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[Game Update] - 539823


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Changes

  • All Year of the Bunnyman foods are classified as Goodies now. 

Bug Fixes

  • Fixed a crash with Cozy Bunnyman gift giving.
  • Fixed a crash with Cozy Bunnyman spawn points.
  • Fixed a crash with Cozy Bunnyman trying to eat an invalid food entity.
  • Fixed a crash with Cozy Bunnyman’s Pillows during loading related to their names.
  • Fixed Cozy Bunnyman’s Pillows losing their names during a save and load cycle.
  • Cost of the Year of the Bunnyman foods corrected.
  • Fixed getting stuck when failing to Heave-Ho a mast.
  • Fixed more cases of boats intersecting physics objects and flying across the world.
  • Fixed Bunnymen having too many arms when walking side to side.
  • Player authoritative lag compensation will be temporarily ignored while on boats to stop teleporting off into the ocean when the boat is moving.

Notes for Modders

  • The command c_announce has its inputs validated to reduce crashes when using it incorrectly.
  • The oceantree prefabs will use TUNING.OCEANTREE_STAGES_TO_SUPERTALL for its internal counters.

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27 minutes ago, JesseB_Klei said:

Changes

  • All Year of the Bunnyman foods are classified as Goodies now. 

Bug Fixes

  • Fixed a crash with Cozy Bunnyman gift giving.
  • Fixed a crash with Cozy Bunnyman spawn points.
  • Fixed a crash with Cozy Bunnyman trying to eat an invalid food entity.
  • Fixed a crash with Cozy Bunnyman’s Pillows during loading related to their names.
  • Fixed Cozy Bunnyman’s Pillows losing their names during a save and load cycle.
  • Cost of the Year of the Bunnyman foods corrected.
  • Fixed getting stuck when failing to Heave-Ho a mast.
  • Fixed more cases of boats intersecting physics objects and flying across the world.
  • Fixed Bunnymen having too many arms when walking side to side.
  • Player authoritative lag compensation will be temporarily ignored while on boats to stop teleporting off into the ocean when the boat is moving.

Notes for Modders

  • The command c_announce has its inputs validated to reduce crashes when using it incorrectly.
  • The oceantree prefabs will use TUNING.OCEANTREE_STAGES_TO_SUPERTALL for its internal counters.

 

View full update

 

I know after every update, the team needs to address all the issues with a certain priority. However lately, the decrase in and inconsistencies with the attack/action speeds have been getting a lot of attention by forum users and we haven't gotten any feedback from the developer team yet. This is why I wanted to ask whether you guys are planning on doing something about these issues sooner or later. Thanks for all the work so far and have a nice day!

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Just now, Cloakingsumo198 said:

If only console versions could get updated more often.

Tell me about it… I convinced one of my friends to buy this game LAST NIGHT and one boating trip later he wanted to refund the game- he hasn’t yet.. but bugs like this shouldn’t slip through the cracks..

in the meantime there is a workaround if playing co-op, when the person pulling the mast freezes up, the other person can complete the action and unfreeze them

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So is it just this patch or has fighting malbatross been unplayable for longer than this? I haven't tried in quite some time but after 3 times falling off the boat while paddling, it looks like it will be quite a bit longer before I bother.  
  
I’m guessing it might be related to this:

  • Player authoritative lag compensation will be temporarily ignored while on boats to stop teleporting off into the ocean when the boat is moving.
Edited by cybers2001
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20 minutes ago, cybers2001 said:

So is it just this patch or has fighting malbatross been unplayable for longer than this? I haven't tried in quite some time but after 3 times falling off the boat while paddling, it looks like it will be quite a bit longer before I bother.  
  
I’m guessing it might be related to this:

 

  • Player authoritative lag compensation will be temporarily ignored while on boats to stop teleporting off into the ocean when the boat is moving.

I missed a case where this will happen and it will be addressed in the next hotfix.

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49 minutes ago, Mike23Ua said:

Hey @JesseB_Klei I really hate to bother you cause I know you gotta be a busy man but I just thought I’d ask if you had any ETA on when the Xbox version of the game will get the patch to fix freezing up while trying to Heave-Ho a boat mast?

(if this has been fixed already ignore me I haven’t played for a day or so.)

An update went out for the consoles a moment ago but I do not know if that specific issue was fixed in the patch.

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