Orima-Kazooie

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About Orima-Kazooie

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Don't Starve
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  1. My catcoon has vomited up Carrot Seeds as opposed to generic seeds, too. ANyone noticed this yet?
  2. Mysterious notes?

    I don't believe anyone has yet suggested that the phrase "Stupid birds!! I need ALL 17!!" implies that we're not getting all 17 of the ntoes from the birds because /won't drop/ all 17 of the notes? I don't know what other leads we have to discern the other notes, though...
  3. Alright then mister smart guy, what would you use the amulet for? Surely you'll never have use for 100 suits of armor, so what else genius?
  4. Yes. Under the ground. Where there's no grass. It's a backup measure, for when you're out of energy and need to last longer on low material. The way I see it, it's a survival thing, not a convenience thing. Sort of like a very indirect form of armor. Obviously you're never going to use it for torches above ground or on the first level of caves. But the materia for anything other than a lantern is very rare in the ruins. The way I saw it that's there you're intended to use it is long-term/deep-level expeditions to the caves. Probably there's not even going to be light bulb blooms in the ice caves. The lava ones might glow though... Speaking of, has anyone tried to use the telelocator staff as an emergency exit? Can it find a telelocator focus on another map? I think the Thulecite Suit may be that it works on armor all the way up, which is certainly handy with high tiers.
  5. Essentials like torches, campfires, your standard axe/pickaxe/other tools, sleeping bags I beleive, maybe the backpack... I think it might work on grass armor and a couple of structures too? It's mainly the stuff that's nearly impossible to go without, the stuff that's iconic to wilderness survival. It's really useful halving the cost of torches without any grass under the ground let me tell ya.
  6. Wow okay the map movement speed when dragging by mouse needs to recalibrated like ten thousand times over please and thank you I feel like it's trying to tell me I ma not allowed to use the map
  7. Also, @Bryce, crash upon examining pile of clockwork scrap; GetDescription sems to be the culprit. Anyone else had this?
  8. That wouldn't be an exploit that'd be clever use of resources. And besides, the green amulet only halves the cost of your essentials.
  9. Set Piece ideas (Post yours too!)

    holy ****that's amazingany ideas what the book itself'd do?
  10. Idea for Update Name?

    We Need to go Deeper will be excellent fr caves level 2
  11. Idea for Update Name?

    A Twinkling in the Depths; can refer to the star caller's staff, the gems, and the glowing slurper.
  12. I do support the idea of the fiddle, if he isn't voiced by a fiddle there WILL be disappointment
  13. Ruins Speculation Thread

    ...what you just said made me realize...are lovecraft style ruins a possibility?
  14. Ruins Speculation Thread

    If aliens I'd rather they were surface bound and randomly spawned at night in foggy graveyards, basically I think they should be the Flatwoods Monster, that would fit right in.Hmm, ruins, eh?Well I'm willing to bet that the batalisks will still be present, but with the batalisk inventory icon, what if the civilzation was able to domesticate them and we can learn how to do so following their footsteps?Also, what if artificial trees and other engineered (agriculture is a form of engineering) plants and animals? Being able to make pottery with the slurtle shells would make sense, and I genuinely hope that they add some really kickass high tier stuff thst requires crafting ingredients from multiple cave themes.As for more actual speculation... If pig civilization, then I'd perhaps expect staked bunnyman heads the same as the staked merm heads? I'd kill to be able to gether more bunny puffs without tearing down the subterrenean villages. Obviously one of the traps is going to be an indiana jones style boulder, that'd be an unforgiveable exclusion