Just Ragnar Posted January 13, 2024 Share Posted January 13, 2024 I don't find the chef pouch that useful. I havent crafted it in quite a while, lets take a look at the current chef pouch. Current DST Chef Pouch 6 Slots Reduces Spoilage Rate by 25% Crafted with 4 Grass, 4 Twigs and 2 Nitre Has to be worn in the clothing slot While this is supposed to be an early game solution to keeping your food fresh, you can also just craft a campfire and not cook a dish until you're about to eat it. It's later outclassed by the insulated pack, bearger bin and bundles. You never really need or want to use this, because two inventory slots are also quite important early game. How about we go make Warly's quote for the bearger bin a reality with My Suggested Reworked Chef Pouch 9 Ingredient Slots, 4 spice slots with no stack limit + Cooler Slot Put Ice, Salt, a Blue Gem or an iridescent gem into the Cooler slot to decrease the spoilage time further (50%, 60%, 70% and 95% respectively), but the item is consumed and used as a fuel for the cooler. (4 minutes, 80 minutes, 120 minutes and 600 minutes respectively) Reduces Spoilage Rate by 25% Crafted with 4 Nitre, 4 Silk and 2 Rope Is an inventory item, bearger bin style Only Warly can open it Cannot be bundled Sure, this might invalidate fridges later, but if you can afford to fill it with blue gems and iridescent gems all the time then i'd say you deserve it. Mock Up (When Fueled it has the cooldown thing on it (Yes, its in victorian HUD, was faster to make) What are your thoughts on the chef pouch? I never see it talked about positively, sometimes not even brought up at all during discussions of Warly. Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/ Share on other sites More sharing options...
arubaro Posted January 13, 2024 Share Posted January 13, 2024 I would be happy if it simply was a head slot chef hat with 4 slots Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1693994 Share on other sites More sharing options...
cropo Posted January 13, 2024 Share Posted January 13, 2024 I think if the Chef Pouch was instead a hat it'd have more uses. Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1693995 Share on other sites More sharing options...
ShadowDuelist Posted January 13, 2024 Share Posted January 13, 2024 1 hour ago, ShyRasan123 said: 9 Ingredient Slots, 4 spice slots with no stack limit + Cooler Slot Put Ice, Salt, a Blue Gem or an iridescent gem into the Cooler slot to decrease the spoilage time further (50%, 60%, 70% and 95% respectively), but the item is consumed and used as a fuel for the cooler. (4 minutes, 80 minutes, 120 minutes and 600 minutes respectively) I think the progression should be more limited, making it mostly work as a portable fridge but depending on the fuel used the duration of it: Eg: -Ice fueling, 1 day at 50% spoilage reduction - Blue gem 37 days at 50% spoilage - Salt 75 days at 50% spoilage And then be able to upgrade permanently the whole item with some rift content item depending on his alignment (Eg. brightshade) Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1693996 Share on other sites More sharing options...
Kwaik Posted January 13, 2024 Share Posted January 13, 2024 Let's be honest There's gotta be a REALLY good chance that Warlys skill tree completely resolves this and makes it a non issue Look at Wigfrid, Willow, Wolfgang all got skills that upgrade/replace their starting/unique items, Warly will too Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1693997 Share on other sites More sharing options...
Captain_Rage Posted January 13, 2024 Share Posted January 13, 2024 Ye, Willow's Lighter is definitely useful now. Although it has made Lanterns somewhat redundant when playing as Willow. xdd Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1693998 Share on other sites More sharing options...
Just Ragnar Posted January 13, 2024 Author Share Posted January 13, 2024 15 minutes ago, ShadowDuelist said: I think the progression should be more limited, making it mostly work as a portable fridge but depending on the fuel used the duration of it: Eg: -Ice fueling, 1 day at 50% spoilage reduction - Blue gem 37 days at 50% spoilage - Salt 75 days at 50% spoilage And then be able to upgrade permanently the whole item with some rift content item depending on his alignment (Eg. brightshade) Maybe the final upgrade could be something something wagstaff shenanigans that reduces the spoilage time by 100%, making all the items inside last forever, or better yet, make them spoil in reverse to refresh the ingredients? Bundles already do the first part so it wouldnt be too unbalanced. 2 minutes ago, Captain_Rage said: Ye, Willow's Lighter is definitely useful now. Although it has made Lanterns somewhat redundant when playing as Willow. xdd Character specific items should be better than their universal counterparts! You don't see me making regular crock pots when playing as Warly solo, the portable crock pots are just better in every way when you don't have teammates who also want to cook! Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1693999 Share on other sites More sharing options...
Captain_Rage Posted January 13, 2024 Share Posted January 13, 2024 Yeah, I meant that the recent skilltree created uses for Willow's Lighter. Earlier there was simply no reason to ever use it after it initially ran out, or not even then, lol. Now it is a good item to keep at hand. PS. Although it has made items and structures like the Lantern, Ice Staff and Lighting Rod (at least onboard boats) rather / very redundant, which feels a bit iffy. Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1694001 Share on other sites More sharing options...
Just Ragnar Posted January 13, 2024 Author Share Posted January 13, 2024 Just now, Captain_Rage said: Yeah, I meant that the recent skilltree created uses for Willow's Lighter. Earlier there was simply no reason to ever use it after it initially ran out, or not even then, lol. Now it is a good item to keep at hand. Willow's lighter also works as the portable campfire i aways wished Warly had. Atleast Warly can use it, but i don't feel like swapping to Willow for it, as that would make me a hypocrite. Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1694002 Share on other sites More sharing options...
ShadowDuelist Posted January 13, 2024 Share Posted January 13, 2024 34 minutes ago, ShyRasan123 said: Maybe the final upgrade could be something something wagstaff shenanigans that reduces the spoilage time by 100%, making all the items inside last forever, or better yet, make them spoil in reverse to refresh the ingredients? Bundles already do the first part so it wouldnt be too unbalanced. Bundles do that but at the cost of not always being available and being annoying to take out/put it. I can totally see the items reversing spoilage but only for raw ingredients: warly can’t eat them raw but he could always make fresh food Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1694006 Share on other sites More sharing options...
Cheggf Posted January 13, 2024 Share Posted January 13, 2024 4 hours ago, ShyRasan123 said: You never really need or want to use this, because two inventory slots are also quite important early game Agreed. This is one of the few items that's actually bad instead of people not knowing how to use it. 4 hours ago, ShyRasan123 said: My Suggested Reworked Chef Pouch 9 Ingredient Slots, 4 spice slots with no stack limit + Cooler Slot Put Ice, Salt, a Blue Gem or an iridescent gem into the Cooler slot to decrease the spoilage time further (50%, 60%, 70% and 95% respectively), but the item is consumed and used as a fuel for the cooler. (4 minutes, 80 minutes, 120 minutes and 600 minutes respectively) Reduces Spoilage Rate by 25% Crafted with 4 Nitre, 4 Silk and 2 Rope Is an inventory item, bearger bin style Only Warly can open it Cannot be bundled Sure, this might invalidate fridges later, but if you can afford to fill it with blue gems and iridescent gems all the time then i'd say you deserve it. Mock Up (When Fueled it has the cooldown thing on it I think this is very overcomplicated, but I like the base idea. What about this, instead? 9 slot pouch like the tackle boxes. Slots can only accept ingredients (not crock pot dishes or uncookables) or spices. Can be refueled like a lantern with ice (20%), salt (20%), or blue gems (100%). Halves spoilage of contained items while fueled, does nothing to spoilage rate while unfueled. Only Warly can open it. Flammable. Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1694018 Share on other sites More sharing options...
Frosty_Mentos Posted January 13, 2024 Share Posted January 13, 2024 Maybe when he's got his skill tree he'll have something to supplement his kit, I'd love that you could carry cooking ware on extra slots like hanging on a backpack and stuff, even if it's not visually presented. But the pouch itself is pretty strong for early game imo. Having a backpack that freshens his ingredients for free is pretty huge early. What would be useful maybe actually upgrades like it having Wilson's beard slots for food? Just extra slots to store in while keeping actual tools and materials inside the pack. Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1694021 Share on other sites More sharing options...
Just Ragnar Posted January 13, 2024 Author Share Posted January 13, 2024 22 minutes ago, Frosty_Mentos said: Having a backpack that freshens his ingredients for free is pretty huge early. It's not, compared to the 2 more slots you could have with a backpack. You're only eating crock pot meals anyway, and after cooking them they have full freshness, just eat immediately after cooking. Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1694025 Share on other sites More sharing options...
Paxtonnnn Posted January 13, 2024 Share Posted January 13, 2024 8 hours ago, cropo said: I think if the Chef Pouch was instead a hat it'd have more uses. Putting a carrat in the Chef Pouch hat that tells me every crockpot recipe Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1694050 Share on other sites More sharing options...
Kubicska Posted January 14, 2024 Share Posted January 14, 2024 2 hours ago, Paxtonnnn said: Putting a carrat in the Chef Pouch hat that tells me every crockpot recipe Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1694061 Share on other sites More sharing options...
Yuuko Posted January 14, 2024 Share Posted January 14, 2024 tbh I'd rather it just got the +2 slots to match backpack. Warly is already plenty penalized by having to carry multiple ingredients or dishes early game as he scrambles to fill his belly while uncovering the world and hitting early game goals. Whoever gave justification to nerf this thing was completely off base. The bearger bin exists, so I don't think Warly really needs and end-end game solution. Mid game he's probably using salt boxes and targeting meaty stews and scotch eggs anyway, so its really not an issue there. Only his early game really needs the help. Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1694075 Share on other sites More sharing options...
Castiliano Posted January 14, 2024 Share Posted January 14, 2024 ofc yes Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1694092 Share on other sites More sharing options...
Just Ragnar Posted January 14, 2024 Author Share Posted January 14, 2024 8 hours ago, Kubicska said: Does the chef hat on the carrat imply it has a smaller carrat on its head controlling it's actions? 3 hours ago, Yuuko said: tbh I'd rather it just got the +2 slots to match backpack. Warly is already plenty penalized by having to carry multiple ingredients or dishes early game as he scrambles to fill his belly while uncovering the world and hitting early game goals. Whoever gave justification to nerf this thing was completely off base. The bearger bin exists, so I don't think Warly really needs and end-end game solution. Mid game he's probably using salt boxes and targeting meaty stews and scotch eggs anyway, so its really not an issue there. Only his early game really needs the help. That's the point of my rework, to make early game inventory management less of a hassle! It's not just about the backpack space, it's also about the fact that carrying all that food puts a strain on your inventory and ability to carry things, that's the main problem i was trying to fix, and why not change an already underperforming character exclusive item to do it? Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1694106 Share on other sites More sharing options...
Kubicska Posted January 14, 2024 Share Posted January 14, 2024 7 hours ago, ShyRasan123 said: Does the chef hat on the carrat imply it has a smaller carrat on its head controlling it's actions? Yes I can only go so small, there are already five of them there Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1694133 Share on other sites More sharing options...
Just Ragnar Posted January 14, 2024 Author Share Posted January 14, 2024 Just now, Kubicska said: Yes Does the hat on the smaller carrat imply this is a never ending loop of carrats being controlled by other carrats, or does it have a tiny warly in it Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1694134 Share on other sites More sharing options...
Kubicska Posted January 14, 2024 Share Posted January 14, 2024 Its just not visible, but I promise its there Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1694135 Share on other sites More sharing options...
Just Ragnar Posted January 14, 2024 Author Share Posted January 14, 2024 44 minutes ago, Kubicska said: Its just not visible, but I promise its there I do infact see it, but does that one have a Warly in its hat Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1694136 Share on other sites More sharing options...
Kubicska Posted January 14, 2024 Share Posted January 14, 2024 45 minutes ago, ShyRasan123 said: Does the hat on the smaller carrat imply this is a never ending loop of carrats being controlled by other carrats, or does it have a tiny warly in it Its more of a never ending loop of Warly having a carrat and the carrat having a tiny Warly under its hat and so on 2 minutes ago, ShyRasan123 said: I do infact see it, but does that one have a Warly in its hat Why yes of course Link to comment https://forums.kleientertainment.com/forums/topic/153829-does-the-chef-pouch-need-a-rework/#findComment-1694137 Share on other sites More sharing options...
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