Mime Posted April 2, 2020 Share Posted April 2, 2020 What if Wes was reworked to be a harder character, while giving others an easier time? How would this work? Wes would have a slightly larger dmg nerf, instead he would a larger befriend timer on friend-able creatures and give players around him a sanity buff. Wes would be able to craft "mime/ balloon" objects that would temporarily remove a chunk of health/ or sanity while players besides wes could use them. Have mobs target balloon creatures first when agroed onto wes Increase wes's speed but make him more susceptible to damage.(while light on his feet, he'll take damage like his balloons) Please give my boy more animations/ more idle reactions! How'd I Do? Recommendations/ changes? Link to comment https://forums.kleientertainment.com/forums/topic/116973-wes-rework-idea/ Share on other sites More sharing options...
Auth Posted April 2, 2020 Share Posted April 2, 2020 31 minutes ago, Mime said: Increase wes's speed but make him more susceptible to damage.(while light on his feet, he'll take damage like his balloons) I second the suggestion to make him Fast but Weak. Outstanding stuff. Link to comment https://forums.kleientertainment.com/forums/topic/116973-wes-rework-idea/#findComment-1321320 Share on other sites More sharing options...
Terra B Welch Posted April 2, 2020 Share Posted April 2, 2020 Wes should be able to construct a balloon mech like in the animation >.> Link to comment https://forums.kleientertainment.com/forums/topic/116973-wes-rework-idea/#findComment-1321323 Share on other sites More sharing options...
h1mk Posted April 2, 2020 Share Posted April 2, 2020 not fast Link to comment https://forums.kleientertainment.com/forums/topic/116973-wes-rework-idea/#findComment-1321331 Share on other sites More sharing options...
Mime Posted April 2, 2020 Author Share Posted April 2, 2020 1 hour ago, Blunderbuss said: not fast 2 hours ago, Auth said: I second the suggestion to make him Fast but Weak. Outstanding stuff. i dont mean like bullet speed fast, i just mean like a slight tweak, maybe a bit less then the boost of a walking cane. Link to comment https://forums.kleientertainment.com/forums/topic/116973-wes-rework-idea/#findComment-1321353 Share on other sites More sharing options...
TheFat Posted April 2, 2020 Share Posted April 2, 2020 What if every time a Wes player use chat in game, he will suffer 5-10 sanity penalty , for going against the way of a mime. This will undoubtedly make him a more challenging character, while a veteran player can use this to go insane and get nightmare fuel early on for the team. Link to comment https://forums.kleientertainment.com/forums/topic/116973-wes-rework-idea/#findComment-1321375 Share on other sites More sharing options...
Sweaper Posted April 2, 2020 Share Posted April 2, 2020 I'll always be in favor of higher movement speed no matter the character. If only Warly could make coffee though... Link to comment https://forums.kleientertainment.com/forums/topic/116973-wes-rework-idea/#findComment-1321409 Share on other sites More sharing options...
ArubaroBeefalo Posted April 2, 2020 Share Posted April 2, 2020 2 minutes ago, Sweaper said: I'll always be in favor of higher movement speed no matter the character. If only Warly could make coffee though... opi xD with his thin body and hungy it fits, less hp with more speed in the way of wheeler (but without the dodge) Link to comment https://forums.kleientertainment.com/forums/topic/116973-wes-rework-idea/#findComment-1321411 Share on other sites More sharing options...
h1mk Posted April 2, 2020 Share Posted April 2, 2020 8 hours ago, Mime said: i dont mean like bullet speed fast, i just mean like a slight tweak, maybe a bit less then the boost of a walking cane. just as long as his damage is small enough to counter that Link to comment https://forums.kleientertainment.com/forums/topic/116973-wes-rework-idea/#findComment-1321438 Share on other sites More sharing options...
Mime Posted April 2, 2020 Author Share Posted April 2, 2020 the whole idea of this is to make Wes more challenging, while at the same time making him useful to a group of players, ie: giving a unique team role that not the must supportive, a wes that is lying around at the base and eating up food is still boosting the other team mates morals. Also, maybe give more of a use to balloons? maybe add more mime-y characteristics? Link to comment https://forums.kleientertainment.com/forums/topic/116973-wes-rework-idea/#findComment-1321514 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.