Xuhybrid Posted February 11, 2019 Share Posted February 11, 2019 Why can't i put drywall behind mesh, airflow or doors? Link to comment Share on other sites More sharing options...
Sasza22 Posted February 11, 2019 Share Posted February 11, 2019 Link to comment Share on other sites More sharing options...
yoakenashi Posted February 11, 2019 Share Posted February 11, 2019 Link to comment Share on other sites More sharing options...
Xuhybrid Posted February 11, 2019 Author Share Posted February 11, 2019 2 hours ago, yoakenashi said: "Marked as fixed". Thanks, now to wait for the next branch update. Link to comment Share on other sites More sharing options...
ToiDiaeRaRIsuOy Posted February 11, 2019 Share Posted February 11, 2019 9 minutes ago, Xuhybrid said: "Marked as fixed". Thanks, now to wait for the next branch. No. They specifically said next update, so it should be fixed the next update of the current preview branch. Only... function wise this will solve the problem, but unless the animation/textures are adapted, you'll basically will have pneumatic doors without a backwall looking into space. It will not leak gasses into space, but it will look kind of weird? Link to comment Share on other sites More sharing options...
Xuhybrid Posted February 11, 2019 Author Share Posted February 11, 2019 Yeah that's what i meant. I don't see why the wall would be invisible. Unless you're saying that those tiles won't leak into space, even without drywall? Link to comment Share on other sites More sharing options...
DaveSatx Posted February 11, 2019 Share Posted February 11, 2019 3 minutes ago, Xuhybrid said: Yeah that's what i meant. I don't see why the wall would be invisible. Unless you're saying that those tiles won't leak into space, even without drywall? that's exactly what is the concern. the dev post didn't say they were updating the visual, just updating the function. granted the concern is minor Link to comment Share on other sites More sharing options...
Sasza22 Posted February 11, 2019 Share Posted February 11, 2019 2 hours ago, DaveSatx said: he dev post didn't say they were updating the visual They might update the visual in a future update branch if they leave the funcionallity. They said they are looking for different solutions atm. Link to comment Share on other sites More sharing options...
Yunru Posted February 12, 2019 Share Posted February 12, 2019 They might not need to update the visuals if the mesh is transparent, it shouls just show the layer behind it. Link to comment Share on other sites More sharing options...
ChickenMadness Posted February 12, 2019 Share Posted February 12, 2019 Noooooooooooooooooooooooooo, Drywalling behind window tiles was my favourite aesthetic for my bases :'( It made everything look futuristic and pimped. Link to comment Share on other sites More sharing options...
Sasza22 Posted February 12, 2019 Share Posted February 12, 2019 4 hours ago, Yunru said: They might not need to update the visuals if the mesh is transparent, it shouls just show the layer behind it. They should do it at least fot the doors. Would also make them easier to see when open as well as hide the power and automation wires that stay in the air when airlocks are open. Mesh is transparent but it lets gas and liquid through. If you see space behind you might think it can leak there. If they disable it then it would be better if they add some sort of a background behind them so new players don`t get confused. Outside space it should show the normal background. Link to comment Share on other sites More sharing options...
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