Wilbur Posted July 3, 2013 Share Posted July 3, 2013 Cool, an update on my birthday Haha, Happy B-day! and #Welcome to the forums! Have a great stay Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229507 Share on other sites More sharing options...
filmcollectsdust Posted July 3, 2013 Share Posted July 3, 2013 You guys improved Wendy so much!!!! I used to NEVER use her but now I think she's my favorite. Abigail has gone from an unreliable resource to a priceless tool. I also love how you made Willow even more fire crazed. THANK YOU for being such awesome game creators! Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229543 Share on other sites More sharing options...
mguitti Posted July 3, 2013 Share Posted July 3, 2013 (edited) My game crash in the initialization.I Can't play the public preview too. =(Steam version. Edited July 3, 2013 by mguitti Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229557 Share on other sites More sharing options...
doxequan Posted July 3, 2013 Share Posted July 3, 2013 (edited) am starting with wickerbottom, and liking it so far...early planks, cut stones, ropes, chest, and spear and not to mention the bird summoning booksaww yea! you guys are awesome!btw trees fell down with earth shaking effects now...awesome Edited July 3, 2013 by doxequan Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229573 Share on other sites More sharing options...
_Q_ Posted July 3, 2013 Share Posted July 3, 2013 (edited) Feathers descriptions are still old:FEATHER_CROW = "A crow feather.",FEATHER_ROBIN = "A redbird feather.",FEATHER_ROBIN_WINTER = "A snowbird feather.",In Wilson speech file.Penguins are jumping from land, they are moles or something?WX status switches to normal after saving and reloading the game. Edited July 3, 2013 by _Q_ Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229576 Share on other sites More sharing options...
ZeroAndKultury Posted July 3, 2013 Share Posted July 3, 2013 Wendy, even Underpowered always was my favorite character. However, i never even got to winter, cause my sanity drained so fast on every character. Im really happy that they upgraded my favorite character to have less sanity drain. Also, maybe she hits weaker, but Abigail can kill tentacle for her. I've got tentacle spike on 7th day. Than you Klei for making Wendy such awesome character. Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229618 Share on other sites More sharing options...
Orima-Kazooie Posted July 3, 2013 Share Posted July 3, 2013 ...I just realizedyou bastards published Woodie right around Canada DayI bet you think you're sneaky don't youwell I'm onto you Klei Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229684 Share on other sites More sharing options...
AwesomeJHF Posted July 3, 2013 Share Posted July 3, 2013 Feathers descriptions are still old:FEATHER_CROW = "A crow feather.",FEATHER_ROBIN = "A redbird feather.",FEATHER_ROBIN_WINTER = "A snowbird feather.",In Wilson speech file.Penguins are jumping from land, they are moles or something?WX status switches to normal after saving and reloading the game.The penguins are actually leaping up from the depths of hell. Because they're evil. Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229696 Share on other sites More sharing options...
Orima-Kazooie Posted July 3, 2013 Share Posted July 3, 2013 The penguins are actually leaping up from the depths of hell. Because they're evil.I'd believe that if chasms but penguins may be evil but they don't pass through solid rock Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229703 Share on other sites More sharing options...
owenvv2 Posted July 3, 2013 Share Posted July 3, 2013 the new mod enableing screen just crashes my game- - - Updated - - -the new mod enableing screen just crashes my game Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229736 Share on other sites More sharing options...
Mr_Bubblez Posted July 3, 2013 Share Posted July 3, 2013 (edited) I don't know if it's a bug or not but when i'm WX-78 and get the System Overload thing by thunder i have pools and wormhole sprites and other things flashing behind me.Edit: The System Overload sound won't stop after turning back to normal. Edited July 3, 2013 by Mr_Bubblez Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229820 Share on other sites More sharing options...
RaphielDrake Posted July 3, 2013 Share Posted July 3, 2013 Quick query from someone whos been delaying cave diving until the caves are finished: I go into the caves. I thoroughly explore them. An update comes out. Now, do the changes apply to that cave or do I have to start a new world for them to take effect? So like take this update for example, do monkey barrels appear on old cave maps?I like the world I'm in right now and the camp I've built up so naturally I want to spend abit longer in it.Oh and also, do I have to worry about a deerclops ****ing up my camp on the surface while I'm down there? Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229828 Share on other sites More sharing options...
Developer Bryce Posted July 3, 2013 Developer Share Posted July 3, 2013 Actually yes, but it was inside the wooden one. I killed it as soon as it spawned so I wasn't able to verify if it was able to spawn eyes.It was a world I started yesterday before the update, would that make any effect? Should I just start a new one?Ok, that's just because some of our tile sets take up slightly more than one tile in space. Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229902 Share on other sites More sharing options...
luca101 Posted July 3, 2013 Share Posted July 3, 2013 has eneyone else got the new update yet? it still sais "next build iminate" yea its stupid Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229910 Share on other sites More sharing options...
Nakroma Posted July 3, 2013 Share Posted July 3, 2013 Well, the bug still occures after transforming back into human form. After a restart everything works fine, tough.€: Well, after restart... lol Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229911 Share on other sites More sharing options...
tehMugwump Posted July 3, 2013 Share Posted July 3, 2013 My game crash in the initialization.I Can't play the public preview too. =(Steam version.the new mod enableing screen just crashes my game [MENTION=60229]mguitti[/MENTION], [MENTION=13108]owenvv2[/MENTION],If you have ANY mods that are not updated to 'Powers', your game will crash. You'll need to clear out any old mods and update them.has eneyone else got the new update yet? it still sais "next build iminate" yea its stupid [MENTION=40250]luca101[/MENTION],Steam or stand alone?Steam, right click game > properties > verify game filesStand alone, go to the 'updater' folder and into the 17 folder. Run updater. This creates a new '18' folder. Run THAT updater and you'll be updated to the latest version of DS. Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229920 Share on other sites More sharing options...
Orima-Kazooie Posted July 3, 2013 Share Posted July 3, 2013 Quick query from someone whos been delaying cave diving until the caves are finished: I go into the caves. I thoroughly explore them. An update comes out. Now, do the changes apply to that cave or do I have to start a new world for them to take effect? So like take this update for example, do monkey barrels appear on old cave maps?I like the world I'm in right now and the camp I've built up so naturally I want to spend abit longer in it.Oh and also, do I have to worry about a deerclops ****ing up my camp on the surface while I'm down there?They give you the option to regenerate only the cave map while leaving the surface world intact for that exact purpose. And how often does the deerclops even spawn I've seen it maybe four times in the last year. But no, it won't screw you over when you're not there to do anything about it. Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229924 Share on other sites More sharing options...
RaphielDrake Posted July 3, 2013 Share Posted July 3, 2013 They give you the option to regenerate only the cave map while leaving the surface world intact for that exact purpose. And how often does the deerclops even spawn I've seen it maybe four times in the last year. But no, it won't screw you over when you're not there to do anything about it.Ah ok, thanks.The last and only time I encountered it I was entirely unprepared. What unfolded involved at least twenty beefalo on heat, ten hounds, a massive fire and an extremely pissed off looking deerclops.On the brightside; there was an incredible amount of cooked meat left over. Unfortunately one of the hounds must of eaten the eye. Bastards. Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229965 Share on other sites More sharing options...
Orima-Kazooie Posted July 3, 2013 Share Posted July 3, 2013 Ah ok, thanks.The last and only time I encountered it I was entirely unprepared. What unfolded involved at least twenty beefalo on heat, ten hounds, a massive fire and an extremely pissed off looking deerclops.On the brightside; there was an incredible amount of cooked meat left over. Unfortunately one of the hounds must of eaten the eye. Bastards.Yeah I like that the Deerclops always seems to show up at the worst times, makes it a lot more fun and acceptable that it's rare. Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-229967 Share on other sites More sharing options...
DontStarver_28 Posted July 3, 2013 Share Posted July 3, 2013 On my Steam version of Don't Starve, it hasn't updated yet. Can anyone tell me how to fix this? Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-230002 Share on other sites More sharing options...
Orima-Kazooie Posted July 3, 2013 Share Posted July 3, 2013 On my Steam version of Don't Starve, it hasn't updated yet. Can anyone tell me how to fix this?I don't think the publicpreview branch is down yet, opt out of that if you're in it. Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-230012 Share on other sites More sharing options...
AwesomeJHF Posted July 3, 2013 Share Posted July 3, 2013 Well, the bug still occures after transforming back into human form. After a restart everything works fine, tough.[ATTACH=CONFIG]10778[/ATTACH]€: Well, after restart... lol[ATTACH=CONFIG]10780[/ATTACH]Try entering and exiting a cave. I did and never got the bug again Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-230039 Share on other sites More sharing options...
Nakroma Posted July 3, 2013 Share Posted July 3, 2013 Yeah I did, I'll see on the next full moon [MENTION=57369]AwesomeJHF[/MENTION] Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-230094 Share on other sites More sharing options...
_Q_ Posted July 3, 2013 Share Posted July 3, 2013 Penguins are bugged, they vanish with their eggs.FMOD Error: Can't play event dontstarve/creatures/pengull/splash: An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior. GUID 109338: Unknown animation walk_start for penguin in cAnimStateComponentGUID 109338: Unknown animation walk_start for penguin in cAnimStateComponentGUID 109333: Unknown animation walk_start for penguin in cAnimStateComponentGUID 109333: Unknown animation walk_start for penguin in cAnimStateComponentGUID 109338: Unknown animation walk_start for penguin in cAnimStateComponent Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-230096 Share on other sites More sharing options...
Stefanos Posted July 3, 2013 Share Posted July 3, 2013 Ok, that's just because some of our tile sets take up slightly more than one tile in space.That explains it then. Thanks [MENTION=7546]Bryce[/MENTION] Link to comment https://forums.kleientertainment.com/forums/topic/22365-strange-new-powers-release-notes-722013/page/7/#findComment-230149 Share on other sites More sharing options...
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