Developer V2C Posted November 16, 2022 Developer Share Posted November 16, 2022 Changes You can now use force attack to target other players’ hostile shadow creatures regardless of your sanity level. Controller changes: Spell wheel now remembers your last selected spell. Twin-stick aiming for AoE targeting spells. Shadow Sneak changes: Slightly increased panic duration. Minor movement speed debuff to panicked targets. Added a visual FX on its targets. Shadow Prison changes: Additional players will no longer cause the prison to break faster than a single player. Added a warning animation when the prison is about to break. Shadow Servants, Polly Rogers, and the Lazy Forager will no longer automatically pick up: Powdercake, Eternal Fruitcake, Distilled Knowledge, and books like the Cookbook. These items were selected due to their high negative impact on a player’s experience when something automatically picks them up. Bug Fixes Fixed bug where Shadow Prison pillars were not visible for flying creatures over boats. Fixed bug with the Equip action not showing up for Magician’s Top Hat on controllers. Fixed bug with the Stop action not showing up when using Magician’s Top Hat on controllers. Notes to Modders “shadowdominance” is now a component instead of just a tag. View full update 46 3 1 2 2 Link to comment Share on other sites More sharing options...
Kappachinos296 Posted November 16, 2022 Share Posted November 16, 2022 nice 1 Link to comment Share on other sites More sharing options...
Cloakingsumo198 Posted November 16, 2022 Share Posted November 16, 2022 (edited) 4 minutes ago, V2C said: Twin-stick aiming for AoE targeting spells. 4 minutes ago, V2C said: Added a warning animation when the prison is about to break. Edited November 16, 2022 by Cloakingsumo198 7 Link to comment Share on other sites More sharing options...
Wenhelxing Posted November 16, 2022 Share Posted November 16, 2022 5 minutes ago, V2C said: Shadow Prison changes: Additional players will no longer cause the prison to break faster than a single player. Added a warning animation when the prison is about to break View full update tbh, not very happy with the prison time reduced to so little on bosses in the first place, but yes, thank you for fixing it. 2 Link to comment Share on other sites More sharing options...
ShadowDuelist Posted November 16, 2022 Share Posted November 16, 2022 8 minutes ago, V2C said: Shadow Sneak changes: Slightly increased panic duration. Minor movement speed debuff to panicked targets. Added a visual FX on its targets. Shadow Prison changes: Additional players will no longer cause the prison to break faster than a single player. Added a warning animation when the prison is about to break. Good changes, TY! 2 Link to comment Share on other sites More sharing options...
ZelosCharm Posted November 16, 2022 Share Posted November 16, 2022 7 minutes ago, V2C said: Shadow Prison changes: Added a warning animation when the prison is about to break. Thank you so much for this 1 Link to comment Share on other sites More sharing options...
edulopes Posted November 16, 2022 Share Posted November 16, 2022 11 minutes ago, V2C said: Additional players will no longer cause the prison to break faster than a single player. so, one maxwell hitting the mob will still downgrade its time? for the rest great changes somone have numbers? 1 Link to comment Share on other sites More sharing options...
Soul7k Posted November 16, 2022 Share Posted November 16, 2022 The controller change feels good. Link to comment Share on other sites More sharing options...
Thalz Posted November 16, 2022 Share Posted November 16, 2022 16 minutes ago, V2C said: You can now use force attack to target other players’ hostile shadow creatures regardless of your sanity level. Thank you!!! Love you guys! 1 Link to comment Share on other sites More sharing options...
Primalflower Posted November 16, 2022 Share Posted November 16, 2022 17 minutes ago, V2C said: You can now use force attack to target other players’ hostile shadow creatures regardless of your sanity level. Thanks, bud. Link to comment Share on other sites More sharing options...
Kesia Posted November 16, 2022 Share Posted November 16, 2022 (edited) Phew! Good changes! I honestly can't wait for the fixes to be over so I can finally play Maxwell in normal version (also really excited for the animation, of course!) Edited November 16, 2022 by Kesia Typo 1 Link to comment Share on other sites More sharing options...
Cloakingsumo198 Posted November 16, 2022 Share Posted November 16, 2022 1 minute ago, Soul7k said: The controller change feels good. Is it now possible to aim the spell like I hope so? Link to comment Share on other sites More sharing options...
Thalz Posted November 16, 2022 Share Posted November 16, 2022 17 minutes ago, V2C said: Shadow Servants, Polly Rogers, and the Lazy Forager will no longer automatically pick up: Imagine this items with a slot that we can set what to pick from the ground ;3 4 Link to comment Share on other sites More sharing options...
Instant-Noodles Posted November 16, 2022 Share Posted November 16, 2022 (edited) 2 hours ago, V2C said: Changes Shadow Prison changes: Additional players will no longer cause the prison to break faster than a single player. Added a warning animation when the prison is about to break. The updated numbers (compared to yesterday): | Players (PVP) | Bosses | Other Mobs | ------------------------+---------------+----------+------------+ Shadow Prison Duration | 6 sec | 12 sec | 24 sec | Players Attacking Prisoned Target | Duration Removed Per Second | -----------------------------------+-----------------------------+ 0 | 1.00 sec | 1+ | 1.50 sec | Players Attacking Prisoned Target | Players | Bosses | Other Mobs | Percent | (Assuming Constant Throughout) | (PVP) | | | of Original | -------------------------------------+-----------+----------+------------+-------------+ 0 Players - Shadow Prison Duration | 6 sec | 12 sec | 24 sec | 100% | 1+ Players - Shadow Prison Duration | 4 sec | 8 sec | 16 sec | 66.7% | * Players include their followers (if any) Also, the new Shadow Prison animation: Shadow Prison - Warning Spoiler EDIT: And the new Shadow Sneak FX 2 hours ago, V2C said: Changes Shadow Sneak changes: Added a visual FX on its targets. Pig - Shadow Sneak FX Spoiler Edited November 16, 2022 by Instant-Noodles 16 4 1 1 Link to comment Share on other sites More sharing options...
Soul7k Posted November 16, 2022 Share Posted November 16, 2022 (edited) 10 minutes ago, Cloakingsumo198 said: Is it now possible to aim the spell like I hope so? Yea. You can move it all around within its maximum range from you and spam it out until you cancel out and it follows you while you are moving. Edited November 16, 2022 by Soul7k 2 1 Link to comment Share on other sites More sharing options...
Riddla Posted November 16, 2022 Share Posted November 16, 2022 @V2CHello! Is the Shadow Storage not being cross-shard intentional, or is it because of technical limitation? 2 Link to comment Share on other sites More sharing options...
Mr Giggio Posted November 16, 2022 Share Posted November 16, 2022 Welp. Time to test it tomorrow and see what is happening. For now it seems like we got+ 2 seconds if compared with the last nerf, but still 4 seconds lost from before any nerf. The animation advice mechanism might make up for it so I ll not along much for now. Gnight yall and thanks Klei for ur hard work. 2 Link to comment Share on other sites More sharing options...
Cloakingsumo198 Posted November 16, 2022 Share Posted November 16, 2022 5 minutes ago, Soul7k said: Yea. You can move it all around within its maximum range from you and spam it out until you cancel out and it follows you while you are moving. Thanks for passing along the info I hope this can be applied to other similar items like the dumbbell and the lazy explorer in the future. Link to comment Share on other sites More sharing options...
Lil Jay Posted November 16, 2022 Share Posted November 16, 2022 I thought there would be more nerf. Link to comment Share on other sites More sharing options...
Hornete Posted November 16, 2022 Share Posted November 16, 2022 38 minutes ago, V2C said: You can now use force attack to target other players’ hostile shadow creatures regardless of your sanity level. Yay! I'm happy to see the previous implementation still be considered. I thought it was a lot more immersive with sane players being unable to see AND attack shadows creatures spawned from other insane players, but I understand the game hasn't given the player enough capabilities for revealing shadow creatures while sane. I hope this can make a comeback sometime. 12 1 Link to comment Share on other sites More sharing options...
Developer V2C Posted November 16, 2022 Author Developer Share Posted November 16, 2022 5 minutes ago, Riddla said: @V2CHello! Is the Shadow Storage not being cross-shard intentional, or is it because of technical limitation? Unfortunately this is a technical limitation. 8 1 13 2 4 4 Link to comment Share on other sites More sharing options...
NoodlemanNed Posted November 16, 2022 Share Posted November 16, 2022 42 minutes ago, V2C said: Minor movement speed debuff to panicked targets. does this apply to all methods of making enemies panick? If not then it would probably be a fitting addition. but regardless of that the hotfix is fantastic and i love it Link to comment Share on other sites More sharing options...
Lil Jay Posted November 16, 2022 Share Posted November 16, 2022 8 minutes ago, V2C said: Unfortunately this is a technical limitation. Perhaps every maxwell needs his own Shadow Storage? 1 Link to comment Share on other sites More sharing options...
Cloakingsumo198 Posted November 16, 2022 Share Posted November 16, 2022 What happens to the items in Maxwell's hat and chester when he enters caves? Link to comment Share on other sites More sharing options...
CyberSkink Posted November 16, 2022 Share Posted November 16, 2022 YAY! Link to comment Share on other sites More sharing options...
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