Developer JesseB_Klei Posted February 5, 2025 Developer Share Posted February 5, 2025 Bug Fixes Fixed missing Year of the Depths Worm event world setting icon. Fixed Depths Worm Shrine missing from the “Prototypers & Stations” and “Structures” crafting filters. Fixed crash caused by lunar mutated epic creatures dying offscreen. Fixed crash related to loading Gilded Depths Worms. Notes for Modders Dedicated servers now have the following launch options available and are to be used at your own risk. -allow_ioopenwrite_sandbox_escape Allows for io.open(path, "w") to write files again in and around the data folder. TheSim:QueryServer on either the client or server may now query to localhost or 127.0.0.1. io.open(filepath, "w") will work for filepaths that go into the "unsafedata" directory, and end with ".txt", ".tex", ".xml", ".png", or ".json". Example: io.open("unsafedata/mymodnamehere_data.txt", "w") View full update 16 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/ Share on other sites More sharing options...
Pop Guy Posted February 5, 2025 Share Posted February 5, 2025 In Klei We Trust. 2 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1793067 Share on other sites More sharing options...
dois raios Posted February 5, 2025 Share Posted February 5, 2025 I dont intend to use this option due to the risk involved into letting mods create things in my machine. But if I ever need to use it, where should I put the command? in my .bat? inside the master folder? in the modoverrides.lua? Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1793133 Share on other sites More sharing options...
GodIess Posted February 5, 2025 Share Posted February 5, 2025 pls add .po file support too Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1793161 Share on other sites More sharing options...
Mike23Ua Posted February 5, 2025 Share Posted February 5, 2025 The limited time login jacket for crypt of necrodancer isn’t showing up in my game, I’m assuming that Xbox version does not yet have the update that supports the new skin? By the way: Did the artists and animators for this game by any chance also work on Cassette Beasts? The art styles for the characters seem similar. Either Way. Please let me know when I can claim my free jacket. Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1793293 Share on other sites More sharing options...
Developer nome Posted February 6, 2025 Developer Share Posted February 6, 2025 I believe there was a problem getting the console releases out for this one, the update SHOULD come shortly. But in the mean time you can check Klei Accounts to confirm you have the skin. 3 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1793321 Share on other sites More sharing options...
CyberSkink Posted February 6, 2025 Share Posted February 6, 2025 7 hours ago, Pop Guy said: In Klei We Trust. Y E S ! 1 Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1793332 Share on other sites More sharing options...
Love_MapleSyrup Posted February 6, 2025 Share Posted February 6, 2025 10 hours ago, JesseB_Klei said: Bug Fixes Fixed missing Year of the Depths Worm event world setting icon. Fixed Depths Worm Shrine missing from the “Prototypers & Stations” and “Structures” crafting filters. Fixed crash caused by lunar mutated epic creatures dying offscreen. Fixed crash related to loading Gilded Depths Worms. Notes for Modders Dedicated servers now have the following launch options available and are to be used at your own risk. -allow_ioopenwrite_sandbox_escape Allows for io.open(path, "w") to write files again in and around the data folder. TheSim:QueryServer on either the client or server may now query to localhost or 127.0.0.1. io.open(filepath, "w") will work for filepaths that go into the "unsafedata" directory, and end with ".txt", ".tex", ".xml", ".png", or ".json". Example: io.open("unsafedata/mymodnamehere_data.txt", "w") View full update I have reviewed the latest update. Are you not planning to make any changes to TheSim:QueryServer? Maybe you're not ready yet? Please give a clear answer. Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1793394 Share on other sites More sharing options...
Primalflower Posted February 6, 2025 Share Posted February 6, 2025 4 hours ago, Mike23Ua said: By the way: Did the artists and animators for this game by any chance also work on Cassette Beasts? The art styles for the characters seem similar. Cassette beasts appears to have been done by a 3-person team under the name of bytten studio, while Rift/Crypt of the necrodancer was made by Brace yourself Games (as well as TicToc games for Rift) and the companies in question seem to share no employees Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1793397 Share on other sites More sharing options...
BB Goat Posted February 6, 2025 Share Posted February 6, 2025 Why not create a launch option for TheSim:QueryServer to allow access to all URLs? 1 Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1793406 Share on other sites More sharing options...
Hubert Zhang Posted February 6, 2025 Share Posted February 6, 2025 I tried use io.write("unsafedata/a.xml", "w") , however it still returns nil, "unsafedata/a.xml: No such file or directory" It seems the unsafedata folder needs to be created manually? Also I wonder whats the realpath to the `unsafedata` folder.. Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1793544 Share on other sites More sharing options...
liolok Posted February 6, 2025 Share Posted February 6, 2025 (edited) 13 hours ago, Hubert Zhang said: I wonder whats the realpath to the `unsafedata` folder.. Same here. Tried to `mkdir unsafedata` under installation directory which contains `bin64` and `data` etc, and then under mod root directory, neither worked. Thanks to this video of NoMultiply@bilibili, it's `data/unsafedata/` under installation directory. Edited February 7, 2025 by liolok Found answer Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1793583 Share on other sites More sharing options...
Sesekriri Posted February 6, 2025 Share Posted February 6, 2025 19 hours ago, Mike23Ua said: The limited time login jacket for crypt of necrodancer isn’t showing up in my game, I’m assuming that Xbox version does not yet have the update that supports the new skin? By the way: Did the artists and animators for this game by any chance also work on Cassette Beasts? The art styles for the characters seem similar. Either Way. Please let me know when I can claim my free jacket. There is a crypt of the necrodancer crossover? When was this? Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1793620 Share on other sites More sharing options...
Picklesaurus Posted February 6, 2025 Share Posted February 6, 2025 (edited) 40 minutes ago, Sesekriri said: There is a crypt of the necrodancer crossover? When was this? It is just a free login item : And it is more like a cross over with RIft of the necrodancer since it launched one day ago. I wish there was a bigger crossover since both of the games have rifts now and some of the enemies from rift of the necrodancer feel like they would fit in dst. Imagine if some of our skeletons in dst started moving and even better, started moving in a Rythm like in rift of the necrodancer. Edited February 6, 2025 by Picklesaurus 1 Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1793626 Share on other sites More sharing options...
Mike23Ua Posted February 6, 2025 Share Posted February 6, 2025 29 minutes ago, Picklesaurus said: It is just a free login item : And it is more like a cross over with RIft of the necrodancer since it launched one day ago. I wish there was a bigger crossover since both of the games have rifts now and some of the enemies from rift of the necrodancer feel like they would fit in dst. Imagine if some of our skeletons in dst started moving and even better, started moving in a Rythm like in rift of the necrodancer. For reasons I absolutely refuse to elaborate further on, I bet this game isn’t even Allowed in certain areas of the world with weird “No-Skeletons” rules. 1 Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1793639 Share on other sites More sharing options...
LJW_GO Posted February 7, 2025 Share Posted February 7, 2025 How can i use this launch option "-allow_ioopenwrite_sandbox_escape"? May i add it in .exe launch file or set it in configuration interface? Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1793748 Share on other sites More sharing options...
Kova_ Posted February 7, 2025 Share Posted February 7, 2025 @LJW_GO You need to run a dedicated server; the server shouldn't be self hosted. Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1793874 Share on other sites More sharing options...
clearlove Posted February 8, 2025 Share Posted February 8, 2025 Why not let the game itself automatically create the "unsafe" folder? Right now, modders have to instruct users to create it manually, but many people don’t actually read the mod instructions carefully. Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1794363 Share on other sites More sharing options...
Developer JesseB_Klei Posted February 8, 2025 Author Developer Share Posted February 8, 2025 10 minutes ago, clearlove said: Why not let the game itself automatically create the "unsafe" folder? Right now, modders have to instruct users to create it manually, but many people don’t actually read the mod instructions carefully. This will be out on the for the next hotfix right now it is on beta branch for tests with packaging on the different platforms. 3 1 Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1794370 Share on other sites More sharing options...
EatenCheetos Posted February 13, 2025 Share Posted February 13, 2025 I feel like there should just be a simple checkbox in the settings for allowing io.open(path, "w") and TheSim:QueryServer as it did before. Way many more issues were created than fixed from this change and I still don't know how to enable it to my own game, and I doubt the average user will either. My Base Projection mod is still in shambles because of the lack of importing and exporting required to share bases with others. Users shouldn't have to jump through hoops to do simple actions, and there's no chance for further streamlining mods using third party websites for in-game searching. I made a whole website, DSTBases.com, that people can use to import other's bases directly in-game without any fancy modwork required, but that's gone too now. There will be no chance for projects like this to take off unless the changes are reverted or limited to a toggleable checkbox. 1 Link to comment https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/#findComment-1796829 Share on other sites More sharing options...
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