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Don't Starve Together Mods FAQ


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Hopefully this will help centralize the answers to questions about mods that I've been getting a lot of lately.

 

перевод на русский язык (Russian translation)
 
Does Don't Starve Together have mods?
How do I use mods in Don't Starve Together?
What mods work with Don't Starve Together?
Does everyone need the mod (both host and clients)?
How can I update my mod for Don't Starve Together?
 
 
Does Don't Starve Together have mods?
Yes! As of the "Stuck in the Middle with Ewe" update, the Steam Workshop is available and mods are enabled by default. Keep in mind that Klei is not providing any technical support for crashes or problems caused by mods. If you find a bug, you should try to replicate it with mods off.
 
How do I use mods in Don't Starve Together?

As of the "Stuck in the Middle with Ewe" update, mods are enabled by default. So you use them the same way as single-player, by subscribing in the Steam Workshop and then enabling them on the in-game mods menu.

 

Archive of the method you used to need to use:


You will have to edit the files for this. If you still want to do it, here's how:
You have to edit this line in Documents/Klei/DoNotStarveTogether/settings.ini while the game is closed:
#MODS_ENABLED = true

Remove the #, so it looks like this:

MODS_ENABLED = true

Then put any mods you've downloaded into Program Files/Steam/steamapps/common/Don't Starve Together Beta/mods/, then you can enable and disable mods with the in-game mods menu, like in single-player.


 
If text just doesn't do it for you, I present: "How to enable mods: the picture: the movie: the game". Well, maybe just the picture. And the game?
2kkvb5N.png?1

Close the game!
 
Open this file:
lshUvCW.png

This is what it looks like:
j7rcl0B.png


Make it look like this:
ha6zvI8.png

 
Download some mods. I don't think this has a good picture. You probably don't need one.
 
Put the mods in this folder:
aEozbGs.png
It's a crazy folder, I know. Look at all the work Steam does for you when you click "subscribe"

 
Open the game, and it should have this for you to click on:
JTKMBza.png

You should know what to do there already.


 

What mods work with Don't Starve Together?

All mods on the Steam Workshop should work with DST. Keep in mind that Workshop support was just added on December 2, 2014, so some mods may be in a partially-updated state as modders figure out how they need to rewrite.

 

List from when I was maintaining it:


Mods from single-player Don't Starve will almost certainly not work. Unless you are a mod developer, do not try to use them. As far as I know, these are all the publicly-available mods that work with Don't Starve Together:

 

Does everyone need the mod (both host and clients)?

It depends on the mod, but if you join a server with mods that you need as well, the Steam Workshop will automatically download and enable them for you (if the mods are on the Workshop). You don't have to worry about those mods sticking around when you don't want them-- they're only enabled while you're on that server!

 

For mod developers, if your mod has custom items, characters, or world entities, you will need to configure it to get downloaded for clients. You do this by adding this to your modinfo.lua:

--This lets clients know if they need to get the mod from the Steam Workshop to join the gameall_clients_require_mod = true--This determines whether it causes a server to be marked as modded (and shows in the mod list)client_only_mod = false

There are probably many other types of mod changes that would also require this, but items, characters, and world entities are the main ones.

 

UI mods should run fine regardless of whether you're a client or host, and mods that change gameplay numbers/hidden mechanics will most likely only need to run on the host. For most UI mods, switch the true and false there. There are also some mods that only need to be on the server, for those both values are set to false.

 

How can I update my mod for Don't Starve Together?

Much of the game's code has changed, so almost every mod needs to be updated at least a little to work with Don't Starve Together. There's several different guides you can look at. I wrote one here, and Kzisor has another one here, and there are several others on more specific topics-- do a search!

Edited by rezecib
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add it manually.

 

also your screenshot says you were opening settings.ini.

i thought that line needed to be added to main.lua:

 

-- Override the package.path in luaconf.h because it is impossible to find
package.path = "scripts\\?.lua;scriptlibs\\?.lua"
 
--defines
MAIN = 1
MODS_ENABLED = true
ENCODE_SAVES = BRANCH ~= "dev"
CHEATS_ENABLED = BRANCH == "dev" or (PLATFORM == "PS4" and CONFIGURATION ~= "PRODUCTION")
SOUNDDEBUG_ENABLED = false
ACCOMPLISHMENTS_ENABLED = PLATFORM == "PS4"
--DEBUG_MENU_ENABLED = true
DEBUG_MENU_ENABLED = BRANCH == "dev" or (PLATFORM == "PS4" and CONFIGURATION ~= "PRODUCTION")
METRICS_ENABLED = PLATFORM ~= "PS4"
TESTING_NETWORK = 1
AUTOSPAWN_MASTER_SLAVE = false
DEBUGRENDER_ENABLED = true
SHOWLOG_ENABLED = true

 

 

 
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@Leiflov I'll need more information than that. Do you have anything in your mods folder yet? Try putting in a mod first and seeing if that helps. Otherwise, if you could paste the contents of your log file into a spoiler here after the game crashes like that, that might help. The log file is located in Documents/Klei/DoNotStarveTogether/. An example of what I mean:

 

Starting up
Command Line Arguments: 
Don't Starve: 116129 WIN32_STEAM
Build Date: 2014-11-07_14-27-17
THREAD - started 'GAClient' (16124)
HttpClient::ClientThread::Main()
Network tick rate: U=15(2), D=0
Network tick rate: U=15(2), D=0
cGame::InitializeOnMainThread
WindowManager::Initialize
THREAD - started 'ChesterAccountThread' (5080)
WindowManager::SetFullscreen(0, 1920, 1080, 60)
GLInfo
~~~~~~
GL_VENDOR: Google Inc.
GL_RENDERER: ANGLE (Intel® HD Graphics 3000)
GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
OpenGL extensions (19, 19):
GL_ANGLE_depth_texture
GL_ANGLE_framebuffer_blit
GL_ANGLE_framebuffer_multisample
GL_ANGLE_instanced_arrays
GL_ANGLE_pack_reverse_row_order
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage
GL_ANGLE_translated_shader_source
GL_EXT_read_format_bgra
GL_EXT_robustness
GL_EXT_texture_compression_dxt1
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_storage
GL_OES_get_program_binary
GL_OES_packed_depth_stencil
GL_OES_rgb8_rgba8
GL_OES_standard_derivatives
GL_OES_texture_npot
THREAD - started 'WindowsInputManager' (10900)
GL_MAX_TEXTURE_SIZE = 8192
GL_MAX_TEXTURE_IMAGE_UNITS = 16
GL_MAX_RENDERBUFFER_SIZE = 8192
GL_MAX_VIEWPORT_DIMS = 8192, 8192
GL_MAX_VARYING_VECTORS = 10
GL_MAX_VERTEX_ATTRIBS = 16
GL_MAX_VERTEX_UNIFORM_VECTORS = 254
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
4 compressed texture formats
texture format 0x83f0
texture format 0x83f1
texture format 0x83f2
texture format 0x83f3
cDontStarveGame::DoGameSpecificInitialize()
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(181,1) running main.lua
 
loaded modindex
ModIndex: Beginning normal load sequence.
 
WARNING loading modinfo.lua: clementine does not specify if it is compatible with the base game. It may not work properly.
Could not load mod_config_data/modconfiguration_alwaysonstatus
Loading mod: alwaysonstatus (Always On Status)
Could not load mod_config_data/modconfiguration_DamageRebalance
Loading mod: DamageRebalance (Damage Rebalance)
Could not load mod_config_data/modconfiguration_DirectorMaxwell
Loading mod: DirectorMaxwell (Director Maxwell)
Could not load mod_config_data/modconfiguration_MinimapHUD
Loading mod: MinimapHUD (Minimap HUD)
Could not load mod_config_data/modconfiguration_more-dst-characters
Loading mod: more-dst-characters (More DST Characters)
Could not load mod_config_data/modconfiguration_MoreMapIcons
Loading mod: MoreMapIcons (Map Icons)
loaded mod_config_data/modconfiguration_StatusAnnouncements
Loading mod: StatusAnnouncements (Status Announcements)
Mod: alwaysonstatus (Always On Status) Loading modworldgenmain.lua
Mod: alwaysonstatus (Always On Status)  Mod had no modworldgenmain.lua. Skipping.
Mod: alwaysonstatus (Always On Status) Loading modmain.lua
Mod: more-dst-characters (More DST Characters) Loading modworldgenmain.lua
Mod: more-dst-characters (More DST Characters)  Mod had no modworldgenmain.lua. Skipping.
Mod: more-dst-characters (More DST Characters) Loading modmain.lua
Mod: MoreMapIcons (Map Icons) Loading modworldgenmain.lua
Mod: MoreMapIcons (Map Icons)  Mod had no modworldgenmain.lua. Skipping.
Mod: MoreMapIcons (Map Icons) Loading modmain.lua
Mod: MinimapHUD (Minimap HUD) Loading modworldgenmain.lua
Mod: MinimapHUD (Minimap HUD)  Mod had no modworldgenmain.lua. Skipping.
Mod: MinimapHUD (Minimap HUD) Loading modmain.lua
Mod: DamageRebalance (Damage Rebalance) Loading modworldgenmain.lua
Mod: DamageRebalance (Damage Rebalance)  Mod had no modworldgenmain.lua. Skipping.
Mod: DamageRebalance (Damage Rebalance) Loading modmain.lua
Mod: DirectorMaxwell (Director Maxwell) Loading modworldgenmain.lua
Mod: DirectorMaxwell (Director Maxwell)  Mod had no modworldgenmain.lua. Skipping.
Mod: DirectorMaxwell (Director Maxwell) Loading modmain.lua
Mod: StatusAnnouncements (Status Announcements) Loading modworldgenmain.lua
Mod: StatusAnnouncements (Status Announcements)  Mod had no modworldgenmain.lua. Skipping.
Mod: StatusAnnouncements (Status Announcements) Loading modmain.lua
LOADING LUA SUCCESS
PlayerDeaths loaded morgue 5903
loaded profile
bloom_enabled true
loaded saveindex
OnFilesLoaded()
OnUpdatePurchaseStateComplete
Unload BE
Could not unload undefined prefab 0x4374c56c (yellowstaff)
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Could not unload undefined prefab 0xe474f23c (armormarble)
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Could not unload undefined prefab 0x68ba7101 (researchlab3)
Could not unload undefined prefab 0xd6985329 (researchlab3_placer)
Could not unload undefined prefab 0xcda99af6 (winterhat)
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Could not unload undefined prefab 0x68ba7100 (researchlab2)
Could not unload undefined prefab 0x3386a16a (researchlab2_placer)
Could not unload undefined prefab 0xec43b9f4 (sewing_kit)
Could not unload undefined prefab 0x68370bd6 (trap_teeth)
Could not unload undefined prefab 0x9a99c7b7 (armorgrass)
Could not unload undefined prefab 0x8bbc7f55 (beemine)
Could not unload undefined prefab 0xd8067599 (beehat)
Could not unload undefined prefab 0xda17c8e8 (armorslurper)
Could not unload undefined prefab 0x47611d71 (sweatervest)
Could not unload undefined prefab 0x85181f7c (minerhat)
Could not unload undefined prefab 0x15220700 (backpack)
Could not unload undefined prefab 0xfb180669 (blowdart_sleep)
Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor)
Could not unload undefined prefab 0xd5201c09 (beebox)
Could not unload undefined prefab 0x753b7621 (beebox_placer)
Could not unload undefined prefab 0xb918c5fd (fishingrod)
Could not unload undefined prefab 0x111db7ae (footballhat)
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Could not unload undefined prefab 0x5a59f5cc (goldenshovel)
Could not unload undefined prefab 0xbea16a01 (hambat)
Could not unload undefined prefab 0xc4101586 (hammer)
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Could not unload undefined prefab 0xe87e06c0 (icebox)
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Could not unload undefined prefab 0xfbaefa0e (rainometer)
Could not unload undefined prefab 0xeea990dc (rainometer_placer)
Could not unload undefined prefab 0x89c20b1b (telebase)
Could not unload undefined prefab 0x868a468f (telebase_placer)
Could not unload undefined prefab 0x3cb06493 (healingsalve)
Could not unload undefined prefab 0xe5936c6a (firestaff)
Could not unload undefined prefab 0x37c31aa6 (lantern)
Could not unload undefined prefab 0x9d92cce (purpleamulet)
Could not unload undefined prefab 0x7fcb037d (greenstaff)
Could not unload undefined prefab 0xa90e8c50 (lifeinjector)
Could not unload undefined prefab 0x7f2d088c (armorwood)
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Could not unload undefined prefab 0x62a5e7fe (nightlight)
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Could not unload undefined prefab 0x3c935451 (eyeturret_item)
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Could not unload undefined prefab 0x4d9a964d (trap)
Could not unload undefined prefab 0xbd603add (reviver)
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Could not unload undefined prefab 0x955229cb (winterometer_placer)
Could not unload undefined prefab 0xcba65752 (amulet)
Could not unload undefined prefab 0x38967bb2 (researchlab)
Could not unload undefined prefab 0x77e9ae38 (researchlab_placer)
Could not unload undefined prefab 0xcad92460 (flowerhat)
Could not unload undefined prefab 0xb1591875 (greenamulet)
Could not unload undefined prefab 0xdac7fbf5 (birdcage)
Could not unload undefined prefab 0xe1f9b335 (birdcage_placer)
Could not unload undefined prefab 0x68ba7102 (researchlab4)
Could not unload undefined prefab 0x79aa04e8 (researchlab4_placer)
Could not unload undefined prefab 0x263bc4d5 (slow_farmplot)
Could not unload undefined prefab 0x2639673 (farmplot_placer)
Could not unload undefined prefab 0xe5071541 (nightmare_timepiece)
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Could not unload undefined prefab 0xdb20fa95 (heatrock)
Could not unload undefined prefab 0x9a0ed246 (yellowamulet)
Could not unload undefined prefab 0x33ab6997 (hud)
Could not unload undefined prefab 0x3364203d (forest)
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Could not unload undefined prefab 0x40b82ff2 (maxwell)
Could not unload undefined prefab 0xbddda476 (fire)
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Could not unload undefined prefab 0x427b5b39 (shatter)
Unload BE done
Mod: alwaysonstatus (Always On Status) Registering prefabs
Mod: alwaysonstatus (Always On Status)  Registering default mod prefab
Mod: more-dst-characters (More DST Characters) Registering prefabs
Mod: more-dst-characters (More DST Characters)  Registering default mod prefab
Mod: MoreMapIcons (Map Icons) Registering prefabs
Mod: MoreMapIcons (Map Icons)  Registering default mod prefab
Mod: MinimapHUD (Minimap HUD) Registering prefabs
Mod: MinimapHUD (Minimap HUD)  Registering default mod prefab
Mod: DamageRebalance (Damage Rebalance) Registering prefabs
Mod: DamageRebalance (Damage Rebalance)  Registering default mod prefab
Mod: DirectorMaxwell (Director Maxwell) Registering prefabs
Mod: DirectorMaxwell (Director Maxwell)  Registering default mod prefab
Mod: StatusAnnouncements (Status Announcements) Registering prefabs
Mod: StatusAnnouncements (Status Announcements)  Registering default mod prefab
Load FE
Load FE: done
platform_motd table: 0E9FEDB0
SimLuaProxy::QueryServer()
update_date table: 0E9FF9B8
SimLuaProxy::QueryServer()
ModIndex: Load sequence finished successfully.
 
Reset() returning
platform_motd table: 10A5D288
update_date table: 10A5DC60
Account Success
QueryServerComplete no callback
3
WARNING loading modinfo.lua: clementine does not specify if it is compatible with the base game. It may not work properly.
GetCachedUGCCount 0
EnumerateUserSubscribedFiles(0)
OnEnumerateUserSubscribedFilesResult 
   EResult 1, results 0/0
Enum complete. Found 0 mods.
DeleteUnsubscribedFiles [../mods]
FindDirectoriesMatching [../mods/workshop-*]
SteamWorkshop::CompleteCallback (success, Refreshing mods complete. None found.) set
SimLuaProxy::OnUpdateWorkshopModsComplete(ok., Refreshing mods complete. None found.)
WARNING loading modinfo.lua: clementine does not specify if it is compatible with the base game. It may not work properly.
Reloading Mod Info Prefabs
Loading Mod Info Prefabs
Unloading Mod Info Prefabs
Unloading Mod Info Prefabs
unloading prefabs for mod MOD_alwaysonstatus
unloading prefabs for mod MOD_more-dst-characters
unloading prefabs for mod MOD_MoreMapIcons
unloading prefabs for mod MOD_MinimapHUD
unloading prefabs for mod MOD_DamageRebalance
unloading prefabs for mod MOD_DirectorMaxwell
unloading prefabs for mod MOD_StatusAnnouncements
Collecting garbage...
lua_gc took 0.03 seconds
~NetworkLuaProxy()
~SimLuaProxy()
lua_close took 0.01 seconds
ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(181,1) running main.lua
 
loaded modindex
ModIndex: Beginning normal load sequence.
 
WARNING loading modinfo.lua: clementine does not specify if it is compatible with the base game. It may not work properly.
Could not load mod_config_data/modconfiguration_alwaysonstatus
Loading mod: alwaysonstatus (Always On Status)
Could not load mod_config_data/modconfiguration_DamageRebalance
Loading mod: DamageRebalance (Damage Rebalance)
Could not load mod_config_data/modconfiguration_MinimapHUD
Loading mod: MinimapHUD (Minimap HUD)
Could not load mod_config_data/modconfiguration_more-dst-characters
Loading mod: more-dst-characters (More DST Characters)
Could not load mod_config_data/modconfiguration_MoreMapIcons
Loading mod: MoreMapIcons (Map Icons)
loaded mod_config_data/modconfiguration_StatusAnnouncements
Loading mod: StatusAnnouncements (Status Announcements)
Mod: alwaysonstatus (Always On Status) Loading modworldgenmain.lua
Mod: alwaysonstatus (Always On Status)  Mod had no modworldgenmain.lua. Skipping.
Mod: alwaysonstatus (Always On Status) Loading modmain.lua
Mod: more-dst-characters (More DST Characters) Loading modworldgenmain.lua
Mod: more-dst-characters (More DST Characters)  Mod had no modworldgenmain.lua. Skipping.
Mod: more-dst-characters (More DST Characters) Loading modmain.lua
Mod: MoreMapIcons (Map Icons) Loading modworldgenmain.lua
Mod: MoreMapIcons (Map Icons)  Mod had no modworldgenmain.lua. Skipping.
Mod: MoreMapIcons (Map Icons) Loading modmain.lua
Mod: MinimapHUD (Minimap HUD) Loading modworldgenmain.lua
Mod: MinimapHUD (Minimap HUD)  Mod had no modworldgenmain.lua. Skipping.
Mod: MinimapHUD (Minimap HUD) Loading modmain.lua
Mod: DamageRebalance (Damage Rebalance) Loading modworldgenmain.lua
Mod: DamageRebalance (Damage Rebalance)  Mod had no modworldgenmain.lua. Skipping.
Mod: DamageRebalance (Damage Rebalance) Loading modmain.lua
Mod: StatusAnnouncements (Status Announcements) Loading modworldgenmain.lua
Mod: StatusAnnouncements (Status Announcements)  Mod had no modworldgenmain.lua. Skipping.
Mod: StatusAnnouncements (Status Announcements) Loading modmain.lua
LOADING LUA SUCCESS
PlayerDeaths loaded morgue 5903
loaded profile
bloom_enabled true
loaded saveindex
OnFilesLoaded()
OnUpdatePurchaseStateComplete
FE assets already loaded
Mod: alwaysonstatus (Always On Status) Registering prefabs
Mod: alwaysonstatus (Always On Status)  Registering default mod prefab
Mod: more-dst-characters (More DST Characters) Registering prefabs
Mod: more-dst-characters (More DST Characters)  Registering default mod prefab
Mod: MoreMapIcons (Map Icons) Registering prefabs
Mod: MoreMapIcons (Map Icons)  Registering default mod prefab
Mod: MinimapHUD (Minimap HUD) Registering prefabs
Mod: MinimapHUD (Minimap HUD)  Registering default mod prefab
Mod: DamageRebalance (Damage Rebalance) Registering prefabs
Mod: DamageRebalance (Damage Rebalance)  Registering default mod prefab
Mod: StatusAnnouncements (Status Announcements) Registering prefabs
Mod: StatusAnnouncements (Status Announcements)  Registering default mod prefab
platform_motd table: 0E3A1528
SimLuaProxy::QueryServer()
update_date table: 0E3A22E8
SimLuaProxy::QueryServer()
ModIndex: Load sequence finished successfully.
 
Reset() returning
platform_motd table: 0DF902A0
update_date table: 0DF8CCB8
3
Network tick rate: U=15(2), D=0
Setting up socket descriptors
Server Started
Discovering UPNP...
Creating Steam Room
Console_CreateRoom: roomName Test world created for id 109775241600473500
GetRoomDetails: roomName=Test world for id 109775241600473500
RoomStateChanged: Room named Test world with ID 109775241600473500
SaveIndex:UpdateServerData!: Test world
unloading prefabs for mod MOD_alwaysonstatus
unloading prefabs for mod MOD_more-dst-characters
unloading prefabs for mod MOD_MoreMapIcons
unloading prefabs for mod MOD_MinimapHUD
unloading prefabs for mod MOD_DamageRebalance
unloading prefabs for mod MOD_StatusAnnouncements
Collecting garbage...
lua_gc took 0.01 seconds
~NetworkLuaProxy()
~SimLuaProxy()
lua_close took 0.01 seconds
ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
List of UPNP devices found on the network :
 
 st: uuid:2f402f80-da50-11e1-9b23-001788099b04
 
 
 st: upnp:rootdevice
 
 
 st: urn:schemas-upnp-org:device:InternetGatewayDevice:1
 
 
scripts/main.lua(181,1) running main.lua
 
loaded modindex
ModIndex: Beginning normal load sequence.
 
WARNING loading modinfo.lua: clementine does not specify if it is compatible with the base game. It may not work properly.
Could not load mod_config_data/modconfiguration_alwaysonstatus
Loading mod: alwaysonstatus (Always On Status)
Could not load mod_config_data/modconfiguration_DamageRebalance
Loading mod: DamageRebalance (Damage Rebalance)
Could not load mod_config_data/modconfiguration_MinimapHUD
Loading mod: MinimapHUD (Minimap HUD)
Could not load mod_config_data/modconfiguration_more-dst-characters
Loading mod: more-dst-characters (More DST Characters)
Could not load mod_config_data/modconfiguration_MoreMapIcons
Loading mod: MoreMapIcons (Map Icons)
loaded mod_config_data/modconfiguration_StatusAnnouncements
Loading mod: StatusAnnouncements (Status Announcements)
Mod: alwaysonstatus (Always On Status) Loading modworldgenmain.lua
Mod: alwaysonstatus (Always On Status)  Mod had no modworldgenmain.lua. Skipping.
Mod: alwaysonstatus (Always On Status) Loading modmain.lua
Mod: more-dst-characters (More DST Characters) Loading modworldgenmain.lua
Mod: more-dst-characters (More DST Characters)  Mod had no modworldgenmain.lua. Skipping.
Mod: more-dst-characters (More DST Characters) Loading modmain.lua
Mod: MoreMapIcons (Map Icons) Loading modworldgenmain.lua
Mod: MoreMapIcons (Map Icons)  Mod had no modworldgenmain.lua. Skipping.
Mod: MoreMapIcons (Map Icons) Loading modmain.lua
Mod: MinimapHUD (Minimap HUD) Loading modworldgenmain.lua
Mod: MinimapHUD (Minimap HUD)  Mod had no modworldgenmain.lua. Skipping.
Mod: MinimapHUD (Minimap HUD) Loading modmain.lua
Mod: DamageRebalance (Damage Rebalance) Loading modworldgenmain.lua
Mod: DamageRebalance (Damage Rebalance)  Mod had no modworldgenmain.lua. Skipping.
Mod: DamageRebalance (Damage Rebalance) Loading modmain.lua
Mod: StatusAnnouncements (Status Announcements) Loading modworldgenmain.lua
Mod: StatusAnnouncements (Status Announcements)  Mod had no modworldgenmain.lua. Skipping.
Mod: StatusAnnouncements (Status Announcements) Loading modmain.lua
UPNP success.
 
LOADING LUA SUCCESS
PlayerDeaths loaded morgue 5903
loaded profile
bloom_enabled true
loaded saveindex
OnFilesLoaded()
OnUpdatePurchaseStateComplete
Unload FE
Unload FE done
Mod: alwaysonstatus (Always On Status) Registering prefabs
Mod: alwaysonstatus (Always On Status)  Registering default mod prefab
Mod: more-dst-characters (More DST Characters) Registering prefabs
Mod: more-dst-characters (More DST Characters)  Registering default mod prefab
Mod: MoreMapIcons (Map Icons) Registering prefabs
Mod: MoreMapIcons (Map Icons)  Registering default mod prefab
Mod: MinimapHUD (Minimap HUD) Registering prefabs
Mod: MinimapHUD (Minimap HUD)  Registering default mod prefab
Mod: DamageRebalance (Damage Rebalance) Registering prefabs
Mod: DamageRebalance (Damage Rebalance)  Registering default mod prefab
Mod: StatusAnnouncements (Status Announcements) Registering prefabs
Mod: StatusAnnouncements (Status Announcements)  Registering default mod prefab
LOAD BE
Could not preload undefined prefab 0xde379871 (cookedhumanmeat)
LOAD BE: done
Being Session: 007002EC0C3E9445
saving to server/007002EC0C3E9445/server_save
MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/chester_eyebone.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/rabbithole.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/koalefant_summer.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/koalefant_winter.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/koalefant_nightmare.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/koalefant_feathered.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/koalefant_forest.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/koalefant_rocky.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/beefalo.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/babybeefalo.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/bearger.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/deerclops.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/dragonfly.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/Goose.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/leif_sparse.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/leif.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/houndbone.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/minotaur.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/skeleton.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/spiderqueen.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/warg.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/animal_track.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/dirtpile.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/rock2.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/rocky.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/lightninggoat.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/red_mushroom.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/green_mushroom.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/blue_mushroom.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/mandrake.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/waxwelljournal.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/molehill.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/koalefant_albino.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/teleportato_box.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/teleportato_crank.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/teleportato_potato.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/teleportato_ring.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/mother_goat.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/flower_cave_double.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/flower_cave_triple.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/marsh_bush.xml )
MiniMapComponent::AddAtlas( ../mods/MoreMapIcons/minimap/mooseegg.xml )
Loading Nav Grid
ClearCurrentResurrectors CB
DeregisterResurrector
DeregisterResurrector
DeregisterResurrector
DeregisterResurrector
1 uploads added to server. From server/007002EC0C3E9445
ModIndex: Load sequence finished successfully.
 
Reset() returning
GetRoomDetails: roomName=Test world for id 109775241600473500
RoomStateChanged: Room named Test world with ID 109775241600473500
THREAD - started 'cServerBroadcastThread' (1928)
Attempting to send resume request
ReceiveResumeRequest
Received request to resume from: session/007002EC0C3E9445/KU_IlOE36Om
UserID KU_IlOE36Om
Received request to spawn as wilson from rezecib[Host]
 
SPAWNING NEW PLAYER AT: (386.21, 0.00, -189.96)
Serialize session to session/007002EC0C3E9445/KU_IlOE36Om
OnSaveMinimapComplete
Serialize session to session/007002EC0C3E9445/KU_IlOE36Om
OnSaveMinimapComplete
Deserialize local session session/007002EC0C3E9445/KU_IlOE36Om
OnLoadMinimapComplete
Deserializing cached icon data: 0
Deserializing tile data (425 x 425)
Could not find anim build temperature
Could not find anim bank [temperature]
QueryServerComplete no callback
Could not find anim [death] in bank [ghost]
Serialize session to session/007002EC0C3E9445/KU_IlOE36Om
OnSaveMinimapComplete
SAVING Morgue 39
Resurrector:OnSave 101564 - resurrectionstone used:false active:false
DeregisterResurrector
DeregisterResurrector
Resurrector:OnSave 101565 - resurrectionstone used:false active:false
DeregisterResurrector
DeregisterResurrector
Serialize session to session/007002EC0C3E9445/KU_IlOE36Om
OnSaveMinimapComplete
Left room 109775241600473500
Serialize session to session/007002EC0C3E9445/KU_IlOE36Om
OnSaveMinimapComplete
unloading prefabs for mod MOD_alwaysonstatus
unloading prefabs for mod MOD_more-dst-characters
unloading prefabs for mod MOD_MoreMapIcons
unloading prefabs for mod MOD_MinimapHUD
unloading prefabs for mod MOD_DamageRebalance
unloading prefabs for mod MOD_StatusAnnouncements
Saved survival_5
Collecting garbage...
lua_gc took 0.14 seconds
~NetworkLuaProxy()
~SimLuaProxy()
lua_close took 0.22 seconds
ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(181,1) running main.lua
 
loaded modindex
ModIndex: Beginning normal load sequence.
 
WARNING loading modinfo.lua: clementine does not specify if it is compatible with the base game. It may not work properly.
Could not load mod_config_data/modconfiguration_alwaysonstatus
Loading mod: alwaysonstatus (Always On Status)
Could not load mod_config_data/modconfiguration_DamageRebalance
Loading mod: DamageRebalance (Damage Rebalance)
Could not load mod_config_data/modconfiguration_MinimapHUD
Loading mod: MinimapHUD (Minimap HUD)
Could not load mod_config_data/modconfiguration_more-dst-characters
Loading mod: more-dst-characters (More DST Characters)
Could not load mod_config_data/modconfiguration_MoreMapIcons
Loading mod: MoreMapIcons (Map Icons)
loaded mod_config_data/modconfiguration_StatusAnnouncements
Loading mod: StatusAnnouncements (Status Announcements)
Mod: alwaysonstatus (Always On Status) Loading modworldgenmain.lua
Mod: alwaysonstatus (Always On Status)  Mod had no modworldgenmain.lua. Skipping.
Mod: alwaysonstatus (Always On Status) Loading modmain.lua
Mod: more-dst-characters (More DST Characters) Loading modworldgenmain.lua
Mod: more-dst-characters (More DST Characters)  Mod had no modworldgenmain.lua. Skipping.
Mod: more-dst-characters (More DST Characters) Loading modmain.lua
Mod: MoreMapIcons (Map Icons) Loading modworldgenmain.lua
Mod: MoreMapIcons (Map Icons)  Mod had no modworldgenmain.lua. Skipping.
Mod: MoreMapIcons (Map Icons) Loading modmain.lua
Mod: MinimapHUD (Minimap HUD) Loading modworldgenmain.lua
Mod: MinimapHUD (Minimap HUD)  Mod had no modworldgenmain.lua. Skipping.
Mod: MinimapHUD (Minimap HUD) Loading modmain.lua
Mod: DamageRebalance (Damage Rebalance) Loading modworldgenmain.lua
Mod: DamageRebalance (Damage Rebalance)  Mod had no modworldgenmain.lua. Skipping.
Mod: DamageRebalance (Damage Rebalance) Loading modmain.lua
Mod: StatusAnnouncements (Status Announcements) Loading modworldgenmain.lua
Mod: StatusAnnouncements (Status Announcements)  Mod had no modworldgenmain.lua. Skipping.
Mod: StatusAnnouncements (Status Announcements) Loading modmain.lua
LOADING LUA SUCCESS
PlayerDeaths loaded morgue 5710
loaded profile
bloom_enabled true
loaded saveindex
OnFilesLoaded()
OnUpdatePurchaseStateComplete
Unload BE
Could not unload undefined prefab 0xde379871 (cookedhumanmeat)
Unload BE done
Mod: alwaysonstatus (Always On Status) Registering prefabs
Mod: alwaysonstatus (Always On Status)  Registering default mod prefab
Mod: more-dst-characters (More DST Characters) Registering prefabs
Mod: more-dst-characters (More DST Characters)  Registering default mod prefab
Mod: MoreMapIcons (Map Icons) Registering prefabs
Mod: MoreMapIcons (Map Icons)  Registering default mod prefab
Mod: MinimapHUD (Minimap HUD) Registering prefabs
Mod: MinimapHUD (Minimap HUD)  Registering default mod prefab
Mod: DamageRebalance (Damage Rebalance) Registering prefabs
Mod: DamageRebalance (Damage Rebalance)  Registering default mod prefab
Mod: StatusAnnouncements (Status Announcements) Registering prefabs
Mod: StatusAnnouncements (Status Announcements)  Registering default mod prefab
Load FE
Load FE: done
platform_motd table: 3EA4D780
SimLuaProxy::QueryServer()
update_date table: 3EA4E4A0
SimLuaProxy::QueryServer()
ModIndex: Load sequence finished successfully.
 
Reset() returning
Succesfully removed server listing
platform_motd table: 0E9E43F0
update_date table: 0E9E5318
Could not unload undefined prefab 0xde379871 (cookedhumanmeat)
unloading prefabs for mod MOD_alwaysonstatus
unloading prefabs for mod MOD_more-dst-characters
unloading prefabs for mod MOD_MoreMapIcons
unloading prefabs for mod MOD_MinimapHUD
unloading prefabs for mod MOD_DamageRebalance
unloading prefabs for mod MOD_StatusAnnouncements
Collecting garbage...
lua_gc took 0.01 seconds
~NetworkLuaProxy()
~SimLuaProxy()
lua_close took 0.01 seconds
Could not unload undefined prefab 0xde379871 (cookedhumanmeat)
 Manager - ORPHANED UNKNOWN RESOURCES:
anim/warning_shadow.zip - 1
anim/meteor_shadow.zip - 1
anim/meteor.zip - 1
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
 Manager - ORPHANED UNKNOWN RESOURCES:
anim/meteor_shadow.zip:meteor_shadow--atlas-0.tex - 1
anim/meteor.zip:meteor--atlas-0.tex - 1
anim/warning_shadow.zip:warning_shadow--atlas-0.tex - 1
HttpClient::ClientThread::Main() complete
Shutting down

You can see it's pretty huge, which is why it's nice to put it in a spoiler.

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I have minimap HUD and the ALWAYS ON STATUS mods... and when I click on the MODS option it just crash.. and on each mod it says that it crashed... but when I open the task manager it doesnt say that the game stopped working so it is still working....and I'm new here so I dont know how to add a spoiler ... 

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here is the log.txt file.... and when I change the settings.ini file the ''MODS'' option wasnt in the game and then I change a thing in MAIN:LUA file and the MODS option was in the game

 

Starting up
Don't Starve: 115220 WIN32_STEAM
Build Date: 2014-10-29_17-44-09
THREAD - started 'GAClient' (6296)
HttpClient::ClientThread::Main()
THREAD - started 'ChesterAccountThread' (64)
cGame::InitializeOnMainThread
WindowManager::Initialize
WindowManager::SetFullscreen(0, 1920, 1080, 60)
GLInfo
~~~~~~
GL_VENDOR: Google Inc.
GL_RENDERER: ANGLE (NVIDIA GeForce GT 640 )
GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
THREAD - started 'WindowsInputManager' (6304)
OpenGL extensions (19, 19):
GL_ANGLE_depth_texture
GL_ANGLE_framebuffer_blit
GL_ANGLE_framebuffer_multisample
GL_ANGLE_instanced_arrays
GL_ANGLE_pack_reverse_row_order
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage
GL_ANGLE_translated_shader_source
GL_EXT_read_format_bgra
GL_EXT_robustness
GL_EXT_texture_compression_dxt1
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_storage
GL_OES_get_program_binary
GL_OES_packed_depth_stencil
GL_OES_rgb8_rgba8
GL_OES_standard_derivatives
GL_OES_texture_npot
GL_MAX_TEXTURE_SIZE = 16384
GL_MAX_TEXTURE_IMAGE_UNITS = 16
GL_MAX_RENDERBUFFER_SIZE = 16384
GL_MAX_VIEWPORT_DIMS = 16384, 16384
GL_MAX_VARYING_VECTORS = 10
GL_MAX_VERTEX_ATTRIBS = 16
GL_MAX_VERTEX_UNIFORM_VECTORS = 254
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
4 compressed texture formats
texture format 0x83f0
texture format 0x83f1
texture format 0x83f2
texture format 0x83f3
cDontStarveGame::DoGameSpecificInitialize()
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(187,1) running main.lua

scripts/modindex.lua(257,1) loaded modindex
scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.

scripts/modindex.lua(206,1) Error loading mod: AoS (Always On Status)!
api_version for AoS is in the future, please set to the current version. (api_version is version 6, game is version 5.)

scripts/modindex.lua(206,1) Error loading mod: MinimapHUD (Minimap HUD)!
api_version for MinimapHUD is in the future, please set to the current version. (api_version is version 6, game is version 5.)

LOADING LUA SUCCESS
scripts/playerdeaths.lua(74,1) PlayerDeaths could not load morgue
scripts/playerprofile.lua(492,1) loaded profile
scripts/playerprofile.lua(556,1) bloom_enabled false
scripts/saveindex.lua(97,1) loaded saveindex
scripts/gamelogic.lua(1306,1) OnFilesLoaded()
scripts/gamelogic.lua(1295,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(145,1) Unload BE
Could not unload undefined prefab 0x4374c56c (yellowstaff)
Could not unload undefined prefab 0x303bfdce (axe)
Could not unload undefined prefab 0x94cf6c04 (goldenpickaxe)
Could not unload undefined prefab 0x8cc766ef (pumpkin_lantern)
Could not unload undefined prefab 0xfdcabd86 (earmuffshat)
Could not unload undefined prefab 0x9a6718eb (resurrectionstatue)
Could not unload undefined prefab 0x6b0c64bf (resurrectionstatue_placer)
Could not unload undefined prefab 0xdf13a0c1 (ruins_bat)
Could not unload undefined prefab 0xdfb37276 (telestaff)
Could not unload undefined prefab 0xaf34ecc0 (trunkvest_winter)
Could not unload undefined prefab 0x69afe33b (book_brimstone)
Could not unload undefined prefab 0x34a58be1 (book_sleep)
Could not unload undefined prefab 0x875750ea (turf_road)
Could not unload undefined prefab 0xa3ec4f57 (book_gardening)
Could not unload undefined prefab 0xcd7669e5 (nightsword)
Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor)
Could not unload undefined prefab 0xefa57cea (bandage)
Could not unload undefined prefab 0xde4bc7e7 (wall_hay_item)
Could not unload undefined prefab 0xe51acd32 (lightning_rod)
Could not unload undefined prefab 0x947bfcb8 (lightning_rod_placer)
Could not unload undefined prefab 0x2cc493e4 (book_birds)
Could not unload undefined prefab 0xb1fa364d (pickaxe)
Could not unload undefined prefab 0x34fb4f82 (pitchfork)
Could not unload undefined prefab 0x378bda50 (wall_wood_item)
Could not unload undefined prefab 0xe490ce6b (book_tentacles)
Could not unload undefined prefab 0x3f5176c5 (firepit)
Could not unload undefined prefab 0x8a462465 (firepit_placer)
Could not unload undefined prefab 0x1541c9cc (armorruins)
Could not unload undefined prefab 0x3d4d1dc6 (bedroll_straw)
Could not unload undefined prefab 0xadfdb7ae (armor_sanity)
Could not unload undefined prefab 0xe16c07d0 (ruinshat)
Could not unload undefined prefab 0x76d26529 (bugnet)
Could not unload undefined prefab 0x5ce426c4 (blowdart_fire)
Could not unload undefined prefab 0x3edae42e (multitool_axe_pickaxe)
Could not unload undefined prefab 0x9d92cce (purpleamulet)
Could not unload undefined prefab 0x36768a92 (orangestaff)
Could not unload undefined prefab 0x1c48b877 (campfire)
Could not unload undefined prefab 0xdfe3a33 (campfire_placer)
Could not unload undefined prefab 0x22ec3802 (wall_stone_item)
Could not unload undefined prefab 0x4740cff7 (tent)
Could not unload undefined prefab 0xb4d742b3 (tent_placer)
Could not unload undefined prefab 0x10473739 (spear)
Could not unload undefined prefab 0xdac7fbf5 (birdcage)
Could not unload undefined prefab 0xe1f9b335 (birdcage_placer)
Could not unload undefined prefab 0x8d44bbad (cookpot)
Could not unload undefined prefab 0x30d2f57d (cookpot_placer)
Could not unload undefined prefab 0xa1e54a85 (goldenaxe)
Could not unload undefined prefab 0x2ca456a0 (orangeamulet)
Could not unload undefined prefab 0x4d9a964d (trap)
Could not unload undefined prefab 0xe6af29d2 (compass)
Could not unload undefined prefab 0xa8b25abc (wall_ruins_item)
Could not unload undefined prefab 0xcf1626 (rabbithouse)
Could not unload undefined prefab 0x1aa31ec4 (rabbithouse_placer)
Could not unload undefined prefab 0xe474f23c (armormarble)
Could not unload undefined prefab 0x3ccdbe75 (icestaff)
Could not unload undefined prefab 0x68ba7101 (researchlab3)
Could not unload undefined prefab 0xd6985329 (researchlab3_placer)
Could not unload undefined prefab 0x21bf03b1 (thulecite)
Could not unload undefined prefab 0x19c004b2 (pighouse)
Could not unload undefined prefab 0x469fe538 (pighouse_placer)
Could not unload undefined prefab 0xca16846d (boards)
Could not unload undefined prefab 0xe2bfa46 (tophat)
Could not unload undefined prefab 0x86860bc2 (boomerang)
Could not unload undefined prefab 0xfa14dec6 (birdtrap)
Could not unload undefined prefab 0x2e54b535 (cane)
Could not unload undefined prefab 0x7c11af2 (treasurechest)
Could not unload undefined prefab 0xd411bef8 (treasurechest_placer)
Could not unload undefined prefab 0xef21c9f2 (rope)
Could not unload undefined prefab 0x539e9e8a (trunkvest_summer)
Could not unload undefined prefab 0xcda99af6 (winterhat)
Could not unload undefined prefab 0xb981ecda (fast_farmplot)
Could not unload undefined prefab 0x2639673 (farmplot_placer)
Could not unload undefined prefab 0xf4eb0943 (shovel)
Could not unload undefined prefab 0xbcfca634 (strawhat)
Could not unload undefined prefab 0x41ba89b5 (nightmarefuel)
Could not unload undefined prefab 0x111db7ae (footballhat)
Could not unload undefined prefab 0x761a1799 (gunpowder)
Could not unload undefined prefab 0x1cd9e60e (razor)
Could not unload undefined prefab 0x8bbc7f55 (beemine)
Could not unload undefined prefab 0x46094f1b (beefalohat)
Could not unload undefined prefab 0x3f6c9ebb (diviningrod)
Could not unload undefined prefab 0xec43b9f4 (sewing_kit)
Could not unload undefined prefab 0x9a99c7b7 (armorgrass)
Could not unload undefined prefab 0x68370bd6 (trap_teeth)
Could not unload undefined prefab 0xd8067599 (beehat)
Could not unload undefined prefab 0xda17c8e8 (armorslurper)
Could not unload undefined prefab 0x47611d71 (sweatervest)
Could not unload undefined prefab 0x85181f7c (minerhat)
Could not unload undefined prefab 0x15220700 (backpack)
Could not unload undefined prefab 0x2e264dbc (blowdart_pipe)
Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor)
Could not unload undefined prefab 0xd5201c09 (beebox)
Could not unload undefined prefab 0x753b7621 (beebox_placer)
Could not unload undefined prefab 0xb918c5fd (fishingrod)
Could not unload undefined prefab 0xfb180669 (blowdart_sleep)
Could not unload undefined prefab 0x80cb1e18 (featherhat)
Could not unload undefined prefab 0x739fbe3c (homesign)
Could not unload undefined prefab 0x33fdbd2e (homesign_placer)
Could not unload undefined prefab 0xc3bf310c (blueamulet)
Could not unload undefined prefab 0xc4101586 (hammer)
Could not unload undefined prefab 0x4685284 (umbrella)
Could not unload undefined prefab 0xda1f7edf (winterometer)
Could not unload undefined prefab 0x955229cb (winterometer_placer)
Could not unload undefined prefab 0xbea16a01 (hambat)
Could not unload undefined prefab 0xe87e06c0 (icebox)
Could not unload undefined prefab 0xf2bd1baa (icebox_placer)
Could not unload undefined prefab 0x3949a42 (meatrack)
Could not unload undefined prefab 0x56340ba8 (meatrack_placer)
Could not unload undefined prefab 0xbc429ef3 (bushhat)
Could not unload undefined prefab 0x75370b6 (papyrus)
Could not unload undefined prefab 0xfbaefa0e (rainometer)
Could not unload undefined prefab 0xeea990dc (rainometer_placer)
Could not unload undefined prefab 0xcceee6c3 (cutstone)
Could not unload undefined prefab 0x3cb06493 (healingsalve)
Could not unload undefined prefab 0x89c20b1b (telebase)
Could not unload undefined prefab 0x868a468f (telebase_placer)
Could not unload undefined prefab 0x37c31aa6 (lantern)
Could not unload undefined prefab 0xe5936c6a (firestaff)
Could not unload undefined prefab 0x7fcb037d (greenstaff)
Could not unload undefined prefab 0xa90e8c50 (lifeinjector)
Could not unload undefined prefab 0x7f2d088c (armorwood)
Could not unload undefined prefab 0x5a59f5cc (goldenshovel)
Could not unload undefined prefab 0x7f46d7c0 (batbat)
Could not unload undefined prefab 0x62a5e7fe (nightlight)
Could not unload undefined prefab 0x185806ec (nightlight_placer)
Could not unload undefined prefab 0xb6201ac9 (onemanband)
Could not unload undefined prefab 0x3c935451 (eyeturret_item)
Could not unload undefined prefab 0xf0330963 (panflute)
Could not unload undefined prefab 0x6f21e747 (piggyback)
Could not unload undefined prefab 0xbd603add (reviver)
Could not unload undefined prefab 0x68ba7100 (researchlab2)
Could not unload undefined prefab 0x3386a16a (researchlab2_placer)
Could not unload undefined prefab 0xcba65752 (amulet)
Could not unload undefined prefab 0x38967bb2 (researchlab)
Could not unload undefined prefab 0x77e9ae38 (researchlab_placer)
Could not unload undefined prefab 0xcad92460 (flowerhat)
Could not unload undefined prefab 0xb1591875 (greenamulet)
Could not unload undefined prefab 0x1153dbb9 (pottedfern)
Could not unload undefined prefab 0xf2102a71 (pottedfern_placer)
Could not unload undefined prefab 0x68ba7102 (researchlab4)
Could not unload undefined prefab 0x79aa04e8 (researchlab4_placer)
Could not unload undefined prefab 0x263bc4d5 (slow_farmplot)
Could not unload undefined prefab 0x2639673 (farmplot_placer)
Could not unload undefined prefab 0xe5071541 (nightmare_timepiece)
Could not unload undefined prefab 0x2c158f7c (torch)
Could not unload undefined prefab 0x2ae7e3b3 (purplegem)
Could not unload undefined prefab 0x265d1455 (turf_woodfloor)
Could not unload undefined prefab 0xf8e41fa9 (bedroll_furry)
Could not unload undefined prefab 0xdb20fa95 (heatrock)
Could not unload undefined prefab 0x9a0ed246 (yellowamulet)
Could not unload undefined prefab 0x33ab6997 (hud)
Could not unload undefined prefab 0x3364203d (forest)
Could not unload undefined prefab 0x2e5cb72d (cave)
Could not unload undefined prefab 0x40b82ff2 (maxwell)
Could not unload undefined prefab 0xbddda476 (fire)
Could not unload undefined prefab 0x1078732c (character_fire)
Could not unload undefined prefab 0x427b5b39 (shatter)
scripts/gamelogic.lua(150,1) Unload BE done
scripts/dlcsupport.lua(32,1) Load scripts/DLC002_prefab_files
scripts/gamelogic.lua(161,1) Load FE
scripts/gamelogic.lua(163,1) Load FE: done
scripts/screens/mainscreen.lua(705,1) platform_motd table: 0A232368
SimLuaProxy::QueryServer()
scripts/screens/mainscreen.lua(775,1) update_date table: 0A232F70
SimLuaProxy::QueryServer()
scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.

Reset() returning
scripts/screens/mainscreen.lua(705,1) platform_motd table: 0A02F560
scripts/screens/mainscreen.lua(775,1) update_date table: 0A02F510
THREAD - started 'cServerRequestThread' (6916)
Failed to request servers:
"NO_TOKEN"
scripts/saveindex.lua(708,1) 1
Setting up socket descriptors
Server Started
Discovering UPNP...
Creating Steam Room
Console_CreateRoom: roomName Black Beard's World created for id 268764809527350
scripts/saveindex.lua(646,1) SaveIndex:UpdateServerData!: Black Beard's World
Collecting garbage...
lua_gc took 0.01 seconds
~NetworkLuaProxy()
~SimLuaProxy()
lua_close took 0.02 seconds
ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(187,1) running main.lua

scripts/modindex.lua(257,1) loaded modindex
scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.

scripts/modindex.lua(206,1) Error loading mod: AoS (Always On Status)!
api_version for AoS is in the future, please set to the current version. (api_version is version 6, game is version 5.)

scripts/modindex.lua(206,1) Error loading mod: MinimapHUD (Minimap HUD)!
api_version for MinimapHUD is in the future, please set to the current version. (api_version is version 6, game is version 5.)

LOADING LUA SUCCESS
scripts/playerdeaths.lua(74,1) PlayerDeaths could not load morgue
scripts/playerprofile.lua(492,1) loaded profile
scripts/playerprofile.lua(556,1) bloom_enabled false
scripts/saveindex.lua(97,1) loaded saveindex
scripts/gamelogic.lua(1306,1) OnFilesLoaded()
scripts/gamelogic.lua(1295,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(175,1) Unload FE
scripts/gamelogic.lua(177,1) Unload FE done
scripts/dlcsupport.lua(32,1) Load scripts/DLC002_prefab_files
Could not preload undefined prefab 0x1901065d (DLC0002)
scripts/gamelogic.lua(191,1) LOAD BE
Could not preload undefined prefab 0x51a4cc0a (puppet_wendy)
Could not preload undefined prefab 0xcdcf5f0 (puppet_wolfgang)
Could not preload undefined prefab 0x20e21d7a (puppet_wes)
Could not preload undefined prefab 0x51a4cc0a (puppet_wendy)
Could not preload undefined prefab 0xcdcf5f0 (puppet_wolfgang)
Could not preload undefined prefab 0x20e21d7a (puppet_wes)
Could not preload undefined prefab 0xde379871 (cookedhumanmeat)
scripts/gamelogic.lua(199,1) LOAD BE: done
Being Session: 01E000012F1844D1
scripts/gamelogic.lua(905,1) saving to server/01E000012F1844D1/server_save
MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
scripts/gamelogic.lua(554,1) Loading Nav Grid
scripts/saveindex.lua(274,1) ClearCurrentResurrectors CB
scripts/saveindex.lua(298,1) DeregisterResurrector
scripts/saveindex.lua(314,1) DeregisterResurrector
scripts/saveindex.lua(298,1) DeregisterResurrector
scripts/saveindex.lua(314,1) DeregisterResurrector
UPNP failed
1 uploads added to server. From server/01E000012F1844D1
scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.

Reset() returning
THREAD - started 'cServerBroadcastThread' (7052)
ReceiveResumeRequest
Received request to resume from: session/01E000012F1844D1/
UserID
Received request to spawn as wx78 from Player 1[Host]

scripts/components/playerspawner.lua(84,1) SPAWNING NEW PLAYER AT: (-60.00, 0.00, 143.37)
Serialize session to session/01E000012F1844D1/
OnSaveMinimapComplete
Serialize session to session/01E000012F1844D1/
OnSaveMinimapComplete
Deserialize local session session/01E000012F1844D1/
OnLoadMinimapComplete
Deserializing cached icon data: 0
Deserializing tile data (400 x 400)
Broadcast Thread Error: BANNED_GAME
CURRENT: 1920, 1080, 60
CURRENT: 1920, 1080, 60
Broadcast Thread Error: BANNED_GAME
scripts/components/resurrector.lua(43,1) Resurrector:OnSave 100264 - resurrectionstone used:false active:false
scripts/saveindex.lua(298,1) DeregisterResurrector
scripts/saveindex.lua(314,1) DeregisterResurrector
scripts/components/resurrector.lua(43,1) Resurrector:OnSave 100265 - resurrectionstone used:false active:false
scripts/saveindex.lua(298,1) DeregisterResurrector
scripts/saveindex.lua(314,1) DeregisterResurrector
Serialize session to session/01E000012F1844D1/
OnSaveMinimapComplete
Left room 268764809527350
scripts/mainfunctions.lua(635,1) Saved survival_1
Collecting garbage...
lua_gc took 0.07 seconds
~NetworkLuaProxy()
~SimLuaProxy()
lua_close took 0.10 seconds
ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(187,1) running main.lua

scripts/modindex.lua(257,1) loaded modindex
scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.

scripts/modindex.lua(206,1) Error loading mod: AoS (Always On Status)!
api_version for AoS is in the future, please set to the current version. (api_version is version 6, game is version 5.)

scripts/modindex.lua(206,1) Error loading mod: MinimapHUD (Minimap HUD)!
api_version for MinimapHUD is in the future, please set to the current version. (api_version is version 6, game is version 5.)

LOADING LUA SUCCESS
scripts/playerdeaths.lua(74,1) PlayerDeaths could not load morgue
scripts/playerprofile.lua(492,1) loaded profile
scripts/playerprofile.lua(556,1) bloom_enabled false
scripts/saveindex.lua(97,1) loaded saveindex
scripts/gamelogic.lua(1306,1) OnFilesLoaded()
scripts/gamelogic.lua(1295,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(145,1) Unload BE
Could not unload undefined prefab 0xde379871 (cookedhumanmeat)
Could not unload undefined prefab 0x51a4cc0a (puppet_wendy)
Could not unload undefined prefab 0xcdcf5f0 (puppet_wolfgang)
Could not unload undefined prefab 0x20e21d7a (puppet_wes)
Could not unload undefined prefab 0x51a4cc0a (puppet_wendy)
Could not unload undefined prefab 0xcdcf5f0 (puppet_wolfgang)
Could not unload undefined prefab 0x20e21d7a (puppet_wes)
scripts/gamelogic.lua(150,1) Unload BE done
scripts/dlcsupport.lua(32,1) Load scripts/DLC002_prefab_files
scripts/gamelogic.lua(161,1) Load FE
scripts/gamelogic.lua(163,1) Load FE: done
scripts/screens/mainscreen.lua(705,1) platform_motd table: 07AB94C8
SimLuaProxy::QueryServer()
scripts/screens/mainscreen.lua(775,1) update_date table: 07AB9B58
SimLuaProxy::QueryServer()
scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.

Reset() returning
scripts/screens/mainscreen.lua(705,1) platform_motd table: 07AB96D0
scripts/screens/mainscreen.lua(775,1) update_date table: 07ABCA10
CURRENT: 1920, 1080, 60
CURRENT: 1920, 1080, 60
SetDisplayMode
WindowManager::SetWindowed(1920, 1017)
RestoreWindowPosition
Saved Client Pos (0 x 23)
Adjusted Window Pos (-8 x -8)
EnsureWindowOnScreen
All good.
scripts/modindex.lua(206,1) Error loading mod: AoS (Always On Status)!
api_version for AoS is in the future, please set to the current version. (api_version is version 6, game is version 5.)

scripts/modindex.lua(206,1) Error loading mod: MinimapHUD (Minimap HUD)!
api_version for MinimapHUD is in the future, please set to the current version. (api_version is version 6, game is version 5.)

QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20}
GetCachedUGCCount -1
EnumerateUserSubscribedFiles(0)
SteamWorkshop::OnError: Error updating mod list!
SteamWorkshop::CompleteCallback (failure, Error updating mod list!) set
SimLuaProxy::OnUpdateWorkshopModsComplete(failed, Error updating mod list!)
scripts/modindex.lua(206,1) Error loading mod: AoS (Always On Status)!
api_version for AoS is in the future, please set to the current version. (api_version is version 6, game is version 5.)

scripts/modindex.lua(206,1) Error loading mod: MinimapHUD (Minimap HUD)!
api_version for MinimapHUD is in the future, please set to the current version. (api_version is version 6, game is version 5.)

scripts/screens/modsscreen.lua(884,1) Reloading Mod Info Prefabs
scripts/screens/modsscreen.lua(871,1) Loading Mod Info Prefabs
scripts/screens/modsscreen.lua(876,1) Unloading Mod Info Prefabs
...her Beta v115220/data/scripts/screens/modsscreen.lua:727: attempt to call method 'HasModConfigurationOptions' (a nil value)
LUA ERROR stack traceback:
D:/Games/Don't Starve Together Beta v115220/data/scripts/screens/modsscreen.lua(727,1) in function 'ShowModDetails'
D:/Games/Don't Starve Together Beta v115220/data/scripts/screens/modsscreen.lua(398,1) in function 'WorkshopUpdateComplete'
D:/Games/Don't Starve Together Beta v115220/data/scripts/screens/modsscreen.lua(365,1)
=[C] in function 'UpdateWorkshopMods'
D:/Games/Don't Starve Together Beta v115220/data/scripts/screens/modsscreen.lua(365,1) in function 'StartWorkshopUpdate'
D:/Games/Don't Starve Together Beta v115220/data/scripts/screens/modsscreen.lua(149,1) in function '_ctor'
D:/Games/Don't Starve Together Beta v115220/data/scripts/class.lua(181,1) in function 'ModsScreen'
D:/Games/Don't Starve Together Beta v115220/data/scripts/screens/mainscreen.lua(519,1) in function 'OnModsButton'
D:/Games/Don't Starve Together Beta v115220/data/scripts/screens/mainscreen.lua(618,1) in function 'onclick'
D:/Games/Don't Starve Together Beta v115220/data/scripts/widgets/button.lua(37,1) in function 'OnControl'
D:/Games/Don't Starve Together Beta v115220/data/scripts/widgets/widget.lua(115,1) in function 'OnControl'
D:/Games/Don't Starve Together Beta v115220/data/scripts/widgets/widget.lua(115,1) in function 'OnControl'
D:/Games/Don't Starve Together Beta v115220/data/scripts/widgets/widget.lua(115,1) in function 'OnControl'
D:/Games/Don't Starve Together Beta v115220/data/scripts/widgets/widget.lua(115,1) in function 'OnControl'
D:/Games/Don't Starve Together Beta v115220/data/scripts/screens/mainscreen.lua(282,1) in function 'OnControl'
D:/Games/Don't Starve Together Beta v115220/data/scripts/frontend.lua(238,1) in function 'OnControl'
D:/Games/Don't Starve Together Beta v115220/data/scripts/input.lua(139,1) in function 'OnControl'
D:/Games/Don't Starve Together Beta v115220/data/scripts/input.lua(314,1)
scripts/frontend.lua(763,1) SCRIPT ERROR! Showing error screen
CURL ERROR: couldn't connect to host at analytics.kleientertainment.com:80
Could not unload undefined prefab 0xde379871 (cookedhumanmeat)
Could not unload undefined prefab 0x51a4cc0a (puppet_wendy)
Could not unload undefined prefab 0xcdcf5f0 (puppet_wolfgang)
Could not unload undefined prefab 0x20e21d7a (puppet_wes)
Could not unload undefined prefab 0x51a4cc0a (puppet_wendy)
Could not unload undefined prefab 0xcdcf5f0 (puppet_wolfgang)
Could not unload undefined prefab 0x20e21d7a (puppet_wes)
Collecting garbage...
lua_gc took 0.01 seconds
~NetworkLuaProxy()
~SimLuaProxy()
lua_close took 0.02 seconds
Could not unload undefined prefab 0xde379871 (cookedhumanmeat)
Could not unload undefined prefab 0x51a4cc0a (puppet_wendy)
Could not unload undefined prefab 0xcdcf5f0 (puppet_wolfgang)
Could not unload undefined prefab 0x20e21d7a (puppet_wes)
Could not unload undefined prefab 0x51a4cc0a (puppet_wendy)
Could not unload undefined prefab 0xcdcf5f0 (puppet_wolfgang)
Could not unload undefined prefab 0x20e21d7a (puppet_wes)
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.
HttpClient::ClientThread::Main() complete
Shutting down
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@Leiflov, You shouldn't be editing main.lua. If it's not in settings.ini, then add it there (change main.lua back to what it had before). But it looks like you may not have a legitimate copy of the game. Did you get a key and activate it on Steam?

Edited by rezecib
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Will current DS mods work for clients? (e.g. AlwaysOnStatus)

 

A couple of them work (MoreMapIcons), but a lot of the hooks have to be changed, so most of them will crash or just not work if you only take the normal single-player version and copy it over. I ported a few of my favorite UI mods for DST, though (it's linked in the list of working mods).

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