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I've had this game for a long time...


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... and I've probably seen less than half the content.

Let me explain. I'm a base builder. It's my first priority when starting a game. Getting my machines built, planting grass, tree, twig and spider farms, getting some crockpots, chests, a tent, and maybe a bird cage if I'm lucky to find some reeds. By the time I get everything "satisfactory," it's usually day 30-50 (depending on what I've been doing).

I spend 98% of my game glued to my base, because every single time I leave to explore, I get attacked by wolves. So I stay at my base, with my tooth traps, and never leave. "Go exploring after a wolf attack!" OK, I feel you... but often I get distracted by my needs... like needing more wood, needing to pick more grass, needing to cook more food, to get more spiderwebs, etc., etc... so by the time I'm ready to explore, there's an insanely high probability that if I leave I'll be attacked by wolves that same day. For me it's like clockwork, and as everyone knows it only gets worse as the days go on.

I've never been more than a few dozen meters inside a cave. One playthrough I tried really hard to prepare for it. I got a bunch of lights, I built some machines outside the cave entrance, got myself lots of supplies stashed nearby... then when I go in the caves, I get instantly destroyed by packs of depths worms. Well, lesson learned, don't go exploring ever.

But that's obviously not what the game is about is it? I know this sounds like one big whine post, but I refuse to believe it's meant to be this way. Obviously other people are able to go exploring and see the other half of the game's content. I've never seen a bunnyman, a monkey, or any of the caves content beyond spiders and depth worms. So how do you guys see them? How do you do it? When 5 depth worms are attacking you and basically 2 shotting you with a log suit, how do you play, how do you win? How do you get to see the content this game has to offer?

I'd appreciate any advice anyone has... anything, just tell me, how do I get to see the rest of this game's content?

Take the risk, die, try again. After all, abilities come from experience, and experience comes from failure.

 

If you'd like to not lose your world, try making another one and going more active about things. (as in, gather resources before planning your base, etc.)

Also, the "not my problem anymore" strategy works really well in this game. :p

Well I for one don't spend a month building a base. There were many patches added to hinder turtleing. I build what I need and go. I just set up a small camp with a science machine with maybe a fire pit. Build a spear and some armor then I go exploring. What I can face I will and what I can't I'll return to. Honestly base building is what I do least in this game. I build essentials and just go get what I need. 

You don't have to fight them yourself, lots of things will happily kill those hounds for you.  Pigs are automatically hostile to hounds and will attack them.  Give em some meat and pigs will attack anything you do.  Even trees.

 

When one of them attacks you, dodge, and then watch them.  Sometimes they stop and bark a few times.  When they do that there's a chance they'll pick a new (non-hound) target if it's close enough.  Wanna know what happens when that new target is a spider?  Or a merm?  Or a beefalo?  You get a pile of monster meat and teeth.  Well, if the spiders dont eat the meat anyway.

 

Lead them into a swamp and through some tentacles.  If you can get one to pause close enough to a tentacle he'll get slapped around, and then other hounds will join in, etc. 

 

Getting other things to kill for you is a vital skill in this game.  I could spend all day in a swamp luring merms and spiders into tentacles cuz it's so damn funny.  Almost everything can be killed by letting someone or something else do it.  Learn about your enemies, learn what can kill them, and then just wait till the dust settles.  Worst case, you have to run in and finish off something. 

It seems like, from your post, that you may be a little afraid of dying and/or not having those comforts that a base provides.  That is completely understandable, especially with a game where you could lose your entire save with one mistake.

 

If, however, you do want to explore I would suggest starting a game in a new slot and trying to play this world differently then you have in the past.  For example, if you want to explore caves/ruins, pick a character you feel would work the best for this (Webber- friendly spiders, Maxwell- no sanity issues, WX-78- food spoilage perks or whomever).  Then set up a base very close to a sinkhole in the first 10 days or less and attempt to jump in and explore as quickly as possible.  

 

In this scenario, you have lost less if your game ends in the first 10-30 days rather then in a run of 100 or more.  From here, you just keep doing it, venturing a little bit farther and learning more with each journey.  Over time, you will be surprised how something that was once scary, unknown, exciting has become routine and ordinary.  That is the nature of life though.

 

 

 

 

Keeping a meat effigy up at all times is also a good thing if you're feeling timid about leaving the safety of your base.  It's easy enough to get beard hairs for non-Wilson by simply eating raw meat till you go insane, murder several rabbits till you get what you need (have these caught before hand waiting in chests first) then eating jerky to regain your marbles.  I keep one effigy up and enough beard hairs on hand to build a backup should I need it.

 

 

I play alot like you, I love to make that huge all impressive base where I literally don't have to go anywhere to survive endless amounts of time... by the start of my third winter I am usually bored to tears and rush into something with wholehearted abandon or scrape my world and start over. However the only thing I haven't really done is the ruins, mostly cuz I have the worst luck finding the dumb entrance or find it only to run out of resources and have to go topside to restock (I.e. jerky or whatnot)

I started setting goals, my base has to be set up 75% before winter (Not with all the extras like carpeting but twigs berries, and grass, crackpot and drying racks and if I was lucky and found the clockwork ppl then fridges too) I use winter to do some polishing and refine extra resources like grass into ropes... before rog my second spring was to gather bees for bee boxes (now it will be to enter the caves to move bunnies topside and recruit rocklobsters) and bees will wait til later

Goals helped me do more than base build... and when I lose interest I look online to see others ideas in their bases...

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