Uncrushed Posted May 22, 2023 Share Posted May 22, 2023 It looks like Bee Queen can fly over walls, but grumble bees can't? I just walled in a mosquito pond, but I did it really closely and can't tell if the mosquitos are spawning outside the wall, or just flying over it. Update 1: It files through a stone wall Update 2: it flies through a marble statue. Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/ Share on other sites More sharing options...
Yuuko Posted May 22, 2023 Share Posted May 22, 2023 non-boss flying things don't fly over walls, they fly around them UNLESS they can't path to the target, in which case they will ignore the walls to fly there. So you can't really wall around a mosquito pond b/c they'll ignore the walls to get to you. You can put something else inside with them like a bunnyman and it will fight them on spawn to keep them from harassing you, I do that with bats a lot. Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636130 Share on other sites More sharing options...
Uncrushed Posted May 22, 2023 Author Share Posted May 22, 2023 What about leaving a gap in the wall that's filled with a tree or a sign or something? The way we do for the Lavae? Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636131 Share on other sites More sharing options...
Yuuko Posted May 22, 2023 Share Posted May 22, 2023 4 minutes ago, Uncrushed said: What about leaving a gap in the wall that's filled with a tree or a sign or something? The way we do for the Lavae? I think it comes from pathing. If they are flying and try to path to something, and they don't find a path then they ignore collision. Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636132 Share on other sites More sharing options...
Uncrushed Posted May 22, 2023 Author Share Posted May 22, 2023 I think they also ignore walls when they are off-screen, so even if something worked while on-screen, if you went away and came back, they might be outside the enclosure. I think there is no reliable way to do this, aside from walling another mob in with the mosquito, like bunnymen, as you said. I'll just not base there. Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636133 Share on other sites More sharing options...
ShadowDuelist Posted May 22, 2023 Share Posted May 22, 2023 On a Wurt world I had I just placed unfortunate merms next to the ponds, whom were on a permanent war against mosquitos. On the bright side you'll get more mosquito sacks than you can ever dream of, in just a couple of years. On the bad side, you won't really have many uses for that... Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636137 Share on other sites More sharing options...
Mike23Ua Posted May 22, 2023 Share Posted May 22, 2023 13 minutes ago, ShadowDuelist said: On a Wurt world I had I just placed unfortunate merms next to the ponds, whom were on a permanent war against mosquitos. On the bright side you'll get more mosquito sacks than you can ever dream of, in just a couple of years. On the bad side, you won't really have many uses for that... actually.. if you have a noob friend who likes to play as Wes because they like the look of Wes (completely unaware that he’s intentionally the hardest character in the entire game to play as..) Your Wes friend will die, and they’ll die a lot, they will misplace, loose or have their Personal craft Balloons destroyed, They can use those Mosquito sacks to craft more Pile’o’Balloons. Its a pretty useless use for mosquitos, but if someone loves playing as Wes, maybe it’s helpful information so they don’t get locked out of Wes’s unique special crafts. Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636139 Share on other sites More sharing options...
Pruinae Posted May 22, 2023 Share Posted May 22, 2023 The way I knew was to tp them to lunar island archipelago/a part of the map you don't visit. Since ponds have a limit on how many mosquitoes they can have, after you tp all the mosquitoes the pond is able to spawn, they should be "frozen" in that unloaded area unable to bother you anymore. Not sure if this still works though... Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636145 Share on other sites More sharing options...
Mysterious box Posted May 22, 2023 Share Posted May 22, 2023 12 hours ago, Uncrushed said: It looks like Bee Queen can fly over walls, but grumble bees can't? I just walled in a mosquito pond, but I did it really closely and can't tell if the mosquitos are spawning outside the wall, or just flying over it. Update 1: It files through a stone wall Update 2: it flies through a marble statue. there's actually simple solution however it depends on the character your playing a survivor who doesn't have the monster (Webber) or imp (Wortox) tag just place bunnymen near the ponds you want to use just be careful with meat. Just as a heads up Wormwood and Wurt are safe because they have neither of these tags. Alternatively if your playing Wurt you can build Merms arounds the ponds instead Edit: read through after and realized my suggestions were already mentioned... Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636208 Share on other sites More sharing options...
ALCRD Posted May 22, 2023 Share Posted May 22, 2023 36 minutes ago, Mysterious box said: there's actually simple solution however it depends on the character your playing a survivor who doesn't have the monster (Webber) or imp (Wortox) tag just place bunnymen near the ponds you want to use just be careful with meat. Just as a heads up Wormwood and Wurt are safe because they have neither of these tags. Alternatively if your playing Wurt you can build Merms arounds the ponds instead Edit: read through after and realized my suggestions were already mentioned... With Webber placing a tier 3 spider den is also an option. Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636223 Share on other sites More sharing options...
DajeKotlyar Posted May 22, 2023 Share Posted May 22, 2023 Lol just put Chester nearby Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636225 Share on other sites More sharing options...
Just Mactusk Posted May 22, 2023 Share Posted May 22, 2023 mosquito spray would be nice if it was add in the game, especially for wurt Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636227 Share on other sites More sharing options...
ALCRD Posted May 22, 2023 Share Posted May 22, 2023 10 minutes ago, Good Ol Mactusk said: mosquito spray would be nice if it was add in the game, especially for wurt Yea something like this: https://dontstarve.fandom.com/wiki/Bug_B'Gone Then again i wonder what substitute materials would be used instead Tubers and Flytrap stalk Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636230 Share on other sites More sharing options...
Just Mactusk Posted May 22, 2023 Share Posted May 22, 2023 maybe rot/fish spoils and cut stone, mostly 1-2 rot/spoil fish and 2 cut stone Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636231 Share on other sites More sharing options...
dzzydzzy Posted May 23, 2023 Share Posted May 23, 2023 On 5/21/2023 at 11:35 PM, Pruinae said: The way I knew was to tp them to lunar island archipelago/a part of the map you don't visit. Since ponds have a limit on how many mosquitoes they can have, after you tp all the mosquitoes the pond is able to spawn, they should be "frozen" in that unloaded area unable to bother you anymore. Not sure if this still works though... If you were to try this, how would you socket more purple gems without loading the area? If you load the area will they try to fly back to the pond? Are you able to catch the mosquitos with a bug nest and they still are part of the mosquito cap for that pond when in your inventory? If so, you can catch the max amount with a net, sail out to a remote corner of the map, drop them all and then teleport yourself back home with purp staff. I know that bundling mobs "severs" them from their homes like with moleworms, so that's not an option. Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636406 Share on other sites More sharing options...
dzzydzzy Posted May 23, 2023 Share Posted May 23, 2023 21 minutes ago, dzzydzzy said: If you were to try this, how would you socket more purple gems without loading the area? If you load the area will they try to fly back to the pond? Are you able to catch the mosquitos with a bug nest and they still are part of the mosquito cap for that pond when in your inventory? If so, you can catch the max amount with a net, sail out to a remote corner of the map, drop them all and then teleport yourself back home with purp staff. I know that bundling mobs "severs" them from their homes like with moleworms, so that's not an option. Just tested this, each swamp pond can hold a max amount of 3 mosquitos that it will spawn with a certain amount of time that needs to pass before releasing each. Killing one of the mosquitos will cause the pond to regenerate it. Catching the mosquito with a net also counts as severing it from the pond, which means the pond will regenerate a new one and of released, those mosquitos will just try to fly back to coordinates (0,0) because they are homeless. (sorta like if you catch a bee with a net and release it, the hive regenerates more and the bee becomes homeless.) If you were to teleport a mosquito with a telelocator staff/focus set up, the mosquito is still linked to the pond and therefore the pond cannot spawn additional mosquitos. So in theory yes one could set up a teleloctor focus on a boat sailed out into the middle of the ocean and try to teleport ones self back to main land. This is tricky though because as soon as you load in the mosquitos they will try to travel immediately back to the pond since they are out of range, which means every time you approach the remote area where you've placed your telelocator focus to socket more gems for teleporting all 3 mosquitos, you run the risk of them inching their way back to main land, and eventually the pond. Alternatively, you could build three telelocator foci on a boat in some corner of the world and load them all up at the same time with the gems, but this is extremely expensive for just one pond to be cleared (so if you need more than one to be mosquito-proof, it's gonna be an insane amount of resources) and you probably wont be able to hammer them back down to get any of it back. But this is technically an option. Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636412 Share on other sites More sharing options...
Lardee Posted May 24, 2023 Share Posted May 24, 2023 You could just place a lure plant near it. IIRC the eyeplants will instantly eat mosquitos and bees. The only problem is summer, but I usually spend summer in caves anyways. Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636526 Share on other sites More sharing options...
Cr4zyFl4mes Posted May 24, 2023 Share Posted May 24, 2023 On 5/23/2023 at 7:32 PM, dzzydzzy said: So in theory yes one could set up a teleloctor focus on a boat I don't think this is possible. Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636596 Share on other sites More sharing options...
Uncrushed Posted May 25, 2023 Author Share Posted May 25, 2023 On 5/23/2023 at 1:32 PM, dzzydzzy said: Just tested this, each swamp pond can hold a max amount of 3 mosquitos that it will spawn with a certain amount of time that needs to pass before releasing each. Killing one of the mosquitos will cause the pond to regenerate it. Catching the mosquito with a net also counts as severing it from the pond, which means the pond will regenerate a new one Bummer. I was wondering about catching them and putting them in bundling wrap, but even if the bundling part would work, the catching part wouldn't. Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636630 Share on other sites More sharing options...
dzzydzzy Posted May 25, 2023 Share Posted May 25, 2023 7 hours ago, Cr4zyFl4mes said: I don't think this is possible. it fully is Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636642 Share on other sites More sharing options...
goodguythatguy Posted May 25, 2023 Share Posted May 25, 2023 I made a suggestion to allow Steeped Lunar Essence to transform Ponds into Hot Springs. That could be a solution, if it was possible. Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1636718 Share on other sites More sharing options...
Pruinae Posted June 4, 2023 Share Posted June 4, 2023 On 5/23/2023 at 2:32 PM, dzzydzzy said: Alternatively, you could build three telelocator foci on a boat in some corner of the world and load them all up at the same time with the gems, but this is extremely expensive for just one pond to be cleared (so if you need more than one to be mosquito-proof, it's gonna be an insane amount of resources) and you probably wont be able to hammer them back down to get any of it back. But this is technically an option. Ty so much for testing!! Depending on a lucky map generation, you could have a corner that is a good ways away from anything important, set up the tp area with 3 telelocator foci and mark it with Wanda (could also work with Wortox tp, or ""just"" a 4th and 5th focus to tp yourself back and forth as any character), tp the mosquitoes, and then tp yourself back to recharge. Mosquitoes should fly away from the area, and towards the pond, but still be "frozen" in the ocean. Since you're getting back in without loading the way to the corner, they should never be able to get back to the mainland. Maybe worth it late game just so you won't be bothered in your base. inb4 update spawns new island right on top of the mosquitoes Pretty sure it also works with frogs and bearger, maybe it works with bats and Moose? Edit: Just tested it, you can't build telelocator focus on boats >:( (As Cr4zyFl4mes told us, tyty) Unless you have forbidden knowledge abt building them on boats? (maybe that crazy bug that brings boats into lands?) You could achieve similar results by using docks on monkey island, but that would entail not having a reason to go there so you don't load the mosquitoes. Edit2: Doesn't work with bats. Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1638424 Share on other sites More sharing options...
dzzydzzy Posted June 5, 2023 Share Posted June 5, 2023 On 6/3/2023 at 9:45 PM, Pruinae said: Edit: Just tested it, you can't build telelocator focus on boats I was able to build tele focus on boat, strange. Maybe it was just cause I had freecrafting? Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1638809 Share on other sites More sharing options...
Hornete Posted June 5, 2023 Share Posted June 5, 2023 23 minutes ago, dzzydzzy said: I was able to build tele focus on boat, strange. Maybe it was just cause I had freecrafting? Got any mods? c_freecrafting doesn't affect placement requirements. Telelocator Focus was restricted from being built on boats due to being able to insta kill bosses by breaking the boat, was a lame band-aid fix at the time. With the inclusion of docks they finally made it so bosses just wash ashore like players and other entities, rendering this band-aid fix useless. I wish they'd revert it, of all the times I'd like to use telelocator focus's, boats/ocean is one of them, but alas, we are unable. Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1638811 Share on other sites More sharing options...
_zwb Posted June 6, 2023 Share Posted June 6, 2023 15 hours ago, Hornete said: but alas, we are unable. Or are we? It is possible to get a telelocator focus onto the ocean and stick it to the edge of a boat, effectively building a telelocator focus on boat. (Similar to how flotsam sticks to your boat)(I have no idea how to spell flotsam) Link to comment https://forums.kleientertainment.com/forums/topic/147901-any-way-to-block-mosquitos-i-want-to-base-next-to-a-mosquito-pond/#findComment-1638912 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.