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@ScottHansen You guys might want to look at this as well, crashed my Main:

	[05:02:22]: [string "scripts/prefabs/warg.lua"]:86: attempt to index field 'health' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/warg.lua:86 in (field) keeptargetfn (Lua) <82-88>
   inst = 104830 - warg (valid:true)
   target = 110226 - winona_catapult (valid:true)
scripts/components/combat.lua:267 in (method) OnUpdate (Lua) <251-274>
   self =
      hiteffectsymbol = marker
      defaultdamage = 50
      keeptargetfn = function - scripts/prefabs/warg.lua:82
      forcefacing = true
      inst = 104830 - warg (valid:true)
      retargetperiod = 1
      hitrange = 5
      lasttargetGUID = 185136
      lastwasattackedtime = 0
      keeptargettimeout = 1
      nextbattlecrytime = 12786.301566052
      externaldamagemultipliers = table: 0x1826c300
      externaldamagetakenmultipliers = table: 0x1826c450
      laststartattacktime = 2186.9667807259
      retargettask = PERIODIC 104830: 1.000000
      hurtsound = dontstarve_DLC001/creatures/vargr/hit
      losetargetcallback = function - scripts/components/combat.lua:286
      battlecryenabled = true
      _ = table: 0x1826bf60
      targetfn = function - scripts/prefabs/warg.lua:68
   dt = 0.033333335071802
scripts/update.lua:202 in () ? (Lua) <159-238>
   dt = 0.033333335071802
   tick = 385097
   k = 104830
   v = 104830 - warg (valid:true)
   cmp = table: 0x1826bf30
	[05:02:22]: [string "scripts/prefabs/warg.lua"]:86: attempt to index field 'health' (a nil value)
LUA ERROR stack traceback:
    scripts/prefabs/warg.lua:86 in (field) keeptargetfn (Lua) <82-88>
    scripts/components/combat.lua:267 in (method) OnUpdate (Lua) <251-274>
    scripts/update.lua:202 in () ? (Lua) <159-238>
[05:02:22]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is   ScriptErrorWidget       not a screen?
[05:02:22]: stack traceback:
        scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627>
        scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
        scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
        scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665>
        scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85>
        scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119>
        scripts/update.lua:90 in () ? (Lua) <33-129>

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@ScottHansen here's another bug for you guys. Server crashed while fighting malbatross from a boat.

[09:19:11]: [string "scripts/stategraphs/SGmalbatross.lua"]:477: attempt to call method 'IsValid' (a nil value)
LUA ERROR stack traceback:
scripts/stategraphs/SGmalbatross.lua:477 in (field) onupdate (Lua) <475-480>
   inst = 102189 - malbatross (valid:true)
   target = table: 0x31bb75c0
scripts/stategraph.lua:584 in (method) UpdateState (Lua) <542-586>
   self =
      timelineindex = 1
      tags = table: 0x313fafa0
      mem = table: 0x1aac8cc0
      statemem = table: 0x313faf70
      currentstate = table: 0x14ee8910
      timeinstate = 0.033333335071802
      sg = Stategraph : malbatross
      inst = 102189 - malbatross (valid:true)
      bufferedevents = table: 0x313fb040
      lastupdatetime = 11382.700593654
      statestarttime = 11382.667260319
      laststate = table: 0x184658e0
      prevstate = table: 0x184658e0
   dt = 0.033333335071802
   startstate = table: 0x14ee8910
scripts/stategraph.lua:613 in (method) Update (Lua) <605-633>
   self =
      timelineindex = 1
      tags = table: 0x313fafa0
      mem = table: 0x1aac8cc0
      statemem = table: 0x313faf70
      currentstate = table: 0x14ee8910
      timeinstate = 0.033333335071802
      sg = Stategraph : malbatross
      inst = 102189 - malbatross (valid:true)
      bufferedevents = table: 0x313fb040
      lastupdatetime = 11382.700593654
      statestarttime = 11382.667260319
      laststate = table: 0x184658e0
      prevstate = table: 0x184658e0
   dt = 0.033333335071802
scripts/stategraph.lua:128 in (method) Update (Lua) <109-153>
   self =
      updaters = table: 0x20757b40
      OnEnterNewState = function - scripts/stategraph.lua:27
      tickwaiters = table: 0x13cfd310
      haveEvents = table: 0x11486a70
      hibernaters = table: 0x21b88c10
      instances = table: 0x285dcae0
   current_tick = 341481
   waiters = table: 0x150294c0
   updaters = table: 0x1d044f40
   k = sg="malbatross", state="swoop_pre", time=0.03, tags = "swoop,canrotate,busy,"
   v = true
   prefab = malbatross
scripts/update.lua:228 in () ? (Lua) <159-238>
   dt = 0.033333335071802
   tick = 341481
   i = 341481
[09:19:11]: [string "scripts/stategraphs/SGmalbatross.lua"]:477: attempt to call method 'IsValid' (a nil value)
LUA ERROR stack traceback:
    scripts/stategraphs/SGmalbatross.lua:477 in (field) onupdate (Lua) <475-480>
    scripts/stategraph.lua:584 in (method) UpdateState (Lua) <542-586>
    scripts/stategraph.lua:613 in (method) Update (Lua) <605-633>
    scripts/stategraph.lua:128 in (method) Update (Lua) <109-153>
    scripts/update.lua:228 in () ? (Lua) <159-238>
    
[09:19:11]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is     ScriptErrorWidget    not a screen?    
[09:19:11]: stack traceback:
    scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627>
    scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
    scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
    scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665>
    scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85>
    scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119>
    scripts/update.lua:90 in () ? (Lua) <33-129>   

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  • Developer
12 hours ago, cezarica said:

That's the entire log and will do from now on, sorry about not doing it until now.

I mean the entire log file, not just the call stack. The log file will allow us to verify things like which version you are running, what mods are enabled, if something else caused an error beforehand, etc.

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