Jump to content

Recommended Posts

46 minutes ago, OxCD said:

Those jet packs are damned sexy. Such a shame it brings that much lag. I cannot imagine having one per two dups, that would mean 20 jet packs... Then something else than petroleum would burn into CO2 : my laptop processor ^^

Pathfinding in general needs to be optimized a lot. Pathfinding for flying dupes should likely be custom written because the regular pathfinding has way too many path combinations to look at. Jetpack pathfinding should likely work more like Rimworld pathfinding as the movement is more of that nature.

 

2 hours ago, Nightinggale said:

Pathfinding in general needs to be optimized a lot.

Well said *clap* 

We should try to do not stray from topic and end again into the majestic "lag issue" subject. Pretty awesome how many discussion always lead to this, you'd think it's intentional, but no, not even. It's just... kind of... fatality...?

3 minutes ago, Neotuck said:

I'm still ROTFL from his Sunday post

can't believe he thought petroleum would burn without an oxidiser in space

Well that thread isn't pointless. After all I got to write about real life rocket engines.

For those who missed it:

 

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...