winter/Summer to grind up and feed to the puppies to have them change into the hound variants, then deal with keeping them safe in their opposing seasons if you want the bonuses from the gems. Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-776222 Share on other sites More sharing options...
Arlesienne Posted May 25, 2016 Author Share Posted May 25, 2016 @Polygone, you are a genius. I love the ideas from your post above. I wish the features we describe would become reality one day... Heh. I am a dreamer. But monster food could make them less healthy while more feral. What do you think about it? After all we all dump the surplus of monster meat to birds. Dogs could be fussier. The hound waves sound devilish too. I am not dead set on nerfing. It is more of an attempt to keep doggies balanced. Hey... Having a grown dog could give Wolfgang a tiny boost when dealing with hounds. Because he would not be that scared of them. This is overpowered, right? But fun. Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-776305 Share on other sites More sharing options...
polygone Posted May 26, 2016 Share Posted May 26, 2016 The sanity change would be fussy and hard to balance. Would be better to just give them a tiny sanity aura, if anything. Monster food making them aggressive could be a good idea, especially considering hounds drop monster meat...so...yeah... Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-776351 Share on other sites More sharing options...
AnonymousKoala Posted May 26, 2016 Share Posted May 26, 2016 As much as I want this(and good god I want this), there's 1 issue: It needs to be pretty capable in combat. You don't want it to die to a pig when it chases it(multiple pigs will be able to kill it though, obviously), hounds, and more things alike, as well as having it be a good help in combat making it even better. Each mound will have a puppy, correct? How will one pick them up? (I assume they're inventory items as puppies, ala Doydoys) (also the monster meat idea is also great) Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-776415 Share on other sites More sharing options...
Arlesienne Posted May 26, 2016 Author Share Posted May 26, 2016 2 hours ago, AnonymousKoala said: As much as I want this(and good god I want this), there's 1 issue: It needs to be pretty capable in combat. You don't want it to die to a pig when it chases it(multiple pigs will be able to kill it though, obviously), hounds, and more things alike, as well as having it be a good help in combat making it even better. Each mound will have a puppy, correct? How will one pick them up? (I assume they're inventory items as puppies, ala Doydoys) (also the monster meat idea is also great) I think a la doydoys, because the moleworm approach may be a bit too much for some. Possibly they could wander around in a very small radius if a bait (meat or volt goat milk since they are still puppies?) is placed nearby - like gobblers. Traps may work, not sure about this, but they should be able to escape them more quickly than rabbits to retain balance and the fact, say, wolves do help the members of the pact. Yes, while the hound may not be capable per se, it ought to be, pardon my wording, durable. And depending on how you treat it, this level could vary (obviously feeding it good meat or meatballs will result in a healthier specimen that one completely raised on monster food). Oh, and if it helps balance things out, it could be that puppies spawn only when there are several mounds. Dogs are not that bound to spring when it comes to breeding, although this could offer an additional challenge (rain which drains sanity, makes tools slippery, dampens food and limits the kindling duration of a fire plus beefalos in heat and killer bees). Thank you both again. Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-776438 Share on other sites More sharing options...
AnonymousKoala Posted May 26, 2016 Share Posted May 26, 2016 28 minutes ago, Arlesienne said: I think a la doydoys, because the moleworm approach may be a bit too much for some. Possibly they could wander around in a very small radius if a bait (meat or volt goat milk since they are still puppies?) is placed nearby - like gobblers. Traps may work, not sure about this, but they should be able to escape them more quickly than rabbits to retain balance and the fact, say, wolves do help the members of the pact. Yes, while the hound may not be capable per se, it ought to be, pardon my wording, durable. And depending on how you treat it, this level could vary (obviously feeding it good meat or meatballs will result in a healthier specimen that one completely raised on monster food). Oh, and if it helps balance things out, it could be that puppies spawn only when there are several mounds. Dogs are not that bound to spring when it comes to breeding, although this could offer an additional challenge (rain which drains sanity, makes tools slippery, dampens food and limits the kindling duration of a fire plus beefalos in heat and killer bees). Thank you both again. Hounds having their own mating season would be dope. Give a reason to keep the mounds lategame when none of the hounds' drops is worth it for farming them. I think the hounds should be good in combat though. Or at least have a main usage. Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-776441 Share on other sites More sharing options...
Arlesienne Posted May 26, 2016 Author Share Posted May 26, 2016 I like your thinking, Sir. For instance I just push beefalos or other mobs to hound mounds for loot, but they are otherwise kind of redundant. I do believe they would either be healable and with a fast regen rate or have more health than the normal DST hounds. Bunnymen could either be scared of dogs or attack on sight. I wish your pet could be so loyal and attached to you to go underground with you as well. Dreams of mine... Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-776471 Share on other sites More sharing options...
minespatch Posted August 8, 2016 Share Posted August 8, 2016 If Catcoons can be friended, why not hounds? I hope this idea gets implemented. Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-801786 Share on other sites More sharing options...
Joachim Posted August 9, 2016 Share Posted August 9, 2016 On 5/26/2016 at 9:23 AM, AnonymousKoala said: As much as I want this(and good god I want this), there's 1 issue: It needs to be pretty capable in combat. You don't want it to die to a pig when it chases it(multiple pigs will be able to kill it though, obviously), hounds, and more things alike, as well as having it be a good help in combat making it even better. Each mound will have a puppy, correct? How will one pick them up? (I assume they're inventory items as puppies, ala Doydoys) (also the monster meat idea is also great) Or to make it even more difficult: use traps with some meat as bait to capture the puppies. Or you could have hounds lay eggs. Does anyone really care for realism? Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-801904 Share on other sites More sharing options...
Arlesienne Posted August 9, 2016 Author Share Posted August 9, 2016 25 minutes ago, Joachim said: Or to make it even more difficult: use traps with some meat as bait to capture the puppies. Or you could have hounds lay eggs. Does anyone really care for realism? It is exactly what I want - to get a puppy, one needs to expedite meat. For bait for the adults for sure, maybe for pups. I want it to be hard, challenging. Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-801915 Share on other sites More sharing options...
Joachim Posted August 9, 2016 Share Posted August 9, 2016 In order for it to be rewarding enough (assuming that it is challenging enough), I suggest treating puppies and domesticated hounds as non-monsters. This will ensure that pigs won't attack them without you or the puppy attacking them. Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-801918 Share on other sites More sharing options...
Arlesienne Posted August 9, 2016 Author Share Posted August 9, 2016 8 hours ago, Joachim said: In order for it to be rewarding enough (assuming that it is challenging enough), I suggest treating puppies and domesticated hounds as non-monsters. This will ensure that pigs won't attack them without you or the puppy attacking them. Definitely. Also, I think the puppy and a domesticated hound should not target Webber. He has enough of a hassle with pigs and bunnymen. Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-802003 Share on other sites More sharing options...
Truthinator Posted August 13, 2016 Share Posted August 13, 2016 heh i wish cave worms could be tamed Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-803326 Share on other sites More sharing options...
minespatch Posted August 14, 2016 Share Posted August 14, 2016 7 hours ago, Truthinator said: heh i wish cave worms could be tamed Holy crap, did you see my latest art? Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-803427 Share on other sites More sharing options...
KitcheVadimas Posted August 14, 2016 Share Posted August 14, 2016 Did a quick sketch of concept art for you on a whim; A tame hound vs a wild hound. Tame hounds, not scrabbling for scraps in the desert, stand head and shoulders over their wild counterparts. This particular tame hound cane out kinda chubby in my opinion; maybe he's more of an oversized lapdog who prefers chasing balls to hunting beefalo. Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-803439 Share on other sites More sharing options...
minespatch Posted August 14, 2016 Share Posted August 14, 2016 19 minutes ago, KitcheVadimas said: A child tries to negotiate for a later bedtime. Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-803446 Share on other sites More sharing options...
Arlesienne Posted October 28, 2016 Author Share Posted October 28, 2016 @KitcheVadimas THANK YOU FOR THIS GEM. Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-830202 Share on other sites More sharing options...
knightzaid Posted October 28, 2016 Share Posted October 28, 2016 This might become reality true klei making it in new update maybe XD Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-830260 Share on other sites More sharing options...
Arlesienne Posted November 4, 2016 Author Share Posted November 4, 2016 On 28.10.2016 at 4:51 AM, knightzaid said: This might become reality true klei making it in new update maybe XD IT IS LIIIVE!!! Link to comment https://forums.kleientertainment.com/forums/topic/67624-how-to-tame-a-hound-less-fancily-a-mob-for-late-game/#findComment-833134 Share on other sites More sharing options...
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