Developer HugoM Posted May 9, 2019 Developer Share Posted May 9, 2019 Beta specific fixes The uncharged shot is not blocked by the world edge anymore Fixed jittery forest canopy shadow on clouds Improved controller support for bug-report screen Gunpowder used by the Blunderbuss no longer shows up at 0,0 Fixed some animation issues with the living artifact Miscellaneous string fixes Fixed a crash on the Navigadget when entering interiors View full update 8 4 Link to comment Share on other sites More sharing options...
FreyaMaluk Posted May 9, 2019 Share Posted May 9, 2019 @HugoM could you pls consider allowing stack some gunpowder with the Blunderbuss pls? TBH Blunderbuss doesn't make for a very cool weapon considering how fast u can attack melee with a single weapon at hand... maybe 4 gunpowder at the time?? that's probably much more fluid for an impact range attack to then switch melee to finish it off.. 7 Link to comment Share on other sites More sharing options...
Primalflower Posted May 9, 2019 Share Posted May 9, 2019 can the ancient suit/living artifact maybe last 4 or 5 minutes instead of 3 minutes? I know it's very powerful of an item, but you theoretically need to kill 2 bosses to get one of it, and it's one time use and all. So i'd just like it if it lasted just a smidge longer. 3 Link to comment Share on other sites More sharing options...
Seero Posted May 9, 2019 Share Posted May 9, 2019 There's more strange bugs with wheeler's specific items such as random crashes when entering caves/wormholes The extra slot that appears with both special items stays there even when unequiping said items or equiping another items Link to comment Share on other sites More sharing options...
TheOnlyGuyEver Posted May 9, 2019 Share Posted May 9, 2019 The uncharged shot bug got fixed! That was fast. Link to comment Share on other sites More sharing options...
Alexias Posted May 9, 2019 Share Posted May 9, 2019 What is 0,0 i see this fix many times? Link to comment Share on other sites More sharing options...
me real life Posted May 9, 2019 Share Posted May 9, 2019 Just now, Namelessgamer said: What is 0,0 i see this fix many times? 0,0 are the coordinates of the very middle of a Don't Starve world. Sometimes, when an entity doesn't know what it's supposed to be doing, it'll either teleport to or attempt to travel to 0,0. 2 2 Link to comment Share on other sites More sharing options...
Hx380 Posted May 9, 2019 Share Posted May 9, 2019 38 minutes ago, Namelessgamer said: What is 0,0 i see this fix many times? Coordinates on the map 1 1 Link to comment Share on other sites More sharing options...
Developer bizziboi Posted May 10, 2019 Developer Share Posted May 10, 2019 2 hours ago, Averagewx78main said: The extra slot that appears with both special items stays there even when unequiping said items or equiping another items Was this with the latest patch with the slot appearing to the right? I am unable to repro this. 1 Link to comment Share on other sites More sharing options...
-Variant Posted May 10, 2019 Share Posted May 10, 2019 3 hours ago, bizziboi said: Was this with the latest patch with the slot appearing to the right? I am unable to repro this. Hi! Me again! Was curious what you meant by this so I loaded up a Ham compatibility ROG world, saw the new slot, and clicked it. Then I crashed. I'm also sending the game file in right now. 1 Link to comment Share on other sites More sharing options...
Developer bizziboi Posted May 10, 2019 Developer Share Posted May 10, 2019 Cheers, confirmed. 2 Link to comment Share on other sites More sharing options...
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