This game needs a creeping menace to fight against


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This game needs a force that will slowly take over the game world if the player (or players) do not constantly keep vigilance over it. Consider it to be some kind of fungus that slowly creeps over biomes and changes them into something else, or a shadow army that slowly builds outwards a type of fortress of darkness that expands ever outword. Or just some kind of band of creatures that slowly infest all arias of the map. This will give the players a constant foe to fight against. Or it could also be teams. Players could play in teams of their own creation to maintain territory. The game needs something larger like this, otherwise it will just devolve into a grind fest of PVP. It would make working together for to a goal much more worthwhile.

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This game needs a force that will slowly take over the game world if the player (or players) do not constantly keep vigilance over it. Consider it to be some kind of fungus that slowly creeps over biomes and changes them into something else, or a shadow army that slowly builds outwards a type of fortress of darkness that expands ever outword. Or just some kind of band of creatures that slowly infest all arias of the map. This will give the players a constant foe to fight against. Or it could also be teams. Players could play in teams of their own creation to maintain territory. The game needs something larger like this, otherwise it will just devolve into a grind fest of PVP. It would make working together for to a goal much more worthwhile.

 

http://dont-starve-game.wikia.com/wiki/Lureplant

 

http://dont-starve-game.wikia.com/wiki/Spider_queen

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Not really good enough. Lureplants can be delt with in winter with no problem, and get 4 pigs and some basic armor and the Spider queens are nothing. We need something that is a bit more complicated and dangerous. I think that this is a good idea because for good players there needs to be more to do than just go down to the ruins. This will establish a difficult opposition that will go out and try to take stuf from your base or just create a threat that will need to be delt with as time goes on. The spiders are kinda a joke. We need something more to make team mates work with eachother. If not any of that than at the very least teams that can work as a gang.

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all that would need to be done , is make it so a spider queen spawns a new spider den when she gets up . boom now spiders double every season or two.

 

but im guessing the op wants the corruption from terraria

 

 

the bottom line is that the op really jsut wants some mechanic that will require some sort of endless attention on the players part to in a sense keep end game perpetually interesting.

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try to look at my post about corruption just search that and see if you like the idea ! have fun and happy starving  

^

http://forums.kleientertainment.com/topic/53352-corruption/

 

See also:

http://forums.kleientertainment.com/topic/51476-the-pigmen-mermen-wars/

http://forums.kleientertainment.com/topic/52517-why-doesnt-chester-have-to-eatbe-fed/?p=628343

 

Immapushthisthing O__O 

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More weather conditions, like hail, fog, tornados, firestorms etc, set in a way you can't get 100% protection from them.

Current system is quite bad, most of the weather potetnial is not used, and you can get 100% protection from the elements quite fast, eliminating any need to manage the status of your character.

 

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