Craig_Perry Posted September 16, 2013 Share Posted September 16, 2013 They shouldn't be digable in the first place...well then that's another bug found! Link to comment Share on other sites More sharing options...
simplex Posted September 16, 2013 Author Share Posted September 16, 2013 well then that's another bug found! You use the term "bug" too freely... Link to comment Share on other sites More sharing options...
Craig_Perry Posted September 16, 2013 Share Posted September 16, 2013 You use the term "bug" too freely...Im guessing its just not implemented yet, Im too quick to call the bug card after the don't starve beta tests, apologies Link to comment Share on other sites More sharing options...
simplex Posted September 16, 2013 Author Share Posted September 16, 2013 Ok, I fixed the Moose issue and removed the spiky bush loot from the cloudbush (it's still diggable, but you'll only get cotton by digging it; I'm open to feedback on that, of course*). The issue with the Moose is not that it was laying two eggs. What happened is a non-existent animation ("lay_egg") was being played, which made the Moose invisible (when you got close to one, or when it moved, it played another animation, reappearing). What I did was remove that non-existent animation mention and make the geese only lay eggs offscreen. * I'm still not sure what the issue was with the spiky bush loot (which I just commented out). Nor do I see an effective difference by removing it, keeping just the cotton. I could just make it non-diggable, of course. That's why I'd like some more feedback. Link to comment Share on other sites More sharing options...
debugman18 Posted September 16, 2013 Share Posted September 16, 2013 Ok, I fixed the Moose issue and removed the spiky bush loot from the cloudbush (it's still diggable, but you'll only get cotton by digging it; I'm open to feedback on that, of course).The issue with the Moose is not that it was laying two eggs. What happened is a non-existent animation ("lay_egg") was being played, which made the Moose invisible (when you got close to one, or when it moved, it played another animation, reappearing). What I did was remove that non-existent animation mention and make the geese only lay eggs offscreen.That's awesome! I haven't sat down to comb over everything that needs fleshing and polishing, but I'm hoping to get around to it soon. I was a little overwhelmed getting used to the new subforum and all, so getting caught up requires a little more attention. I'm looking forward to that recap thread. Link to comment Share on other sites More sharing options...
Craig_Perry Posted September 17, 2013 Share Posted September 17, 2013 out of curiosity, are the rams meant to make the same bleating noise as the sheep? Link to comment Share on other sites More sharing options...
simplex Posted September 17, 2013 Author Share Posted September 17, 2013 out of curiosity, are the rams meant to make the same bleating noise as the sheep? No, but the current sound is meant for testing. Link to comment Share on other sites More sharing options...
Craig_Perry Posted September 17, 2013 Share Posted September 17, 2013 No, but the current sound is meant for testing.ah, thanks Link to comment Share on other sites More sharing options...
Craig_Perry Posted September 18, 2013 Share Posted September 18, 2013 trees are growing, are there plans on regular tree growth in future? edit: I can confirm no other surface plant is growing (similarly to surface winter likely the desired effect) but my entity count is insane... 7603 (179 awake) Link to comment Share on other sites More sharing options...
simplex Posted September 18, 2013 Author Share Posted September 18, 2013 trees are growing, are there plans on regular tree growth in future? Â edit: I can confirm no other surface plant is growing (similarly to surface winter likely the desired effect) Â but my entity count is insane... 7603 (179 awake) The idea is things shouldn't be plantable up there (the restriction hasn't been implemented yet, obviously). And why is the entity count insane? That's lower than on regular maps. Not to mention we have an overabundance of entities right now, since the worldgen is in a testing state. It's not causing slow downs, is it? Link to comment Share on other sites More sharing options...
Craig_Perry Posted September 19, 2013 Share Posted September 19, 2013 The idea is things shouldn't be plantable up there (the restriction hasn't been implemented yet, obviously).And why is the entity count insane? That's lower than on regular maps. Not to mention we have an overabundance of entities right now, since the worldgen is in a testing state. It's not causing slow downs, is it?I should check the backspace more often, last time on a regular map I had 3000 - odd, my naivety in this subject shows, no slowdowns aren't caused by it I was just unsure whats going on Link to comment Share on other sites More sharing options...
Craig_Perry Posted September 19, 2013 Share Posted September 19, 2013 got something Im not sure about, the marshmallow hives descrption with Wx-78 is "IT HAS GROWN OUT OF CONTROL" (beanstalks desc) is this is just a place holder for when the final strings are done? Link to comment Share on other sites More sharing options...
debugman18 Posted September 19, 2013 Share Posted September 19, 2013 got something Im not sure about, the marshmallow hives descrption with Wx-78 is "IT HAS GROWN OUT OF CONTROL" (beanstalks desc) is this is just a place holder for when the final strings are done?Yeah. The lines just haven't been filled in yet. Link to comment Share on other sites More sharing options...
Craig_Perry Posted September 19, 2013 Share Posted September 19, 2013 what the... the double golden egg is back again doesn't happen as often as before but its still there and another thing, blowing the beefalo horn near marshmallow bees makes them attack you is this intended? ( I will be double checking this) ok turns out they are inexplicably hostile Link to comment Share on other sites More sharing options...
simplex Posted September 21, 2013 Author Share Posted September 21, 2013 what the... the double golden egg is back again doesn't happen as often as before but its still there How can you tell, if they only spawn offscreen? Link to comment Share on other sites More sharing options...
Craig_Perry Posted September 21, 2013 Share Posted September 21, 2013 How can you tell, if they only spawn offscreen?when I find them, there are 1, 2 or 3 eggs mostly 1 and 2 3 is very rare Link to comment Share on other sites More sharing options...
simplex Posted September 21, 2013 Author Share Posted September 21, 2013 when I find them, there are 1, 2 or 3 eggs mostly 1 and 2 3 is very rare I'm not sure what you mean. How many is them? And how did you account for the eggs having been laid in previous static phases as not a viable possibility? Link to comment Share on other sites More sharing options...
Craig_Perry Posted September 21, 2013 Share Posted September 21, 2013 I'm not sure what you mean. How many is them? And how did you account for the eggs having been laid in previous static phases as not a viable possibility?well there were stacked precisely on top of one another (I couldn't see the ones beneath the first until I picked it up) by them I mean the eggs in general as they tend to be in the same area currently. It was a whole new world too so it can't have been pre-existing egg stacks. Unless you have it so they lay eggs in certain spots I'm unsure how the previous cycles would cause this I'll try and get a video of it when I can (I'll be redownloading the mod too) if a fix took place or not while I was gone then I'll let you know Link to comment Share on other sites More sharing options...
simplex Posted September 21, 2013 Author Share Posted September 21, 2013 If they were precisely on the same spot, then it's very likely it's a bug as you said. It would be nice if you could use the GitHub app to ensure you're in sync. Link to comment Share on other sites More sharing options...
Craig_Perry Posted September 21, 2013 Share Posted September 21, 2013 If they were precisely on the same spot, then it's very likely it's a bug as you said.It would be nice if you could use the GitHub app to ensure you're in sync.I'll give it a shot, Im a little slow to try and figure out new things but if I can get it to work, great! EDIT:@simplex it seems to have stopped now, but I did only look after one static cycle, so I'll let you know if the issue arises again @simplex it looks like (not sure if this is the case) the eggs are duplicating at the beginning of each static cycle, I tested this with and without other mods just to see if that would do anything (dunno why just thought it could affect something)  well this is strange... I need to re create this without additional mods running to see if this happens normally (and no worries the videos are unlisted only those who visit this page can see it) Link to comment Share on other sites More sharing options...
debugman18 Posted September 21, 2013 Share Posted September 21, 2013 I'll give it a shot, Im a little slow to try and figure out new things but if I can get it to work, great! EDIT:@simplex it seems to have stopped now, but I did only look after one static cycle, so I'll let you know if the issue arises again @simplex it looks like (not sure if this is the case) the eggs are duplicating at the beginning of each static cycle, I tested this with and without other mods just to see if that would do anything (dunno why just thought it could affect something)  well this is strange... I need to re create this without additional mods running to see if this happens normally (and no worries the videos are unlisted only those who visit this page can see it) I think it has something to do with the brain/stategraph of the ram. Not sure, I haven't seen that happen since transformations were fixed. Link to comment Share on other sites More sharing options...
Luggs Posted September 21, 2013 Share Posted September 21, 2013 http://i.imgur.com/8kWIoFZ.jpgSo I decided to give it a try. And this happened. No idea what it means. Edit: it's from using the sky preset. Link to comment Share on other sites More sharing options...
KidneyBeanBoy Posted September 21, 2013 Share Posted September 21, 2013 I think It's a worlgen going crazy. Maybe you reached the edge of the world (captian obvious alert!) Link to comment Share on other sites More sharing options...
Luggs Posted September 21, 2013 Share Posted September 21, 2013 Bug: Wendy has no visible quotes while reading magic beans. Link to comment Share on other sites More sharing options...
debugman18 Posted September 21, 2013 Share Posted September 21, 2013 http://i.imgur.com/8kWIoFZ.jpgSo I decided to give it a try. And this happened. No idea what it means.Edit: it's from using the sky preset.I disabled the preset for it. (It's pointless, at the moment. Using ClimbTo(1,1) will put you into the cloud realm.) Link to comment Share on other sites More sharing options...
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