Popian Posted July 28, 2023 Share Posted July 28, 2023 42 minutes ago, goatt said: Its main goal is to provide new players hints while giving existing fan base something to play with. Its goal is for any character pick to be as impactful and fun as another, but Maxwell and Wanda set the bar pretty high. Unfortunate that the petals skill was called useless at the beginning, or they might have discovered it was stronger than intended. https://www.twitch.tv/videos/1883401034?t=0h57m16s V2C: What we'll try to do is bring everyone up to a level where they can also be viable for the new end game content that we're adding. In doing this it is so that we can balance them against the characters that are considered OP right now. Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655141 Share on other sites More sharing options...
goatt Posted July 28, 2023 Share Posted July 28, 2023 11 minutes ago, Popian said: Its goal is for any character pick to be as impactful and fun as another, but Maxwell and Wanda set the bar pretty high. There are multiple goal. That goal I've mentioned was mentioned in roadmap 2023. I think it was a marketing goal. I don't know the terms. But they are not game-related, but audience-related. For this reason, there is a shift in how they want to implement future DST (for more casual players (to feel less frustrated by exploring without more explicit hints and endless death)) which will be different from the traditional DS philosophy. Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655149 Share on other sites More sharing options...
Ohan Posted July 28, 2023 Share Posted July 28, 2023 5 hours ago, HowlVoid said: but the whole community rallied for wormwood on the stream to the point it took the stream off course a bit. —— I made a post on the second or third day of the beta that went over pretty much all the same points OP did and it got over 50 likes lol iirc and then the hundred other ww posts ppl made but it took after live release for them to realise players arent happy with his skill tree? Okay… better late than never i guess? Lets see what happens now, although im not holding my breath. Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655182 Share on other sites More sharing options...
devourerofsugar Posted July 28, 2023 Share Posted July 28, 2023 I agree with most suggestions mentioned in this thread. I would recommend that Seed Sleuth be changed so that not only Wormwood can identify seeds, but also craft them, removing the need for him to keep a bird imprisoned in a cage - maybe even make it so that each crop always gives at least 3 named seeds. Butterfly Friend (and Wormwood, and the other players) would hugely benefit from also giving the ability to catch butterflies with bare hands, allowing Wormwood to then plant flowers. Regarding the Lord of the Fruit Flies skill, even though I definitely don't think it deserves to be a capstone skill, more like a side skill, I think it's largely misunderstood by the player base, since, if I understand it correctly, it allows easier management of weeds - fruit flies leave plants alone and are attracted to Wormwood, who can deal with them or avoid them to let them plant weeds. Although I think the Friendly Fruit Fly could use a tweak that allows it to work even when unloaded, making the higher chance to spawn the Lord of the Fruit Flies have more meaning, and enabling Wormwood to babysit farms less. Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655193 Share on other sites More sharing options...
mkemal23 Posted July 28, 2023 Share Posted July 28, 2023 8 hours ago, V2C said: Thanks for the feedback guys! We'll be taking a look at it with the team. I know I'm asking for too much, but there were also a lot of Wilson players asking for something. Can you guys at least buff the torch longevity skills for him? Currently, Torch tree is the only tree that focuses single item. This makes his tree get easily overshadowed by other light sources in the game. This can be fixed by giving another ability(such as repairing torches or getting more heat from torches) to his Torch longevity/range III skills. Even if thats not posible, a tweak to torch longevity numbers would be much appreciated. Also again, a big thank you again for the awesome update/animation. Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655209 Share on other sites More sharing options...
Creatorofswamps Posted July 28, 2023 Share Posted July 28, 2023 2 hours ago, devourerofsugar said: I agree with most suggestions mentioned in this thread. I would recommend that Seed Sleuth be changed so that not only Wormwood can identify seeds, but also craft them, removing the need for him to keep a bird imprisoned in a cage - maybe even make it so that each crop always gives at least 3 named seeds. Butterfly Friend (and Wormwood, and the other players) would hugely benefit from also giving the ability to catch butterflies with bare hands, allowing Wormwood to then plant flowers. Obviously, you really hate caged birds and nets, and maybe some aspects of survival.I don't want to say anything bad, but Wormwood has so many skills that will improve the game, I agree with you about the ability of fruit flies Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655216 Share on other sites More sharing options...
thetrueprime Posted July 28, 2023 Share Posted July 28, 2023 I guess it's more like if the purpose of the fly trap skill is to farm weeds (which I think would be a great playstyle to support if they wanted to), it's just a bad way to do it. Faster first lord of the fruit fly is really the only thing that helps that, after that it's just a wasted skill point. You keep the lord at a certain place and aggro him to spawn and then plant weeds, and any character can do that just a little bit later, and wormwood gives nothing of value anymore. I think if they wanted to support this playstyle better, there are lots of ideas (personally I think it could be through the friendly fruit fly having a new purpose of planting weeds, for something that is otherwise useless for blooming wormwood) This post discusses this as well, and there are a few others making more skills that make him even better for weeds would be great too, but I think just a base line improvement to this skill is critical. Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655240 Share on other sites More sharing options...
mykenception Posted July 28, 2023 Share Posted July 28, 2023 16 hours ago, Evelo said: Poor Sap - "Learn to craft Ipecaca Syrup to induce pooping in other creatures" I don't really know what this does, so hopefully one of the other Wormwood mains can explain their issues with this talent. It seems like a joke skill that doesn't really add anything to Wormwood. 1 red cap, 1 honey and 1 rot and it gives you 16 poop (1 on feeding and 15 throughout the duration) this one lets you "feed and forget" and you'll get lots of poop for your value given that the effect still continues even if you walk away from the screen. Feed a heard of beefs this and you'll be swimming in poop with just initial effort of gathering the ingredients which are very common Comparing it with the old werepig + lightbulb standard, it's much more freeing to not have to wait until the werepig finishes and you can just come back later with your mountains of poop with the Ipecaca Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655261 Share on other sites More sharing options...
Valase Posted July 28, 2023 Share Posted July 28, 2023 5 minutes ago, mykenception said: 1 red cap, 1 honey and 1 rot and it gives you 16 poop (1 on feeding and 15 throughout the duration) this one lets you "feed and forget" and you'll get lots of poop for your value given that the effect still continues even if you walk away from the screen. Deed a heard of beefs this and you'll be swimming in poop with just initial effort of gathering the ingredients which are very common Comparing it with the old werepig + lightbulb standard, it's much more freeing to not have to wait until the werepig finishes and you can just come back later with your mountains of poop with the Ipecaca Yeah, and it's very easy to amass, my only wish about it is that it could affect more creatures (even if it is for the same effect (15 poop)), as dealing damage and making a mob panic is great for our lovely wormyboy. Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655263 Share on other sites More sharing options...
mykenception Posted July 28, 2023 Share Posted July 28, 2023 10 minutes ago, Valase said: Yeah, and it's very easy to amass, my only wish about it is that it could affect more creatures (even if it is for the same effect (15 poop)), as dealing damage and making a mob panic is great for our lovely wormyboy. would also love it more if it stacked to 20 or 40. Why it gotta be at 10 max per stack, I'll never know Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655265 Share on other sites More sharing options...
MikoFanboy Posted July 28, 2023 Share Posted July 28, 2023 Klei then: unintentionally nerf Wormwood during the Reap What You Sow update Klei now: waste his skill tree abily to let him craft berry bush, the thing that also get nerfed in Reap What You Sow update and let not forget that berry bush itself is renewable thanks to Resource Renewal. like why even bother Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655273 Share on other sites More sharing options...
mykenception Posted July 28, 2023 Share Posted July 28, 2023 7 minutes ago, MikoFanboy said: Klei then: unintentionally nerf Wormwood during the Reap What You Sow update Klei now: waste his skill tree abily to let him craft berry bush, the thing that also get nerfed in Reap What You Sow update and let not forget that berry bush itself is renewable thanks to Resource Renewal. like why even bother Wormwood was nerfed in RWYS? is this about being able to plant everywhere being less desirable than planting on a farmplot? RWYS gave new ways for Wormwood to heal and trigger bloom on demand, idk why that's a nerf Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655274 Share on other sites More sharing options...
Mysterious box Posted July 28, 2023 Share Posted July 28, 2023 33 minutes ago, MikoFanboy said: Klei then: unintentionally nerf Wormwood during the Reap What You Sow update I mean by that logic they nerfed Walter during the year of the beefalo. (To be fair I did feel that way for quite a while.) Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655280 Share on other sites More sharing options...
Picklesaurus Posted July 28, 2023 Share Posted July 28, 2023 35 minutes ago, Mysterious box said: I mean by that logic they nerfed Walter during the year of the beefalo. (To be fair I did feel that way for quite a while.) I wish we could upgrade Woby mount form to compete with tamed beefalo instead of ditching her for an ornery, rider or default tamed beefalo. Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655282 Share on other sites More sharing options...
MikoFanboy Posted July 28, 2023 Share Posted July 28, 2023 1 hour ago, Mysterious box said: I mean by that logic they nerfed Walter during the year of the beefalo. (To be fair I did feel that way for quite a while.) That literally a buff for Walter Taming beefalo always is his best choice woby only good for early game exploring and 9 inventory slot meanwhile Beefalo straight up remove Walter weakness so a buff to beefalo taming is a buff to walter ----- meanwhile RWYS make Wormwood unique perk becomes weaker due to making a farm is cheaper than before, and farming with farm give you more than using wormwood plant on the ground and since that update remove Wicker old farm book, (my favorite) wormwood wicker combo also gone Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655306 Share on other sites More sharing options...
Mysterious box Posted July 28, 2023 Share Posted July 28, 2023 1 hour ago, MikoFanboy said: That literally a buff for Walter Taming beefalo always is his best choice woby only good for early game exploring and 9 inventory slot meanwhile Beefalo straight up remove Walter weakness so a buff to beefalo taming is a buff to walter They also took away his unique advantage of being the only one who could take a mount into the caves and removed the reason to use Woby as a mount at all since beefalo became far more convient to use. Yea it works out better for him in the end but his perk of having a easy mount became weaker. 1 hour ago, MikoFanboy said: meanwhile RWYS make Wormwood unique perk becomes weaker due to making a farm is cheaper than before, and farming with farm give you more than using wormwood plant on the ground and since that update remove Wicker old farm book, (my favorite) wormwood wicker combo also gone Much like Walter this was also a buff for Wormwood growing crops the old way still worked but if he chose to use farms he has less steps to go through if you chooses to use proper farming and is less harmed for letting weeds grow. Both Wormwood and Walter went through the same thing their perk got overshadowed but they get something better in return. Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655318 Share on other sites More sharing options...
Creatorofswamps Posted July 28, 2023 Share Posted July 28, 2023 22 hours ago, V2C said: Thanks for the feedback guys! We'll be taking a look at it with the team. Hello, I would like to join the words @mkemal23 Can you please review the Wilson skill tree a little? His branches (except alchemy) work differently than other survivors: look, others have it like this :Woodie, he has 3 squares of the path and 1 square of the reward, Wormwood has 3 squares of the path and 2 squares of the reward,Wolfgang in fact, all the squares are squares of the reward. But Wilson has it like this: 6 squares of the path and 1 square of the reward, it's a little unfair, please can we change it so that it would correspond to Wormwood or Woodie?( 3:1 or 3:2 but not 6:1) if you connect together the branches of a torch or a beard (6 cubes of a path into 3 cubes of a path) then we will just get 3:1 and the vacant place can be occupied with new branches or make 3:2, The torch will heat up in the same way as a weak hearth (or let them cook food on the burner, as Willow does on her lighter). The same can be done with a beard branch, give it a second cube of reward, for example: when you are resurrected, you will have the same beard as before you died+ you can add something else, the "beard" skill can be developed into improved storage in the beard, when food is in the beard, its spoilage slows down in the same way as in the refrigerator.(you can make it more difficult to get it by the fact that you will need to kill the Bearger, only then the lock will open) Thank you for your work, we all appreciate and respect it very much Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655364 Share on other sites More sharing options...
HowlVoid Posted July 29, 2023 Share Posted July 29, 2023 I really hope your grab bag idea with seeds makes it in. Once you plant a seed in the early game you kinda have to leave it there, you don't gain a very large advantage from knowing what it is when seeds are all over the world. Conversely, like you said when farming in mass it saves time to identify them by visual cue after they've grown to their first stage. Now that I'm playing him on console I noticed when I need sanity in a pinch I'm spending too much time looking to see if I got a dragon fruit. So I just end up trying to grow them in a cluster and coming back to it later. Link to comment https://forums.kleientertainment.com/forums/topic/149920-why-many-of-us-are-upset-with-wormwoods-skills/page/2/#findComment-1655538 Share on other sites More sharing options...
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