Jump to content

Alternate way to make steel?


Recommended Posts

I noticed that when I have some iron lying under my petroleum-rocket, I seen to get some molten steel after launch. Is it possible that if you put molten iron into a CO2 atmosphere (such as the launching rocket produces), it turns into steel? Has anybody tried that?

You should try to play around a bit with Sandbox mode, you will find interesting results...

Like I merely built an iron metal tile in a 5x5 box and surrounded it with seriously hot CO2 (9999K). For some reason either there spawned iron (without the metal tile melting because low pressure) or somehow I also found Tungsten there. No Steel thou'.

26 minutes ago, SakuraKoi said:

For some reason either there spawned iron (without the metal tile melting because low pressure)

Maybe it`s the bug where the tiles "sweat" small amounts of molten material when close to melting point but not actually melting. Someone had insulated tiles produce small bits of magma and losing mass when a metal volcano erupted mearby.

6 hours ago, Sasza22 said:

Maybe it`s the bug where the tiles "sweat" small amounts of molten material when close to melting point but not actually melting. Someone had insulated tiles produce small bits of magma and losing mass when a metal volcano erupted mearby.

It's not a bug, just a little known mechanic.

Solid and liquid tiles will sweat exactly 5kg of their phase-changed material if they're in contact with something above their phase change temperature.

Without this mechanic, you could have 1000C rock support 20C water with no steam produced. Then, the entire 1000kg water would have to change phase at once.

This bug seems similar to the bug of finding small packets of chlorine in the oil biome that didn't exist before

I had sealed the biome with a water lock before I began digging

There was only CO2, sour gas, natural gas, oil , and a little petroleum when I was digging

So where did this chlorine come from?

0.thumb.png.12410f152c5d06f344ba337af7365cb6.png

4 hours ago, Coolthulhu said:

It's not a bug, just a little known mechanic.

Solid and liquid tiles will sweat exactly 5kg of their phase-changed material if they're in contact with something above their phase change temperature.

Without this mechanic, you could have 1000C rock support 20C water with no steam produced. Then, the entire 1000kg water would have to change phase at once.

It does seem odd for this 'mechanic' to happen with insulated igneous tiles though.  I've had it happen in both a gold volcano enclosure and exposed to rocket exhaust.  In both cases the insulated tiles were only a couple hundred degrees C well below their melting points but rock chunks would drop without the tiles showing any damage.

55 minutes ago, malloc said:

It does seem odd for this 'mechanic' to happen with insulated igneous tiles though.  I've had it happen in both a gold volcano enclosure and exposed to rocket exhaust.  In both cases the insulated tiles were only a couple hundred degrees C well below their melting points but rock chunks would drop without the tiles showing any damage.

Heat conductivity doesn't matter here because the mechanic represents the surface melting, while conductivity represents heat diffusing through the whole thing.

Tiles not showing melting damage can be considered a bug. The tiles will eventually melt down completely.

6 hours ago, Coolthulhu said:

It's not a bug, just a little known mechanic.

Solid and liquid tiles will sweat exactly 5kg of their phase-changed material if they're in contact with something above their phase change temperature.

I was sure that`s how it works. Like ice always melted in large chunks instead of graduatly losing mass. When i was boiling water it seemed like an entire tile changed phase instead of a small part of it but i didn`t pay tht close attention to see if it was actually 5kg.

The reason i called it bug is that it`s probably not fully implemented yet beacause you can deconstruct the "sweating" tile and get it`s full mass back effectively creating extra mass.

11 hours ago, Coolthulhu said:

It's not a bug, just a little known mechanic.

Solid and liquid tiles will sweat exactly 5kg of their phase-changed material if they're in contact with something above their phase change temperature.

Without this mechanic, you could have 1000C rock support 20C water with no steam produced. Then, the entire 1000kg water would have to change phase at once.

That seems to be it. I do get 160kg of Steel per launch and the steel tiles are not diminished though. So more like a way to create limited amounts of steel out of thin air...

8 hours ago, Gurgel said:

That seems to be it. I do get 160kg of Steel per launch and the steel tiles are not diminished though. So more like a way to create limited amounts of steel out of thin air...

It doesn't show it at steel tiles description screen, but if you hover under the tile just right, you will can see a solid steel "block" under it. This one will probably be diminished. If it lowers too much, the tile will disappear.

On 11/5/2018 at 12:31 AM, Coolthulhu said:

It doesn't show it at steel tiles description screen, but if you hover under the tile just right, you will can see a solid steel "block" under it. This one will probably be diminished. If it lowers too much, the tile will disappear.

And now that has happened. Thanks for the explanation.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...