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Future of the Forge


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33 minutes ago, __IvoCZE__ said:

Maybe rngjesus to choose the bosses every round...

it would be nice having a different run rather than same and same stuff coming from  

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the dungeons.

 

Exactly what I was thinking! The mention of the dungeons seems almost too forced to not mean anything, and it seems like they would be an interesting place to host the Forge. Maybe next time...

2 minutes ago, Catteflyterpill said:

Exactly what I was thinking! The mention of the dungeons seems almost too forced to not mean anything, and it seems like they would be an interesting place to host the Forge. Maybe next time...

It's worth noting that the enemies teleport in via the smaller portals. 

By all means, all we end up seeing is the arena, but there is likely so much more. 

12 hours ago, minespatch said:

I wonder if Pugna has magic...

 

On ‎2018‎-‎11‎-‎23 at 8:20 PM, axxel said:

Maybe Pugna will get some courage and hop into the ring next year.

So there're 2 ways I see Klei making Pugna the final boss

1) He's as weak as we all think he is. Having only 1000 hp and dealing 50 dmg. And (again) this can go in 2 ways

A. He uses his normal model that we see now in Forge

B. He gets a model like he's a playable character and uses the same animations as our characters. You know: big head, small body, weird running and swinging his hambat 

2) He's actually the hardest Boss to beat therfore proving his "Batlemaster" title. Some of his special abilities would be:

-Running towards anyone who tries to use the Staff and attacking them. To counter it the rest of the team would have to stun him 

-Typical Boss moves like aoe dmg around himslef (spinning or belly jumping) or sprint when target is too far

-Maybe he could pull out his own Healing Staff and attempt to heal himslef and sleep us. We'd again need to use special attacks to stop that

-Put on that football helmet to get dmg resistance like Swineclops' defence stage.

-After we defeat him he'd drop key and we could activate ancient gateway

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