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@Creatingabe1125 I partially came up with an idea where it would be getting (in/de)creased raw meat stats and nurse spider healing  but I can’t come up with that last third for the inclination 

 

Edited by Dr.Webber

here’s what I got so far
Any ideas

skill tree:
 

(befriended nurse spider to unlock)
    •    Unbreakable friendship: Make decorated dens  not break when attacked and spiders in the  Bedazzled range only attack attackers and nurses spawn from tier 3 + decorated dens ground webs no longer reduce


(Befriend all spider types)
    •    Beneficial bite : teach spiders how to “chop/mine/hammer” with each having half the efficiency of a merm by demonstrating it done normally so they make the connection between that and them breaking down stuff + they eat yucuse snot now when you’re stuck 
   


    •    Silk harvester: razors can be used to remove webbing from tiles dropping two and you can spread ground webs by placing  2 webs on the ground like turf 

    •    Rapid Growth: Webber can upgrade dens with 4 silk instead of 5 silk
 
 


    •    Regeneration sensitization:increase stats from nurse spiders for Webber(15 hp)

    •    Spider eyes: partial night vision  (sense spiders walk around at night) only silhouettes  not enough to not be attacked by Charlie but enough to  see where your going


    •    Deep den sleeper:Stats for sleeping in dens to 2 health and 3 health per second 

    •    No picky eater: Webber has the ability to eat pig skin, bunny puffs, or any non human edible meats that pigs and spiders eat

    •    crepuscular shift: if Webber is near spiders he doesn’t lose sanity from dusk or night
 


    •    Den Relocation: Tier 1 dens can be picked up by Webber and relocated (affects Decorated Dens + can remove and relocate the stickers)(pulled from @JJ0264)

    •    Unnatural brood: You are now able to craft the itsy bitsy nest reusing the baby spiders from the forge and they fill up a Polar Bearger Bin like item called the itsy bitsy nest and they would act as distractions somewhat like the parasitic shading  but the victim wouldn’t be immune to damage they each could only be outside the itsy bitsy nest for a total of 8 minutes after that they return to the itsy bitsy nest and nap and they’ll need to charge back up before using them again so they hunger durability that can be refilled using meat, honey, or electric milk/monster milk similar to the eye mask, but you decide if,when,and how many you takeout at a time so you can have them out over the course of multiple days without needing to recharge them. If you’re smart about it, also depending on what beard skin you have on will determine what they look like  they would look like tiny versions of what spiders from a den that has a queen that looks like that beards respective Webber skin as well as the egg sack having the same color,you get 4 slots with 12-20 second cool down until you can spawn the next one and they would do 9 damage,have 7 hp, upon death one will respond every 90 seconds 
(You need this to craft other 3 crafts and after the first 4 uses you need to replace the den decorating set for five more uses each time you run out)
8 silk, 3 paper, and 1 spider egg, 1 den decorating set,24 health

Concept examples:

 


(like this except they smile like befriended spiders)

    •    Carecrafts :  (unnatural brood required)
?:

?:

homemade den: You can make a homemade den if you place a cookie in the homemade den it will turn 2 spiders into that type, every time the den has a spider added it lose 1% durability, you can find out how much durability there is by inspecting, and you can repair it using silk but maybe by 2-5%. it has 12 spiders with the inventory of a scaled chest but for spiders only it’ll take 90 seconds for each spider to respawn Each time a spider respawns it will cost 10% power, 1 nightmare fuel Provides 50% power
it will spawn that Webbing Wickerbottom spawns with Overcoming Arachnophobia around it
1 red gem, 2 nightmare fuel, 12 silk, 12 bone shards to craft it(bones making 4 pillars, a layer of silk, making up the walls and the rest being used as cushioning and decorations because it’s Webbers dens so it’s got Flex that decorated den drip) you could also call the spiders out of the den by interacting with it
And it can be broken using a hammer

 

    •    Silkcrafts:

Silk slime: can be used to trap small-medium enemies like ewecus snot by throwing it at them, ewecus phlegm and 3 silk to craft

?:

Silk spindle:@blacknight7890 came up with an idea I re named it and changed its look but other then that it’s all there’s Learn to craft a 'Silk spindle', [like a giant spindle with spider hair and  a finial on it (with white string when silk is on it)] a structure that can be placed near decorated spider dens. Spiders will spin webs onto it over time, can be harvested for silk." [passive silk farming]

finial looks like this:


    •    Sharing is caring: Webber can give players the shoebox and they could only use it for its calling off aggressive spider function


  


    •    Garden spider :farm like Webber does in the gorge and learn more from the gardeneer hat


(Icon borrowed from @BiddoBams’ Warly skill tree)
    •    Spider Goatherder: learn to milk volt goats that won’t be disturbed by Webber anymore and calm charged volt goats by feeding them any number of Wobsters, bananas,meat,Burch nuts, pomegranates,eggs, Asparagus, pumpkin seeds (doing this while not charged will make them follow you for a short period time to allow for easier relocation)


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 Alignments:
 
 
shadow powered spiders:
 
The Queen will reward your loyalty with  the ability to convert shadow energy, in order to benefit your spider friends

 
You can power spiders by using a new item called _____
After biting a mob That mob will receive 25 planar and normal damage for the next four minutes with mobs of the opposing alignment receiving an extra 10 planar damage per minute and the spider will lose they’re power until next time you power the spiders


 

Lunar powered spiders: 
 
The Cryptic founder will reward your curiosity with the ability to  convert lunar energy, in order to benefit your spider friends
 

 

You can power spiders by using a new item called _____
After biting a mob That mob will receive 25 planar and normal damage for the next four minutes with mobs of the opposing alignment receiving an extra 10 planar damage per minute and the spider will lose they’re power until next time you power the spiders


Concept art :
shadow/lunar power concept:

Web color referenced from beards:
 


This in the beard colors above:

Edited by Dr.Webber
On 11/28/2024 at 1:30 AM, Dr.Webber said:

I just mean that rather than fusing whole bodies together, it would be fusing a piece of him with them to give them aspects of him

Fusing Webber with who?

On 11/28/2024 at 1:30 AM, Dr.Webber said:

Oh yeah, I’m moving away from that idea anyway Any ideas for what other crops to combine together to make certain armors with other abilities

 

Okay. No.

On 11/28/2024 at 1:30 AM, Dr.Webber said:

If I’m making a new switcher noodle, it’s going to be for a new spider rather than something that switcher doodles don’t do

 

Idea, probably not the best designbut what if the lunar spider was based off of the deadly bright shades, and the shadow spiders could either be shadows or maybe rose covered but probably shadows.

On 11/28/2024 at 1:30 AM, Dr.Webber said:

Ya

Okay, do silk/arts and craft skills using spider materials count as spider or human skills.

On 11/28/2024 at 1:30 AM, Dr.Webber said:

I was thinking that would be one option maybe have it be playing our damage or something else just something that explores deceiving power similar to that if you get from alignments but outside of alignments and just something that I found really interesting about the sticker resistance specially censored not something like Wolfgang suddenly having planar power because for mystic resistance, the description describes it as a divine blessing

Natural planar power doesn’t make sense for Webber though, for his spiders or maybe an ability for a spider weapon/tool sure.

19 hours ago, Dr.Webber said:

Hey do you think I should add something like a sanity gain to sharing is caring so Webber also benefits from it if so how much  or do you think I should remove it all together 

 

I don’t think a sanity gain is needed but what if instead Webber could use the shoebox to make all nearby spiders stop attacking any players instead of just himself.

On 11/28/2024 at 1:30 AM, Dr.Webber said:

OK, can we move on from us now? I might not have been able to fully capture in the screenshots, but I did see it go inwards And even if it wasn’t chances are, that’s just excess energy and not the actual energy keeping them together

The second part sounds a bit like treating theory as fact and my response to the first part is that I’ve watched the short a bunch of times and I still don’t think it’s going in but if you want we can move on from this as it seems like we’re both saying the opposite thing. I still don’t agree that it went in him though.

19 hours ago, Dr.Webber said:

@Creatingabe1125 I partially came up with an idea where it would be getting (in/de)creased raw meat stats and nurse spider healing  but I can’t come up with that last third for the inclination 

 

Not sure about increasing or decreasing the stats gained from raw meat specifically. Though what do you exactly need a third thing for?

9 hours ago, Dr.Webber said:

here’s what I got so far
Any ideas


I don’t have any new ideas but I would maybe change the drooping two webs and placing two webs to one to make it easier assuming it’s only for turf replacing, or maybe it drops 1 Webb but costs 2 webs to place the turf. And maybe instead just reduce sanity during dusk/night anywhere. Also 2 things I just realized, all mobs can see during night technically I think as while some might go to sleep, they can still attack you and find you at dark so night vision isn’t really special for spiders I think. The other thing is that Merms using merm tools can’t smash stuff atleast I think cause it doesn’t say it can in the scrapbook.

Edited by Creatingabe1125
57 minutes ago, Creatingabe1125 said:

Fusing Webber with who?

The baby spiders

 

1 hour ago, Creatingabe1125 said:

Idea, probably not the best designbut what if the lunar spider was based off of the deadly bright shades, and the shadow spiders could either be shadows or maybe rose covered but probably shadows

But there not plant creatures 

 

1 hour ago, Creatingabe1125 said:

Okay, do silk/arts and craft skills using spider materials count as spider or human skills.

Human

 

1 hour ago, Creatingabe1125 said:

Natural planar power doesn’t make sense for Webber though, for his spiders or maybe an ability for a spider weapon/tool sure.

Why not, could you expand on that 

 

1 hour ago, Creatingabe1125 said:

I don’t think a sanity gain is needed but what if instead Webber could use the shoebox to make all nearby spiders stop attacking any players instead of just himself.

The problem there is that’s no added benefit to Webber 

 

1 hour ago, Creatingabe1125 said:

Not sure about increasing or decreasing the stats gained from raw meat specifically. Though what do you exactly need a third thing for?

In wortox’s inclination  there are three parts and the third part is ether a increase that negatively effects the character or a decrease that positively effects the character and each fit what inclination they are 

 

1 hour ago, Creatingabe1125 said:

I don’t have any new ideas but I would maybe change the drooping two webs and placing two webs to one to make it easier assuming it’s only for turf replacing, or maybe it drops 1 Webb but costs 2 webs to place the turf. And maybe instead just reduce sanity during dusk/night anywhere. Also 2 things I just realized, all mobs can see during night technically I think as while some might go to sleep, they can still attack you and find you at dark so night vision isn’t really special for spiders I think. The other thing is that Merms using merm tools can’t smash stuff atleast I think cause it doesn’t say it can in the scrapbook.

I feel like too is a nice balance between easy to place and useful if players want to use the silk for other things 

do you mean reduce sanity loss 

spiders are one of those mobs and there nocturnal so I don’t see why you brought that up 

I'm pretty sure they can and even if they can’t these aren’t merms

1 hour ago, Dr.Webber said:

Do you think the I should make the shadow alinement  should be related to the effects of acid rain on spiders or maybe major it’s own skill

I love giving acid rain a use for webber! :3

  • Thanks 1
3 hours ago, NPCMaxwell said:

I love giving acid rain a use for webber! :3

Do you think I should give Webber 10% of the stats given by acid rain to spiders or should I do something else to give it a use for Webber (no need to go into specifics if you still not feeling up to snuff and it is something else )

Edited by Dr.Webber
1 hour ago, Dr.Webber said:

Do you think I should give Webber 10% of the stats given by acid rain to spiders or should I do something else to give it a use for Webber (no need to go into specifics if you still not feeling up to snuff and it is something else )

I think the spiders should get an advantage from it! BUT considering some have shells, I would EITHER give the spiders with shells an ADDITIONAL benefit in comparison to shell-less spiders because they have "adapted" to withstanding the acid rain (theory of mine probably not canon lol) OR depending from what matterial their shells are made of a DISADVANTAGE if the shells are made from material easily corroded.

57 minutes ago, NPCMaxwell said:

I think the spiders should get an advantage from it! BUT considering some have shells, I would EITHER give the spiders with shells an ADDITIONAL benefit in comparison to shell-less spiders because they have "adapted" to withstanding the acid rain (theory of mine probably not canon lol) OR depending from what matterial their shells are made of a DISADVANTAGE if the shells are made from material easily corroded.

This is what effect acid rain already has on all of them not including the spider of course :

+50% -25% +15%
38 minutes ago, Dr.Webber said:

This is what effect acid rain already has on all of them not including the spider of course :

+50% -25% +15%

Then spiders should have their own effect but it would still be interesting if not all spiders got the same one

11 hours ago, Dr.Webber said:

The baby spiders

So your saying fusing a part of Webber with baby spiders is different then the fusion of human Webber and spider or something else?

11 hours ago, Dr.Webber said:

But there not plant creatures 

 

No but could be covered with it as like thorns damage and slight planar defense, and idea but another design would be a less shattered but still spiky/thorny spider with some moon glass.

11 hours ago, Dr.Webber said:

Human

Okay.

11 hours ago, Dr.Webber said:

Why not, could you expand on that 

Wigfrid has the natural planar defense cause she already has normal natural damage reduction and it would make sense to add a skill that makes something similar work against planar and it would help her fight against planar entities, Webber has no reason for natural planar defense straight from spawn as he does not have anything similar/related to this nor seems to specifically benefit Webber (If you say that he would benefit from it he would just generally benefit from it like everyone else would and if Webber were to have this perk the same things could be said for other characters but everyone having natural planar mechanics could make wigfrid’s skill less unique and it wouldn’t make sense + uses up a skill slot that could be a more better/related skill to that character.)

11 hours ago, Dr.Webber said:

The problem there is that’s no added benefit to Webber 

 

How is that a problem/why is there a need for a personal benefit? There’s no need to add a perk to benefit yourself in a skill that is supposed to benefit others as the purpose and goal for that skill is to benefit another player. Plus benefiting someone benefits you in the long run in a Co-op game like DST.

11 hours ago, Dr.Webber said:

In wortox’s inclination  there are three parts and the third part is ether a increase that negatively effects the character or a decrease that positively effects the character and each fit what inclination they are

Probably me but I don’t understand, sry.

11 hours ago, Dr.Webber said:

I feel like too is a nice balance between easy to place and useful if players want to use the silk for other things 

do you mean reduce sanity loss 

spiders are one of those mobs and there nocturnal so I don’t see why you brought that up 

I'm pretty sure they can and even if they can’t these aren’t merms

They could maybe use silk to craft webs too.

I mean change the ability to reduce the sanity loss from dawn and night.

Yeah but I realized that they may not have night vision as then technically every mob would have it. Also wonder how the good the night vision would be as then as if you can see you could maybe see Charlie attack you.

I don’t think they can and actually I don’t think there is much reason for followers to hammer as you’ll only want them to hammer stuff like pig heads and houses and once those are done it might be more of a problem as if you don’t pay attention you might hammer something in a base with tons of hammer able structure with some followers.

11 hours ago, Dr.Webber said:

Do you think the I should make the shadow alinement  should be related to the effects of acid rain on spiders or maybe major it’s own skill

I don’t think it’s should be a major/whole part of the shadow alignment as the acid rain doesn’t seem to be a main part of the shadows and I think Webber would get something more shadowy related.

3 hours ago, Creatingabe1125 said:

So your saying fusing a part of Webber with baby spiders is different then the fusion of human Webber and spider or something else?

The first one

3 hours ago, Creatingabe1125 said:

No but could be covered with it as like thorns damage and slight planar defense, and idea but another design would be a less shattered but still spiky/thorny spider with some moon glass.

That could work for hat, that could work but if we’re not seeing shattered spiders with the alignments then I’d prefer it be its own kind of spider for each rather than there’s less broken shattered spider

 

3 hours ago, Creatingabe1125 said:

Wigfrid has the natural planar defense cause she already has normal natural damage reduction and it would make sense to add a skill that makes something similar work against planar and it would help her fight against planar entities, Webber has no reason for natural planar defense straight from spawn as he does not have anything similar/related to this nor seems to specifically benefit Webber (If you say that he would benefit from it he would just generally benefit from it like everyone else would and if Webber were to have this perk the same things could be said for other characters but everyone having natural planar mechanics could make wigfrid’s skill less unique and it wouldn’t make sense + uses up a skill slot that could be a more better/related skill to that character.)

OK, that makes sense but the main reason I wanted, the scale is because the description of the Wigfrid skill Really interest me so maybe something along the lines of the description but not planar thing

3 hours ago, Creatingabe1125 said:

How is that a problem/why is there a need for a personal benefit? There’s no need to add a perk to benefit yourself in a skill that is supposed to benefit others as the purpose and goal for that skill is to benefit another player. Plus benefiting someone benefits you in the long run in a Co-op game like DST.

You’re right I was just thinking about that earlier today

 

3 hours ago, Creatingabe1125 said:

Probably me but I don’t understand, sry

I know you said you didn’t understand, but what do you mean “probably me”

 

3 hours ago, Creatingabe1125 said:

They could maybe use silk to craft webs too.

I mean change the ability to reduce the sanity loss from dawn and night.

Yeah but I realized that they may not have night vision as then technically every mob would have it. Also wonder how the good the night vision would be as then as if you can see you could maybe see Charlie attack you.

I don’t think they can and actually I don’t think there is much reason for followers to hammer as you’ll only want them to hammer stuff like pig heads and houses and once those are done it might be more of a problem as if you don’t pay attention you might hammer something in a base with tons of hammer able structure with some followers.

Correct me if I’m wrong but isn’t the webs crafted just what I’m doing, but  with a craft

By how much?
 

They’re nocturnal predators I’m pretty sure it’s safe to say They at least have partial night vision and what difference does it make that most mobs can see in the dark,  imagine  moggles, but only silhouettes and possibly a different color than red

OK, I’ll get rid of hammering

3 hours ago, Creatingabe1125 said:

I don’t think it’s should be a major/whole part of the shadow alignment as the acid rain doesn’t seem to be a main part of the shadows and I think Webber would get something more shadowy related.

Nonalignment Skill it is

13 hours ago, Dr.Webber said:

The first one

Okay but then what does that mean to the skills or Webber?

13 hours ago, Dr.Webber said:

That could work for hat, that could work but if we’re not seeing shattered spiders with the alignments then I’d prefer it be its own kind of spider for each rather than there’s less broken shattered spider

 

If not shattered or bright shade then my only other idea is that they have lunar energy around them like the celestial orb when active and they would be a color related with moon life. Maybe a skill could be to use bright shade husks/dark tatters to temporarily toughen spiders or use that in a craft, just an idea.

13 hours ago, Dr.Webber said:

OK, that makes sense but the main reason I wanted, the scale is because the description of the Wigfrid skill Really interest me so maybe something along the lines of the description but not planar thing

So what would it be? And also why would Webber get a divine blessing?

14 hours ago, Dr.Webber said:

You’re right I was just thinking about that earlier today

Okay.

14 hours ago, Dr.Webber said:

I know you said you didn’t understand, but what do you mean “probably me”

You can ignore that part.

14 hours ago, Dr.Webber said:

Correct me if I’m wrong but isn’t the webs crafted just what I’m doing, but  with a craft

By how much?
 

They’re nocturnal predators I’m pretty sure it’s safe to say They at least have partial night vision and what difference does it make that most mobs can see in the dark,  imagine  moggles, but only silhouettes and possibly a different color than red

OK, I’ll get rid of hammering

I thought you were just using razors to get webs from a spider den so I suggested the ability to use silk to craft webs.

Idk but maybe like 60-80% during dawn and 40-60% during night.

Technically in the game they can see as well as other creatures like pigs but it would seem like they have night vision. So Webber would see like seeing with moggles but don’t see creatures in great detail. Also it doesn’t have to be added but maybe when Charlie is about to attack he loses his night vision so he doesn’t see Charlie attack him.

Okay.

14 hours ago, Dr.Webber said:

Nonalignment Skill it is

If he were to receive a small buff during acid rain cause spiders do then it might be added into his base perk instead as I don’t see it having an important enough connection to receive a skill about it.

4 hours ago, Creatingabe1125 said:

Okay but then what does that mean to the skills or Webber?

What  do you mean?

 

4 hours ago, Creatingabe1125 said:

If not shattered or bright shade then my only other idea is that they have lunar energy around them like the celestial orb when active and they would be a color related with moon life. Maybe a skill could be to use bright shade husks/dark tatters to temporarily toughen spiders or use that in a craft, just an idea

Are you still talking, switcher doodles or are we back to just powering them up which still has the problem of what will it do because just making them planar isn’t a good game mechanic

 

4 hours ago, Creatingabe1125 said:

So what would it be? And also why would Webber get a divine blessing?


I don’t know what it would be that’s why I’m asking your help to figure it out

Well, one, the same question could be asked for Wigfrid 

two he wouldn’t really be receiving it from someone else so just be more tapping into that power that’s inside him

three even if we were to go the route of having someone else give him this power he’s a freak of nature with a lot of potential and his kindness And helpfulness will make it exceptionally easy for someone to take a liking to him

4 hours ago, Creatingabe1125 said:

Technically in the game they can see as well as other creatures like pigs but it would seem like they have night vision. So Webber would see like seeing with moggles but don’t see creatures in great detail. Also it doesn’t have to be added but maybe when Charlie is about to attack he loses his night vision so he doesn’t see Charlie attack him.

What makes you think pigs can see at night besides being a were pig

It would be like how you see Charlie attacking other survivors when you have moggles on

4 hours ago, Creatingabe1125 said:

If he were to receive a small buff during acid rain cause spiders do then it might be added into his base perk instead as I don’t see it having an important enough connection to receive a skill about it

What if it’s a smaller part of a skill?

15 hours ago, Dr.Webber said:

Are you still talking, switcher doodles or are we back to just powering them up which still has the problem of what will it do because just making them planar isn’t a good game mechanic

 

It was an idea I came up with but I thought you were looking for a visual design idea.

What if you used a lunar switcherdoodle from the skill on a shattered spider to turn it into another lunar spider with another name like a mutated or celestial spider, and the shadow switcherdoodle could work on a spider like maybe the depth dweller or maybe any spider except the lunar one.

The new lunar spider could have aoe thorns damage but the damage would be spread across all mobs damaged, and the shadow spider can teleport like nightmare creatures and shadow merms when attacked with enough damage.

And maybe for second alignment skills you could have  power infused bath bombs that give your spiders shadow/lunar related abilities.

15 hours ago, Dr.Webber said:

Well, one, the same question could be asked for Wigfrid 

two he wouldn’t really be receiving it from someone else so just be more tapping into that power that’s inside him

three even if we were to go the route of having someone else give him this power he’s a freak of nature with a lot of potential and his kindness And helpfulness will make it exceptionally easy for someone to take a liking to him

Wigfrid is a Valkyrie which are divine. Webber is a human fused with a spider which has nothing to do with blessing or divines.

Okay but then it’s not really a divine blessing.

The only ones who can give him power are Charlie, wagstaff, they/them, and Alter, their gifts of power would just be through alignment skills, and they would do it for a strategic reason not cause he’s nice. And even if there were other gods/powerful figures in the constant which I don’t think they would think of blessing someone just cause they are nice.

15 hours ago, Dr.Webber said:

What makes you think pigs can see at night besides being a were pig

It would be like how you see Charlie attacking other survivors when you have moggles on

Technically they can still target you at dark, They’re scared of it but technically can still find a wurt in the dark and attack them unfairly.

Though I don’t think Klei would do it where Charlie attacks you while you can still see her.

15 hours ago, Dr.Webber said:

What if it’s a smaller part of a skill?

The only skill could think of that is related with Webber and could add this perk without it being too random is a skill that adds multiple spider perks that Webber doesn’t have with different levels like spider likeness 1,2, and 3 as an example.

15 hours ago, Dr.Webber said:

What  do you mean?

I meant how does the idea of webber taking apart of himself to fuse with baby spiders affect the skills but I think you’ve already made a skill idea with that.

10 hours ago, Dr.Webber said:

@Creatingabe1125 hey did you hear they updated wortox’s inclinations would help me come up with inclinations for Webber based on the new versions of wortox’s inclinations 

I don’t think Webber needs an inclination and I’m assuming your talking about the thing at the tops which if you get enough naughty or nice skills it give you perks like creature friendliness or no more soul guilt. But rn I don’t have any ideas for that.

2 hours ago, Creatingabe1125 said:

It was an idea I came up with but I thought you were looking for a visual design idea.

What if you used a lunar switcherdoodle from the skill on a shattered spider to turn it into another lunar spider with another name like a mutated or celestial spider, and the shadow switcherdoodle could work on a spider like maybe the depth dweller or maybe any spider except the lunar one.

The new lunar spider could have aoe thorns damage but the damage would be spread across all mobs damaged, and the shadow spider can teleport like nightmare creatures and shadow merms when attacked with enough damage.

And maybe for second alignment skills you could have  power infused bath bombs that give your spiders shadow/lunar related abilities.

18 hours ago, Dr.Webber said:

I’m looking for both
 

if it’s a switcher doodle, it would work on all spiders

2 hours ago, Creatingabe1125 said:

Wigfrid is a Valkyrie which are divine. Webber is a human fused with a spider which has nothing to do with blessing or divines.

Okay but then it’s not really a divine blessing.

The only ones who can give him power are Charlie, wagstaff, they/them, and Alter, their gifts of power would just be through alignment skills, and they would do it for a strategic reason not cause he’s nice. And even if there were other gods/powerful figures in the constant which I don’t think they would think of blessing someone just cause they are nice.

I guess that’s that puts in the question who gave Wigfrid a divine blessing 

Doesn’t have to be a divine blessing I just meant like the overall concept 

They weren’t just be doing it because he’s nice but she has a lot of potential and he sticks out like a sore thumb so I think he’d at least peak their interest , same as the first book that puts the question who gave Wigfrid the blessing

2 hours ago, Creatingabe1125 said:

Technically they can still target you at dark, They’re scared of it but technically can still find a wurt in the dark and attack them unfairly.

Though I don’t think Klei would do it where Charlie attacks you while you can still see her.

Maybe they can smell her or have a general idea of what’s around them
 

The point I’ve only been able to see silhouette as you can see it well enough to know we’re going but not good enough that you’re immune to Charlie

2 hours ago, Creatingabe1125 said:

The only skill could think of that is related with Webber and could add this perk without it being too random is a skill that adds multiple spider perks that Webber doesn’t have with different levels like spider likeness 1,2, and 3 as an example.

Could you expand upon that?

2 hours ago, Creatingabe1125 said:

don’t think Webber needs an inclination and I’m assuming your talking about the thing at the tops which if you get enough naughty or nice skills it give you perks like creature friendliness or no more soul guilt. But rn I don’t have any ideas for that.

Why do you think he shouldn’t have inclinations

Most of your suggestions regarding skill trees were successful, but some still need improvement in my opinion.
First, Wilson's beard skill has been widely criticized for the look it gives. I don't want such a tragedy to happen again with Webber, a character that doesn't have a high appearance rate. Second, the main reason Webber gets kicked out of the game so often is because too many spiders cause the servers to lag, klei obviously doesn't have enough funding to upgrade the servers for this problem, but the spiders' traits result in only being able to win in numbers in most high intensity fights. It's hard to make Webber's gathering and farming abilities outweigh those of Canadians, Magicians, Plants, Fish, and many other characters based on the skill tree alone without compromising Webber's character traits. In summary, if you want to make webber more popular than he already is, you need to specialize him into a combat-oriented character made to protect his teammates and chase down enemies, and it has to be cool enough to do so, either by having fewer but stronger spiders or by sacrificing spiders to strengthen himself.
I'll be uploading a suggestion for a Shadow skill tree and a Lunar skill tree this weekend, so I welcome your valuable suggestions.

Edited by WeAreHungry
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  • Like 1
7 hours ago, WeAreHungry said:

Most of your suggestions regarding skill trees were successful, but some still need improvement in my opinion.
First, Wilson's beard skill has been widely criticized for the look it gives. I don't want such a tragedy to happen again with Webber, a character that doesn't have a high appearance rate. Second, the main reason Webber gets kicked out of the game so often is because too many spiders cause the servers to lag, klei obviously doesn't have enough funding to upgrade the servers for this problem, but the spiders' traits result in only being able to win in numbers in most high intensity fights. It's hard to make Webber's gathering and farming abilities outweigh those of Canadians, Magicians, Plants, Fish, and many other characters based on the skill tree alone without compromising Webber's character traits. In summary, if you want to make webber more popular than he already is, you need to specialize him into a combat-oriented character made to protect his teammates and chase down enemies, and it has to be cool enough to do so, either by having fewer but stronger spiders or by sacrificing spiders to strengthen himself.
I'll be uploading a suggestion for a Shadow skill tree and a Lunar skill tree this weekend, so I welcome your valuable suggestions.

Could you explain on those suggestions(but before that I am assuming you’re basing the criticism on what currently shows on the main post because I’m actually in the process of upgrading the tree I’ll show What I got so far but for that all list of the things that I got ideas for that are on the tree at the moment):

i’m thinking about giving Webber inclinations like wortox has, maybe doing something similar to Mystic resistance, but more of the overall concept value than planar and defense where it’s more like he unlocks the power inside of himself, I plan to come with two more crafts for  carecrafts, one more craft for silk crafts, I plan to make spider armor made out of certain crops, and I’m in the middle of sorting out the alignment situation, and I’m thinking about possibly implementing ideas from:

 

The skill tree so far(there is skill tree icons and pictures, but they aren’t translating to the forum. Also, I don’t have skill tree icons for all of them so I’ll need to figure that out as well):

skill tree:
 

(befriended nurse spider to unlock)
    •    Unbreakable friendship: Make decorated dens  not break when attacked and spiders in the  Bedazzled range only attack attackers and nurses spawn from tier 3 + decorated dens ground webs no longer reduce


(Befriend all spider types)
    •    Beneficial bite : teach spiders how to “chop/mine” with each having half the efficiency of a merm by demonstrating it done normally so they make the connection between that and them breaking down stuff + they eat yucuse snot now when you’re stuck 
   


    •    Silk harvester: razors can be used to remove webbing from tiles dropping two and you can spread ground webs by placing  2 webs on the ground like turf 

    •    Rapid Growth: Webber can upgrade dens with 4 silk instead of 5 silk
 
 


    •    Regeneration sensitization:increase stats from nurse spiders for Webber(15 hp)

    •    Dark adept: partial night vision  (sense spiders walk around at night) only silhouettes  not enough to not be attacked by Charlie but enough to  see where your going, reduced sanity lose from dusk or night              60-80% during dawn and 40-60% during night.



    •    Deep den sleeper:Stats for sleeping in dens to 2 health and 3 health per second 

    •    No picky eater: Webber has the ability to eat pig skin, bunny puffs, or any non human edible meats that pigs and spiders eat


 


    •    Den Relocation: Tier 1 dens can be picked up by Webber and relocated (affects Decorated Dens + can remove and relocate the stickers)(pulled from @JJ0264)

    •    Unnatural brood: You are now able to craft the itsy bitsy nest reusing the baby spiders from the forge and they fill up a Polar Bearger Bin like item called the itsy bitsy nest and they would act as distractions somewhat like the parasitic shading  but the victim wouldn’t be immune to damage they each could only be outside the itsy bitsy nest for a total of 8 minutes after that they return to the itsy bitsy nest and nap and they’ll need to charge back up before using them again so they hunger durability that can be refilled using meat, honey, or electric milk/monster milk similar to the eye mask, but you decide if,when,and how many you takeout at a time so you can have them out over the course of multiple days without needing to recharge them. If you’re smart about it, also depending on what beard skin you have on will determine what they look like  they would look like tiny versions of what spiders from a den that has a queen that looks like that beards respective Webber skin as well as the egg sack having the same color,you get 4 slots with 12-20 second cool down until you can spawn the next one and they would do 9 damage,have 7 hp, upon death one will respond every 90 seconds 
(You need this to craft other 3 crafts and after the first 4 uses you need to replace the den decorating set for five more uses each time you run out)
8 silk, 3 paper, and 1 spider egg, 1 den decorating set,24 health

Concept examples:

 


(like this except they smile like befriended spiders)

    •    Carecrafts :  (unnatural brood required)
?:

?:

homemade den: You can make a homemade den if you place a cookie in the homemade den it will turn 2 spiders into that type, every time the den has a spider added it lose 1% durability, you can find out how much durability there is by inspecting, and you can repair it using silk but maybe by 2-5%. it has 12 spiders with the inventory of a scaled chest but for spiders only it’ll take 90 seconds for each spider to respawn Each time a spider respawns it will cost 10% power, 1 nightmare fuel Provides 50% power
it will spawn that Webbing Wickerbottom spawns with Overcoming Arachnophobia around it
1 red gem, 2 nightmare fuel, 12 silk, 12 bone shards to craft it(bones making 4 pillars, a layer of silk, making up the walls and the rest being used as cushioning and decorations because it’s Webbers dens so it’s got Flex that decorated den drip) you could also call the spiders out of the den by interacting with it
And it can be broken using a hammer

 

    •    Silkcrafts:

Silk slime: can be used to trap small-medium enemies like ewecus snot by throwing it at them, ewecus phlegm and 3 silk to craft

?:

Silk spindle:@blacknight7890 came up with an idea I re named it and changed its look but other then that it’s all there’s Learn to craft a 'Silk spindle', [like a giant spindle with spider hair and  a finial on it (with white string when silk is on it)] a structure that can be placed near decorated spider dens. Spiders will spin webs onto it over time, can be harvested for silk." [passive silk farming]

finial looks like this:


    •    Sharing is caring: Webber can give players the shoebox and they could only use it for its calling off aggressive spider function


  


    •    Garden spider :farm like Webber does in the gorge and learn more from the gardeneer hat


(Icon borrowed from @BiddoBams’ Warly skill tree)
    •    Spider Goatherder: learn to milk volt goats that won’t be disturbed by Webber anymore and calm charged volt goats by feeding them any number of Wobsters, bananas,meat,Burch nuts, pomegranates,eggs, Asparagus, pumpkin seeds (doing this while not charged will make them follow you for a short period time to allow for easier relocation)

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 Alignments:
 
 
shadow powered spiders:
 
The Queen will reward your loyalty with  the ability to convert shadow energy, in order to benefit your spider friends

 
You can power spiders by using a new item called _____
After biting a mob That mob will receive 25 planar and normal damage for the next four minutes with mobs of the opposing alignment receiving an extra 10 planar damage per minute and the spider will lose they’re power until next time you power the spiders


 

Lunar powered spiders: 
 
The Cryptic founder will reward your curiosity with the ability to  convert lunar energy, in order to benefit your spider friends
 

 

You can power spiders by using a new item called _____
After biting a mob That mob will receive 25 planar and normal damage for the next four minutes with mobs of the opposing alignment receiving an extra 10 planar damage per minute and the spider will lose they’re power until next time you power the spiders


Concept art :
shadow/lunar power concept:

Web color referenced from beards:
 


This in the beard colors above:

  • Like 1
On 12/2/2024 at 5:57 PM, Dr.Webber said:

I’m looking for both
 

if it’s a switcher doodle, it would work on all spiders

I suggested some abilities for the lunar and shadow spiders, it might be easier to focus on the abilities first then how the spiders look. Okay though maybe they can be a special type of switcherdoodles like the super elixirs.

On 12/2/2024 at 5:57 PM, Dr.Webber said:

I guess that’s that puts in the question who gave Wigfrid a divine blessing 

Doesn’t have to be a divine blessing I just meant like the overall concept 

They weren’t just be doing it because he’s nice but she has a lot of potential and he sticks out like a sore thumb so I think he’d at least peak their interest , same as the first book that puts the question who gave Wigfrid the blessing

My best guess for that is that whoever gave her original powers or it wasn’t a blessing and she just unlocked it, but I don’t know for sure how she got it lore wise. Though gameplay wise it makes sense for Wigfrid to have it but not as much sense for Webber.

So as a natural ability once unlocked?

How does he stick out to them though?

On 12/2/2024 at 5:57 PM, Dr.Webber said:

Maybe they can smell her or have a general idea of what’s around them
 

The point I’ve only been able to see silhouette as you can see it well enough to know we’re going but not good enough that you’re immune to Charlie

I’m just saying technically all creature can navigate through the dark unless they were made so they can’t but I’m not swear of a creature that can’t target anything in the dark.

It’s a bit weird for Charlie to attack you but you can see her. (With moggles Charlie isn’t attack you who can see)

but also if Charlie can attack you while you can still see the only way I see this being used is with a lantern/torch so your safe and have night vision to find stuff but without that it doesn’t seem worth it as you’ll die in the dark. It could also be a bit confusing as it might be harder to tell if you’re in light/safe.

On 12/2/2024 at 5:57 PM, Dr.Webber said:

Could you expand upon that?

Well maybe there’s another way but each skill adds like 1 or 2 spider perks and the acid rain boost could be one of those perks.

On 12/2/2024 at 5:57 PM, Dr.Webber said:

Why do you think he shouldn’t have inclinations

I said I don’t think he needs one.

9 hours ago, Creatingabe1125 said:

I suggested some abilities for the lunar and shadow spiders, it might be easier to focus on the abilities first then how the spiders look

That was the idea

 

9 hours ago, Creatingabe1125 said:

So as a natural ability once unlocked?

How does he stick out to them though?

Like gaining power in a divine way, the sort of idea that I had for Weber is wise it would be like unlocking a power within himself that makes them lesser deities

he’s an anomaly error before there’s been a  merger  between a human and a spider I think they’d be curious about the freak of nature

10 hours ago, Creatingabe1125 said:

m just saying technically all creature can navigate through the dark unless they were made so they can’t but I’m not swear of a creature that can’t target anything in the dark.

It’s a bit weird for Charlie to attack you but you can see her. (With moggles Charlie isn’t attack you who can see)

but also if Charlie can attack you while you can still see the only way I see this being used is with a lantern/torch so your safe and have night vision to find stuff but without that it doesn’t seem worth it as you’ll die in the dark. It could also be a bit confusing as it might be harder to tell if you’re in light/safe.

On 12/2/2024 at 4:57 PM, Dr.Webber said:

Why does that matter to what we’re talking about now?
 

like I said before He can see well enough to have an idea where he’s going, but not enough that Charlie can’t attack him

when he’s in light, it turns off 

10 hours ago, Creatingabe1125 said:

I said I don’t think he needs one.

He doesn’t need a lot of things so implies that you shouldn’t have it. That’s just redundant.

10 hours ago, Creatingabe1125 said:

Well maybe there’s another way but each skill adds like 1 or 2 spider perks and the acid rain boost could be one of those perks.

What about a 10% resistance to lunar hail

On 12/8/2024 at 8:58 PM, Dr.Webber said:

Why does that matter to what we’re talking about now?
 

like I said before He can see well enough to have an idea where he’s going, but not enough that Charlie can’t attack him

when he’s in light, it turns off 

I just wanted to say technically all creatures have night vision in the game but I could see night vision being  a spider ability.

so what’s the point of this night vision if you die in the dark? You wouldn’t explore the dark without light that protects you as Charlie would bite you to death. So how would you use this skill without dying or retreating back to light?

On 12/8/2024 at 8:58 PM, Dr.Webber said:

Like gaining power in a divine way, the sort of idea that I had for Weber is wise it would be like unlocking a power within himself that makes them lesser deities

he’s an anomaly error before there’s been a  merger  between a human and a spider I think they’d be curious about the freak of nature

The only one who can give him power are the aligned Charlie, wagstaff, and they/them whic would give him power in the alignments, unlikely outside it.

But why would they be curious enough to give him extra power? Being merged with a spider isn’t the most weirdest or interesting thing in the constant and doesn’t seem like a reason they’d give power for. Also they would probably only be looking for either old allies or people who might have some knowledge or power lunar or shadow, which Webber is none of those on his own. The only one who might be curious is wagstaff but why would he give Webber a blessing?

On 12/8/2024 at 8:58 PM, Dr.Webber said:

That was the idea

 

Oh okay. So what are you specifically looking for now as I suggested the teleportation for shadow merms and aoe lunar thorn spikes for the spiders.

On 12/8/2024 at 8:58 PM, Dr.Webber said:

What about a 10% resistance to lunar hail

Spiders have nothing special with lunar hail though.

On 12/8/2024 at 8:58 PM, Dr.Webber said:

He doesn’t need a lot of things so implies that you shouldn’t have it. That’s just redundant.

The inclination is like trying something new once that isn’t needed to be repeated in the other skill trees (it could but if it wasn’t it could keep Wortox’s skill tree more unique. Though if it works with another character’s skills tree well, then maybe.) And also it works with wortox’s skill tree as there are 2 opposite sides and Wortox has to choose 1. Though with Webber it’s not one side or the other and instead it can be a bit of both/all like most of the skill trees.

Edited by Creatingabe1125
9 hours ago, Creatingabe1125 said:

so what’s the point of this night vision if you die in the dark? You wouldn’t explore the dark without light that protects you as Charlie would bite you to death. So how would you use this skill without dying or retreating back to light?

It’s to help you see where your going

 

9 hours ago, Creatingabe1125 said:

The only one who can give him power are the aligned Charlie, wagstaff, and they/them whic would give him power in the alignments, unlikely outside it.

But why would they be curious enough to give him extra power? Being merged with a spider isn’t the most weirdest or interesting thing in the constant and doesn’t seem like a reason they’d give power for. Also they would probably only be looking for either old allies or people who might have some knowledge or power lunar or shadow, which Webber is none of those on his own. The only one who might be curious is wagstaff but why would he give Webber a blessing?

I don’t know but you could also ask who Wigfrid got her blessing from 

idk it’s was just a hypothetical 

The plan is he unlocked a power within himself 

9 hours ago, Creatingabe1125 said:

So what are you specifically looking for now as I suggested the teleportation for shadow merms and aoe lunar thorn spikes for the spiders

What would the teleportation be using for and the aoe thorns are form lunar merms and I want something unique 

 

9 hours ago, Creatingabe1125 said:

Spiders have nothing special with lunar hail though.

It’s a idea because all mobs are immuned

 

9 hours ago, Creatingabe1125 said:

The inclination is like trying something new once that isn’t needed to be repeated in the other skill trees (it could but if it wasn’t it could keep Wortox’s skill tree more unique. Though if it works with another character’s skills tree well, then maybe.) And also it works with wortox’s skill tree as there are 2 opposite sides and Wortox has to choose 1. Though with Webber it’s not one side or the other and instead it can be a bit of both/all like most of the skill trees.

I guess but feel like sense there both considering monsters and are a mixture of two things it feels fitting 

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