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How to safely use an aquatuner


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For the most part, you don't. The aquatuner does not delete heat and it does not move it "elsewhere". All of the heat energy is absorbed directly into itself. If it's not at least made out of steel then you don't have many options for it. The aquatuner is simply too strong for basic materials and will quickly self destruct.

Most nominal heat problems are better addressed with direct heat deletion. The nerfed ice maker supposedly does a little bit, along with wheezeworts and anti entropy machines(if the map has them). Dump heat into research water, electrolyzer water, pincha pepper water or food water. Once it gets consumed it's gone. Metal refineries can cook virtually any liquid, so choose something like lead or phosphorous and keep boiling stuff up to absurd temperatures. Void it into space and the heat is gone. Even critters offer a method of deleting heat, as their life cycle involves spawning heavy creatures that can absorb a lot of heat and it vanishes when they die.

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33 minutes ago, bobucles said:

The aquatuner does not delete heat and it does not move it "elsewhere". All of the heat energy is absorbed directly into itself. If it's not at least made out of steel then you don't have many options for it.

Maybe this is a phrasing issue, but it does exactly move the heat elsewhere: specifically to its surroundings. Most or all of the heat goes directly to its surroundings (iirc something like 80% or 100%) and some or none of the heat goes to itself unless in a vacuum.

33 minutes ago, bobucles said:

Dump heat into research water, electrolyzer water, pincha pepper water or food water.

This is great early game advice. A great way of moving your unwanted heat into that research water is with the aquatuner, and an aquatuner made out of iron will be just fine pushing that water to 95C.

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As a temporary measure, i take 1-2 screen-sized area walled of with abyssalite/insulated tile. Put AT into pool of liquid and hook up thermo sensor to AT. And this way you can relocate huge amount of heat till you get to mid/late game. 

You can use AT to boil off water and delete the steam, if excess water is present.

All this, with AT made from basic materials with NO overheat temp bonus

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If you have an ice biome, you can just dump all your heat into that.  Make a tank and either throw all the ice in there or just let it melt most of the ice above it.  A little tricky to start up and avoid it overheating, but once it's covered in water you'll be fine.  Water is a great heat sink, so if you're doing some early steel forging or need to cool a volcano, this is a great way to do it.  It isn't a permanent solution, but you're not looking for a permanent solution at this stage of the game anyway.  Even a very small ice biome should last you at least hundred cycles, Much longer if it's quite large.

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Putting it in 4x4 tiles worth of 40oC water or polluted water lets it work for a pretty long time before the water gets too hot. By that time you`d easily have plastic for your turbine.

You can also put it in your waste water tank and pump the hot water to peppernuts. They like hot polluted water.

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i use "energy conservation" - heat water to steam in closed area with airlock, just use termo to auto add water if temp more than you AT comfortable. In this case you have room with of heat steam ready to use as energy source for ST when it ready to deploy.

And you can add water as much as you need, so it have infinite capacity

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12 hours ago, DarkMaster13 said:

If you have an ice biome, you can just dump all your heat into that.  Make a tank and either throw all the ice in there or just let it melt most of the ice above it. 

The same thing is possible with an ordinary water pump and no aquatuner. Pump in hot water, receive frozen/broken pipes. The aquatuner added nothing to the equation.

The power of the aqua tuner is that it pushes temperatures beyond cold. Super cold doesn't matter in the early game because an ice biome is good enough and can be directly used. If the map has absolutely nothing below freezing, then chances are it's too hot for a low tech aquatuner as well. The machine will quickly cook itself in a 40C+ environment and steel+heat deletion becomes a requirement.

There is some potential utility in making liquid chlorine for farming.

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15 hours ago, Sasza22 said:

Putting it in 4x4 tiles worth of 40oC water or polluted water lets it work for a pretty long time before the water gets too hot. By that time you`d easily have plastic for your turbine.

You can also put it in your waste water tank and pump the hot water to peppernuts. They like hot polluted water.

If you have a source of Pwater this will work for ages. I set a thermo sensor to dump the Pwater into another tank once above a certain temp.

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