DimaB77 Posted May 1, 2021 Share Posted May 1, 2021 I was interested in this topic (since they are in the archive, I am writing here): I sketched out my version: On the output, after 5 cycles (not an ideal result): The circuit can be adjusted more precisely, make a large heat exchanger... But I still don't understand - how it is better than a conventional kiln? Is it the economy of coal? Link to comment Share on other sites More sharing options...
gabberworld Posted May 1, 2021 Share Posted May 1, 2021 i saw that it uses polluted water for make clay . but there is also other way. grow the morb farm for make the polluted oxygen., note. morb comes from toiled Link to comment Share on other sites More sharing options...
DimaB77 Posted May 1, 2021 Author Share Posted May 1, 2021 There is another question - how to make ceramics from clay without a kiln. And most importantly, does it make sense? Link to comment Share on other sites More sharing options...
gabberworld Posted May 1, 2021 Share Posted May 1, 2021 59 minutes ago, DimaB77 said: There is another question - how to make ceramics from clay without a kiln. And most importantly, does it make sense? simple turn caly to 927C Link to comment Share on other sites More sharing options...
DimaB77 Posted May 1, 2021 Author Share Posted May 1, 2021 ****. I already assembled the circuit, I assembled it. It's right up there. The question I had to ask myself was, why did I build it? What advantages does it have over the kiln? Link to comment Share on other sites More sharing options...
gabberworld Posted May 1, 2021 Share Posted May 1, 2021 6 minutes ago, DimaB77 said: ****. I already assembled the circuit, I assembled it. It's right up there. The question I had to ask myself was, why did I build it? What advantages does it have over the kiln? magma is bad for that, use something else steel liquid is fastest for turn it to ceramic , soo either use steel geyser or turn solid metal to liquid and then use that Link to comment Share on other sites More sharing options...
DimaB77 Posted May 1, 2021 Author Share Posted May 1, 2021 Okay. Let's do it another way. Why did Nakomaru and Lilscratchy build it? Link to comment Share on other sites More sharing options...
gabberworld Posted May 1, 2021 Share Posted May 1, 2021 6 minutes ago, DimaB77 said: Okay. Let's do it another way. Why did Nakomaru and Lilscratchy build it? for fun i guess, but you say your build takes 5 cycles to make creaming , but when using metal , then its instant Link to comment Share on other sites More sharing options...
gabberworld Posted May 1, 2021 Share Posted May 1, 2021 this im my test what i use in sandbox , i basically todo same amount off ceramic with 1 circle what you todo with 5 cycles Link to comment Share on other sites More sharing options...
DimaB77 Posted May 1, 2021 Author Share Posted May 1, 2021 That's great. And now there is little left to do: that the mechanisms do not overheat in a vacuum, the kemic comes out at a normal temperature, and the flow rate of magma is acceptable. Link to comment Share on other sites More sharing options...
gabberworld Posted May 1, 2021 Share Posted May 1, 2021 1 hour ago, DimaB77 said: That's great. And now there is little left to do: that the mechanisms do not overheat in a vacuum, the kemic comes out at a normal temperature, and the flow rate of magma is acceptable. cool down the ceramic is not issue at all, need make the pre heating room for clay , ceramic adds the heat to there, after that other leftover can be used for steam engine room and after steam engine room, other leftover can added to whatever needs the heat, plants , animals Link to comment Share on other sites More sharing options...
gabberworld Posted May 1, 2021 Share Posted May 1, 2021 now by talking and playing with all this, i found very weird issue, my clay turns to ceramic in rail and then it teleports to new location Link to comment Share on other sites More sharing options...
DimaB77 Posted May 1, 2021 Author Share Posted May 1, 2021 Congratulations! Moreover, this happens with any change in the aggregate state of matter. Link to comment Share on other sites More sharing options...
gabberworld Posted May 1, 2021 Share Posted May 1, 2021 7 minutes ago, DimaB77 said: Congratulations! Moreover, this happens with any change in the aggregate state of matter. you know what that meas?, i could then easily feed the energy to steam turbine and also cooling the miners. Link to comment Share on other sites More sharing options...
DimaB77 Posted May 1, 2021 Author Share Posted May 1, 2021 I did not discover this mechanic of the game. But the same principle I used for example here How else to apply it, you can think of. Link to comment Share on other sites More sharing options...
gabberworld Posted May 1, 2021 Share Posted May 1, 2021 i don't like this bug , it can mess you base Link to comment Share on other sites More sharing options...
nakomaru Posted May 2, 2021 Share Posted May 2, 2021 17 hours ago, DimaB77 said: how it is better than a conventional kiln? Is it the economy of coal? It isn't! The kiln deletes 33% of the input clay mass if you convert clay to coal using hatches. This deletes at least 50% of the input mass due to mining. By the way, you can solve the double-mining problem I described the video by using pneumatic doors in the area where ceramic solidifies. This probably wouldn't have been discovered by lilyscratchy if we didn't try to optimize a silly thing. Link to comment Share on other sites More sharing options...
JRup Posted May 2, 2021 Share Posted May 2, 2021 48 minutes ago, nakomaru said: By the way, you can solve the double-mining problem I described the video by using pneumatic doors in the area where ceramic solidifies. This probably wouldn't have been discovered by lilyscratchy if we didn't try to optimize a silly thing. Wonderful catch! I might be a little late to the party, however, I have some heat exchanger related doubts. I guess some points must have come up in the past... Regarding the hydrogen loop seen in the ceramifier: Would it be better to flip the bridge and set it up in countercurrent to the flow of the conveyor rail? Also, I see that no automation bridges were used this time around in order to maximize mass in the exchanger. Was this an omission or was it just diminishing returns by this point? I would hope to have your take on using mechanized airlocks vs metal tile, but I guess that's pushing the envelope on this thread. Link to comment Share on other sites More sharing options...
DimaB77 Posted May 2, 2021 Author Share Posted May 2, 2021 1 hour ago, nakomaru said: It isn't! The kiln deletes 33% of the input clay mass if you convert clay to coal using hatches. This deletes at least 50% of the input mass due to mining. It's clear now. From the point of view that the hatch give only 50% of what they eat, the scheme makes sense. 2 hours ago, nakomaru said: By the way, you can solve the double-mining problem I described the video by using pneumatic doors in the area where ceramic solidifies. In the video with 2 blocks (20kg) fell 2 piles of 10 kg, ie 50%. The same thing happened to me, so I gave up the doors: Or did I miss something? 2 hours ago, nakomaru said: This probably wouldn't have been discovered by lilyscratchy if we didn't try to optimize a silly thing. I didn't say it was a silly thing. Link to comment Share on other sites More sharing options...
mathmanican Posted May 2, 2021 Share Posted May 2, 2021 @nakomaru you can couple the PIMP with @Zarquans build below for a full size pump that never needs replacing. The PIMP solves the magma precision problem we couldn't fix. Link to comment Share on other sites More sharing options...
gabberworld Posted May 2, 2021 Share Posted May 2, 2021 now if thinking by that, it means that make ceramic without Klin is actually good idea, because you lose more materials when you use klin. with klin you lose 25kg coal + dig or hatch you lose 50% material that makes even if you lose 50% with miner when you dig ceramic , you still at + 25 kg win without klin Link to comment Share on other sites More sharing options...
JRup Posted May 2, 2021 Share Posted May 2, 2021 55 minutes ago, DimaB77 said: From the point of view that the hatch give only 50% of what they eat Sage Hatch FTW! 100% conversion rate. Eco Green & fluffy. 24 minutes ago, mathmanican said: The PIMP solves the magma precision problem we couldn't fix. Less than 2 years to boot! Absurd kudos to Zarquan, a new set of convoluted builds will pop up with this unholy union. If not, then I blame the DLC and its abundance of bling. Link to comment Share on other sites More sharing options...
gabberworld Posted May 2, 2021 Share Posted May 2, 2021 5 minutes ago, JRup said: Sage Hatch FTW! 100% conversion rate. Eco Green & fluffy. yes, if look that then it have 100%, but by material view you still lose allot, as you need first make sage hatch as well Link to comment Share on other sites More sharing options...
JRup Posted May 2, 2021 Share Posted May 2, 2021 Just now, gabberworld said: yes, if look that then it have 100%, but by material view you still lose allot, as you need first make sage hatch as well Getting the sage morph is as trivial as dirt (the polluted variety is fairly abundant). Getting (polluted) dirt does require a bit of effort but can be arranged nonetheless. Link to comment Share on other sites More sharing options...
gabberworld Posted May 2, 2021 Share Posted May 2, 2021 1 hour ago, JRup said: Getting the sage morph is as trivial as dirt (the polluted variety is fairly abundant). Getting (polluted) dirt does require a bit of effort but can be arranged nonetheless. also for maximum sage efficiency you need feed him with, either with dirt , slime , algae, fertilizer or polluted dirt. probaply the best option is the fertilizer as other materials needed in other places also you need huge sage hatch farm if you actually want feed the kiln because every 100kg ceramic you need 25kg coal there seems also bug with hatch as there typed that it needs 140kg/cycle when using for example the fertilizer. Link to comment Share on other sites More sharing options...
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