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Automated Printing Pod


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Nothing really innovative here but I automated the printing pod a bit - eggs & food in a kinda cool way.

If I get pacus, which has happened ~5 times in 600 cycles, then those wiggle their way into the tank below the portal.

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The eggshells and meat are combined with the critter eggs and food drops of the portal and get sorted in here: 

Four loaders for critter eggs, eggshells, finished food (gristle, pepper bread etc.) and ingredients (mushroom, sleet wheat etc.).

Loaders at the bottom of the picture are to sort the cooking ingredients. 

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The kitchen: Ingredients for cooking get dropped on weight plates. Those will eventually turn on/off farms:

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Autosweepers and the corresponding loaders get enabled by clocks + power switches.

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Cooking grills are controlled by automation based on amount of stored food:

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Zoomed out picture:

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All the critter eggs end up in here. I chose to not do any ranching as of right now, so all the critters in here are wild:

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Automatic cooling is hooked up as well as heating of the metal refinery for the slicksters:

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Eggshells and meat are send to the sorting room. Oxylite, bleach stone and slime are for now just sitting in the pens. I will later sort it with the loaders in the top right.

 

Current colony:

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Really liking the open electrolyzer design (to save on power) as well as the power system:

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Shoutout to bioponmathmanicanSaturnus & nakomaru  for helping me with the big boy power system:

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Some other useful / cool builds in the world.

Gas sorting system:

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I am also using gas & liquid door compressors which I personally like a lot:

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Gold volcano: 

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Still have a steam vent, an iron volcano (boiling oil to petroleum) and a volcano (oil to sour gas) to play around with. 

 

Hopefully I inspired some of you with the shown designs ;)

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I could use some help on the wild critter storage:

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I noticed that my slickster is gone and I lost a squeaky puflet. The slickster might have drowned (not sure but the pump output is not  quite hooked up) and I guess it is possible for the pufts to lay a wrong egg and that one would starve?

I need to pick those up and feed them back into the system which is an easy fix.

Just to confirm so a wild critter even if it is confined and glum will still always lay one egg right? 

14 minutes ago, Mullematsch said:

Just to confirm so a wild critter even if it is confined and glum will still always lay one egg right? 

Critters that are Overcrowded and Glum will always lay one egg during their lifecycle. However the Cramped status completely halt reproduction, at least on tamed critters. Information on the forums seems outdated; I would monitor the cramped wild critters closely to make sure they lay an egg before dying.

9 hours ago, bleeter6 said:

Does anyone know if it fits more plants in the same amount of space, or if it's solely for minimizing power usage?

It's just a pleasant looking farm using only one light. You can fit more plants in the same amount of space using several lights. It's a nice farm for early game and I just never got around to clean it up. Will eventually replace it with an auto-sweeper friendly one. 

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