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Klei Bug Tracker

Game Updates

Hot Lava Bug Reporter

Everything posted by Stefanos

  1. I love the Lovecraftian style of the lore.Also really useful thread, not having to search the old ones everytime I forget something about the lore is great.
  2. Show us your camp!

    For monster.
  3. My Reaction to woodie

    I dunno. I only played around with Woodie for about 2 hours. The curse sure is powerfull, but also quite annoying when you transform by mistake, or during a full moon, and you weren't planning on rampaging through the countryside.Also waking up with only 50 in everything can be potentially dangerous specially if you are away from your base, or if you still haven't established one.
  4. What about doors? Please give us doors.
  5. That explains it then. Thanks [MENTION=7546]Bryce[/MENTION]
  6. The stand alone version crashed after attempting to update for me.Is there a workaround for it?
  7. Actually yes, but it was inside the wooden one. I killed it as soon as it spawned so I wasn't able to verify if it was able to spawn eyes.It was a world I started yesterday before the update, would that make any effect? Should I just start a new one?
  8. How about the Lureplant? I just had one appear in the middle of my base, on Wooden floor.Wasn't this going to be changed so it wouldn't appear on manufactured floors?
  9. So Wickerbottom cannot sleep at all now?IIRC she could if you read a book, was this changed during the test?
  10. Show us your camp!

    I would've stayed near the savannah, you can always relocate the pig village. However you cannot relocate bunny holes, which are the best year round food source. Also beefalos.
  11. Caves: Ok, wtf is going on?

    Kevin responding to our rants on a Sunday shows how passionate they are about what they do.And frankly I love it.:love-struck:Please don't ever change Klei.
  12. Show us your camp!

    Did you spawn the mushrooms/reeds/marble? Or did you use a mod?Bellissimo il campamento.
  13. Caves: Ok, wtf is going on?

    So...your way of trolling this thread is to esentially imply that the Don't Starve community is full of *******s...So nice of you to spend time with us the "trolling *******s'... </sarcasm> Ok, your first post have some things going for it, but this is just weak trolling.
  14. Caves: Ok, wtf is going on?

    This.From where I'm sitting the OP view is completely mental. Klei is still adding/improving to the game FOR FREE months after release. They actually consider our opinions and use them to improve the game. In todays gaming industry, where big publishers **** on us the gamers, rip things from a finished game and charge us for "day one DCL", online passes, alway on DRM, 60 bucks pricetag, they say they will hear what we want and then go the exact opposite direction. And you are here, *****ing on Klei for actually doing the opposite!? Because you feel that content which is Under Development, and out there for us to test and get feedback is 'unbalanced'?...
  15. What Got You To Play Don't Starve?

    I first saw it during early beta late last year, however I dismissed it due to being a "neverending" game. I try not to play them anymore after I quit WoW (over 4K hours played).Then Danny O'Dwyer from Gamespot played it during an episode of Random Encounter, I gave it a chance and I just can't stop playing it ever since.I wish I hadn't dismissed it back in the day.
  16. June 25th Preview Discussion

    I can see the Telelocator Staff being useful after day 100 if you get swarmed by a 10-12 hound pack while in the middle of nowhere.Also as we already discussed we can probably use it to dispose of the damn Deerclops before he turns our camps to dust.
  17. As you can see by my avatar I love the beard.I almost always play as Wilson because of it. I just can't live without the extra insulation it provides during winter.
  18. I'm sure I already stated this, but I believe Wilson should start with a Divining Rod just like in Adventure mode.It certainly fits the lore.Also I agree that the needs a "sciency" perk.Perhaps he should need less materials to craft items (?) or by using his scientific knowledge improve upon his prototypes somehow (?)
  19. June 25th Preview Discussion

    Hold on, then we can just use it to send the Deerclops to oblivion when it comes to trash our camp?
  20. June 25th Preview Discussion

    What does the Telelocator Staff do?
  21. June 25th Preview Discussion

    Looks like a Goat to me.