Gus Smedstad Posted March 27, 2019 Share Posted March 27, 2019 Something I've never really liked about the surface is the noise. I guess I've tuned it out to some degree, since I've built extensive structures on the surface, including multiple rockets, but I've always found the discordant sounds and static to be really irritating. Is there some simple way to turn it off? Link to comment Share on other sites More sharing options...
Junksteel Posted March 27, 2019 Share Posted March 27, 2019 I agree. This is the only part of sound effects that annoys me in the game. I don't have the game here but I'm sure you can turn those noises off in audio options. Maybe puting Ambience sound to zero. The sad part is that it will true for all the map and all the base while you keep it this way. Once I spend good time in space I silence those noises too. It can drive one nuts after some hours. Link to comment Share on other sites More sharing options...
SharraShimada Posted March 27, 2019 Share Posted March 27, 2019 Swoooosh Swoooosh Swooooosh, hummmmmmmmm. Yes its annoying. Link to comment Share on other sites More sharing options...
lunazone Posted March 27, 2019 Share Posted March 27, 2019 @jambell you might want to take a look into this Link to comment Share on other sites More sharing options...
Junksteel Posted March 27, 2019 Share Posted March 27, 2019 Just a side note to be fair: hats off for the artist that made music and sound for ONI. It's beautiful, very well thought and fits perfectly the feel of the whole game. I can see a lot of work and effort put in every detail ... it's one of the best games I ever experienced in that reggard (if not the best). And I even like the concept used to do space ambience. Only after some straight hours I feel annoyed by them to the point I turn it off for that save forever. Link to comment Share on other sites More sharing options...
Sasza22 Posted March 27, 2019 Share Posted March 27, 2019 The static effects are kinda climatic. What i don`t like is that it stops the normal music and most of the time i`d rather listen to that. Link to comment Share on other sites More sharing options...
Gus Smedstad Posted March 28, 2019 Author Share Posted March 28, 2019 I like the normal music. I can understand the aesthetic behind the space sound effects, but after a few hours staring at the screen as I ponder how to build a rocket or LOX cooler or whatever it gets on my nerves. Link to comment Share on other sites More sharing options...
Developer jambell Posted March 28, 2019 Developer Share Posted March 28, 2019 Hey gang, Thanks for the great feedback... I agree with everything said! The design of the sound of the surface is meant to be cold and oppressive, but once you start to "tame" the surface, it should definitely begin to take on the warm character of the duplicants and their base instead. You certainly shouldn't be punished for taming the surface with a bunch of aggressive spooky sounds! I will add this to the list! Thanks again for bringing it up. Link to comment Share on other sites More sharing options...
Developer jambell Posted April 4, 2019 Developer Share Posted April 4, 2019 Hello again @Gus Smedstad @Junksteel @SharraShimada @Sasza22! I just checked in my changes to this... as you build more and more on the surface, the untamed wild sounds will slowly be replaced with normal music and sound effects, as described above. Please give it a try when the next build comes and let me know if it feels better for you. If it still feels bad, please include a .sav file and I'll take a look! Thanks again for being vocal about sound feedback, and thanks for the tag to make sure I see it @Squeegee! [edit April 5th: this is now live!] Link to comment Share on other sites More sharing options...
DreamApart Posted April 5, 2019 Share Posted April 5, 2019 On 2019/3/29 at 4:41 AM, jambell said: The design of the sound of the surface is meant to be cold and oppressive, but once you start to "tame" the surface, it should definitely begin to take on the warm character of the duplicants and their base instead. You certainly shouldn't be punished for taming the surface with a bunch of aggressive spooky sounds! That would be perfect Link to comment Share on other sites More sharing options...
SharraShimada Posted April 5, 2019 Share Posted April 5, 2019 12 hours ago, jambell said: Hello again @Gus Smedstad @Junksteel @SharraShimada @Sasza22! I just checked in my changes to this... as you build more and more on the surface, the untamed wild sounds will slowly be replaced with normal music and sound effects, as described above. Please give it a try when the next build comes and let me know if it feels better for you. If it still feels bad, please include a .sav file and I'll take a look! Thanks again for being vocal about sound feedback, and thanks for the tag to make sure I see it @Squeegee! No matter the outcome, thank you so much for just adressing the issue. You guys are awesome. Link to comment Share on other sites More sharing options...
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