Silentdarkness1 Posted May 10, 2014 Share Posted May 10, 2014 Again, because of time problems. And because DS has to be different and just an option for multiplayer in the menu would be too mainstream.Time problems? Please.... Mainstream? Don't Starve also has an options menu and a quit button. Your point? :3 Keeping something out of the mainstream is one thing, but adding fresh layers of annoying as a pretext to something that could, also, just be full of annoying, is something else entirely, Dwer. Link to comment https://forums.kleientertainment.com/forums/topic/36211-the-door/page/2/#findComment-476933 Share on other sites More sharing options...
DwerBomb Posted May 10, 2014 Share Posted May 10, 2014 Time problems? Please....Listen. If there is a server, and you log in in the middle of the night, what would happen? Also, you could cheat the game by not logging in for the entire duration of a season or you could log out if you are in danger and let the other players deal with it.It's not that I like the door thing, but that is an option to solve this problems. Link to comment https://forums.kleientertainment.com/forums/topic/36211-the-door/page/2/#findComment-476940 Share on other sites More sharing options...
Silentdarkness1 Posted May 10, 2014 Share Posted May 10, 2014 Listen. If there is a server, and you log in in the middle of the night, what would happen? Also, you could cheat the game by not logging in for the entire duration of a season or you could log out if you are in danger and let the other players deal with it.It's not that I like the door thing, but that is an option to solve this problems.Vote options would help fix a lot of this. Also, it should take a little while for you to disconnect, meaning that you'll likely die, then get disconnected if you try to DC in the middle of battle. Link to comment https://forums.kleientertainment.com/forums/topic/36211-the-door/page/2/#findComment-476944 Share on other sites More sharing options...
Maz Posted May 10, 2014 Share Posted May 10, 2014 Guys I don't want to make **** to play with my friend, I want to start the world with him. Link to comment https://forums.kleientertainment.com/forums/topic/36211-the-door/page/2/#findComment-476968 Share on other sites More sharing options...
Boingydoo Posted May 10, 2014 Share Posted May 10, 2014 I think that when we spawn in multiplayer, rather then having an intro from Maxwell, all the players come out from Wilsons door. I do not think we should have to craft the door to access multiplayer, it would just be unnecessary. Link to comment https://forums.kleientertainment.com/forums/topic/36211-the-door/page/2/#findComment-476973 Share on other sites More sharing options...
Joshpro8423 Posted May 10, 2014 Share Posted May 10, 2014 I think that when we spawn in multiplayer, rather then having an intro from Maxwell, all the players come out from Wilsons door. I do not think we should have to craft the door to access multiplayer, it would just be unnecessary.Seems legit Link to comment https://forums.kleientertainment.com/forums/topic/36211-the-door/page/2/#findComment-476983 Share on other sites More sharing options...
Ridley Posted May 10, 2014 Share Posted May 10, 2014 I think that when we spawn in multiplayer, rather then having an intro from Maxwell, all the players come out from Wilsons door. I do not think we should have to craft the door to access multiplayer, it would just be unnecessary. I feel like a main menu button is awesome, and should be implemented. However, I don't want to just stare at these unplayed SP save slots that I dumped hours into. Though the crafting to the door in SP isn't needed, I feel like it would be nice to connect my SP and MP files. If my internet decides to hang itself up because of a lightening storm, I want to say, " Darn. Well I can still go do things as Maxwell since he is here and waiting on me." I think it should feel like a natural connection between SP and MP files, instead of "Ugh. I can't play MP right now. Which one of these SP files to I want to play? You know, its just not as fun when I think about it. I had lots of chores to do and I really don't want to mess with those right now." Link to comment https://forums.kleientertainment.com/forums/topic/36211-the-door/page/2/#findComment-476991 Share on other sites More sharing options...
d3v1n96 Posted May 10, 2014 Share Posted May 10, 2014 It doesn't MATTER if it's simple to make or not, Dwer. Try getting all that stuff on day one. You can't, I promise you that. Not to mention, it's even more pointless when you consider that people will just DebugSpawn in the materials or the portal itself when they get bored of it. Why not just scrap it entirely and save a lot of stupid bother?!This logic seems very flawed to me, and sounds a lot like what is the point of having anything in this game if the player can just debug spawn it? There are a ton of problems that I have faced during my time playing this game and I could have solved almost all of them by a quick debugspawn but I don't do that and I don't think it is reasonable to assume people will have more of a tendency to debug spawn the door than anything else in game. I personally would not like the option of being part of multiplayer without having to put some effort into it. Link to comment https://forums.kleientertainment.com/forums/topic/36211-the-door/page/2/#findComment-477522 Share on other sites More sharing options...
Silentdarkness1 Posted May 10, 2014 Share Posted May 10, 2014 This logic seems very flawed to me, and sounds a lot like what is the point of having anything in this game if the player can just debug spawn it? There are a ton of problems that I have faced during my time playing this game and I could have solved almost all of them by a quick debugspawn but I don't do that and I don't think it is reasonable to assume people will have more of a tendency to debug spawn the door than anything else in game. I personally would not like the option of being part of multiplayer without having to put some effort into it.This logic is also flawed. What, we have to earn the right to play multiplayer? Link to comment https://forums.kleientertainment.com/forums/topic/36211-the-door/page/2/#findComment-477526 Share on other sites More sharing options...
d3v1n96 Posted May 11, 2014 Share Posted May 11, 2014 This logic is also flawed. What, we have to earn the right to play multiplayer?I didn't say that we have to, merely that I would like to. And sorry if any part of my comment came across as being a jerk, I am just trying to understand where you are coming. Link to comment https://forums.kleientertainment.com/forums/topic/36211-the-door/page/2/#findComment-477529 Share on other sites More sharing options...
Silentdarkness1 Posted May 11, 2014 Share Posted May 11, 2014 I didn't say that we have to, merely that I would like to. And sorry if any part of my comment came across as being a jerk, I am just trying to understand where you are coming.The logic of where I am coming from, is that the idea of having to make a portal to join multiplayer is only convenient if you're already late-game, and can easily spare the resources required to make one of these. This is inconvenient for a new player, really. Who is already going to be trying to get all set up to not starve for a day or two, nevermind making a portal to join multiplayer. Also, let's say, that I either don't know about console commands, or don't want to use them. What happens if I can't find spiders, because they're all on the complete other side of the map? Then i'm gonna be in for a lot of frustrating, tedious searching. My bottom line on this is that it's simply not a good idea. Mutliplayer is a convenience thing, not some reward that you have to earn by building something. May I just say that if they add a menu AND the portal, practically nobody is going to want to build the portal, and will just go straight to the menu. Link to comment https://forums.kleientertainment.com/forums/topic/36211-the-door/page/2/#findComment-477536 Share on other sites More sharing options...
debugman18 Posted May 11, 2014 Share Posted May 11, 2014 The logic of where I am coming from, is that the idea of having to make a portal to join multiplayer is only convenient if you're already late-game, and can easily spare the resources required to make one of these. This is inconvenient for a new player, really. Who is already going to be trying to get all set up to not starve for a day or two, nevermind making a portal to join multiplayer. Also, let's say, that I either don't know about console commands, or don't want to use them. What happens if I can't find spiders, because they're all on the complete other side of the map? Then i'm gonna be in for a lot of frustrating, tedious searching. My bottom line on this is that it's simply not a good idea. Mutliplayer is a convenience thing, not some reward that you have to earn by building something. May I just say that if they add a menu AND the portal, practically nobody is going to want to build the portal, and will just go straight to the menu. If they add portal assets (for spawning the players or something similar) it would probably be trivial to make a mod which adds an in-game portal for that purpose, if people actually wanted it. I personally would very much so prefer a menu for it. Link to comment https://forums.kleientertainment.com/forums/topic/36211-the-door/page/2/#findComment-477575 Share on other sites More sharing options...
Brianman27 Posted May 11, 2014 Share Posted May 11, 2014 I think you can select "Multiplayer mode" and instead of being received by Maxwell, salts of a door Link to comment https://forums.kleientertainment.com/forums/topic/36211-the-door/page/2/#findComment-477597 Share on other sites More sharing options...
d3v1n96 Posted May 11, 2014 Share Posted May 11, 2014 The logic of where I am coming from, is that the idea of having to make a portal to join multiplayer is only convenient if you're already late-game, and can easily spare the resources required to make one of these. This is inconvenient for a new player, really. Who is already going to be trying to get all set up to not starve for a day or two, nevermind making a portal to join multiplayer. Also, let's say, that I either don't know about console commands, or don't want to use them. What happens if I can't find spiders, because they're all on the complete other side of the map? Then i'm gonna be in for a lot of frustrating, tedious searching. My bottom line on this is that it's simply not a good idea. Mutliplayer is a convenience thing, not some reward that you have to earn by building something. May I just say that if they add a menu AND the portal, practically nobody is going to want to build the portal, and will just go straight to the menu.Ok, I understand, what you are saying makes a fair amount of sense. I would still prefer an option for the door though. Link to comment https://forums.kleientertainment.com/forums/topic/36211-the-door/page/2/#findComment-477621 Share on other sites More sharing options...
Brianman27 Posted May 11, 2014 Share Posted May 11, 2014 And we can make a door for summon unicorns? Link to comment https://forums.kleientertainment.com/forums/topic/36211-the-door/page/2/#findComment-477626 Share on other sites More sharing options...
Lestarver Posted May 11, 2014 Share Posted May 11, 2014 it would be interesting if we have to build the door to invite people in Link to comment https://forums.kleientertainment.com/forums/topic/36211-the-door/page/2/#findComment-477950 Share on other sites More sharing options...
HoneyHam Posted May 11, 2014 Author Share Posted May 11, 2014 Okay, we have a really good debate going here. Keep it up. But, I'm wondering if the door will actually exist in the game and what role it would play. @The Letter W said that it could be a multiplayer Adventure Mode, which seems very plausible. Here's my 2 cents on this debate: I know it would be annoying and unnecessary to have to craft the door and then connect through there, but it would only take VERY little resources like @DwerBomb said. And it would allow you to save more space, because you could travel between multiplayer and singleplayer in one save file. And isn't the point of Don't Starve to be difficult, and challenge you, and grind on your nerves sometimes? Well, I think having to make the door would do that very well. It makes more sense lore-wise, and of course, who doesn't want a huge badass door in their base? Link to comment https://forums.kleientertainment.com/forums/topic/36211-the-door/page/2/#findComment-478088 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.