Developer Ipsquiggle Posted March 16, 2021 Developer Share Posted March 16, 2021 Hi friends! We've got an update with a fix to the reactors! It's been really fun watching them blow up, but this will make them blow up a little more predictably. Let us know if you find any other issues, and enjoy! Fixed crash that could occur when one researcher takes over from another at the Atomic Collider. Adjusted Research Reactor reaction parameters. It begins reacting with a minimum of 0.5kg fuel and stops reacting when fuel drops below 0.25kg. This should address some unexpected meltdown issues. Adjusted Radioactive Contaminant count on Research Reactor's nuclear waste output. Adjusted Research Reactor construction time. Restored Medical Pack recipe to Apothecary. Deprecated Virtual Planetarium building in Spaced Out! until a new utility is implemented. Large Solid Oxidizer Tank is prioritizable. Beeta Hive animation updates and fixes. View full update 7 6 1 2 3 Link to comment Share on other sites More sharing options...
The Plum Gate Posted March 16, 2021 Share Posted March 16, 2021 Oh good! 1 Link to comment Share on other sites More sharing options...
jovialdeviant Posted March 16, 2021 Share Posted March 16, 2021 Thank you so much!!!! I love the game, also I love medical packs!!! 1 Link to comment Share on other sites More sharing options...
NewWorldDan Posted March 16, 2021 Share Posted March 16, 2021 14 minutes ago, Ipsquiggle said: Restored Medical Pack recipe to Apothecary. Awesome! Thanks! One other request - When you post these game updates, can you indicate if this is for the stable branch or the testing branch? 1 Link to comment Share on other sites More sharing options...
sakura_sk Posted March 16, 2021 Share Posted March 16, 2021 14 minutes ago, NewWorldDan said: can you indicate if this is for the stable branch or the testing branch? It is indicated in the "game updates" section (green-release, red-test) 1 Link to comment Share on other sites More sharing options...
Tytan Posted March 16, 2021 Share Posted March 16, 2021 4 hours ago, Ipsquiggle said: Deprecated Virtual Planetarium building in Spaced Out! until a new utility is implemented. omoshiroi 1 Link to comment Share on other sites More sharing options...
Steve8 Posted March 17, 2021 Share Posted March 17, 2021 (edited) Virtual Planetarium has such a cool animation though One way would be to produce data banks in space and then analyze them back home Edited March 17, 2021 by Steve8 4 1 Link to comment Share on other sites More sharing options...
babba Posted March 17, 2021 Share Posted March 17, 2021 (edited) 7 minutes ago, Steve8 said: Virtual Planetarium has such a cool animation though Edited March 17, 2021 by babba 1 2 Link to comment Share on other sites More sharing options...
mfd Posted March 17, 2021 Share Posted March 17, 2021 @Ipsquiggle Beeta and Beetiny were detectable with critter sensor in build 454298 and earlier, but not in build 454967 and later. Is this change intended? If so, I think it should be in the release notes. I have also confirmed that Beetiny is undetectable with critter drop-off and weight plate in the latest build, but I don't know if it was the case from the beginning. 1 Link to comment Share on other sites More sharing options...
EldarIsm Posted March 20, 2021 Share Posted March 20, 2021 >>Deprecated Virtual Planetarium building in Spaced Out! until a new utility is implemented. I hope it will be implemented soon, this blocks the opening research tree. And you can not research automatic space research station without virtual planetary points itself. Eldar 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now