Erineyes7 Posted November 6, 2022 Share Posted November 6, 2022 Small, mostly unrelated request, but since Maxwell's getting all this love, I thought it would be pretty fitting to talk about. As it stands the Night light is less than useless, it provides light at the cost of Nightmare Fuel, which is nothing but a waste of one of the more useful resources in the game. Not to mention as it stands it only works as a campfire you can't cook on, it has no extra value (besides Sanity loss when close to it?) I think it would be way more interesting if instead of just working light a campfire, it worked like Maxwell's torches from adventure mode, where when you're close to them they turn on. It would work off a charge system, that you can see how many charges are in it by looking at the Gem on it's front. It would hold 6 charges (one for each little segment of the gem) and whenever you would get close to it, it would activate one of the charges, and as long as you were in it's radius, it wouldn't extinguish. It of course would still have the Sanity drain. Just my idea, thought it would be a little interesting, let me know what you guys think while you're at it Link to comment Share on other sites More sharing options...
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