samir Posted August 27, 2018 Share Posted August 27, 2018 i have a problem my fps drops to 20-15 fps and my cpu usage is 30-40 % and the same for gpu my config i : cpu : i-7 4700mq 3.2 ghz Gpu 6 go gtx 770m Ram : 16 go Disk : m2 120 go Fps in the corner Cpu and all stat Link to comment https://forums.kleientertainment.com/forums/topic/94881-cpu-and-fps-drops/ Share on other sites More sharing options...
Christophlette Posted August 27, 2018 Share Posted August 27, 2018 Oxygen not included is using only one core of the processor. Sadly... But the game should run a while before lagging only a bit on your computer. The mono core behavior can cause other issues though : Do you have other applications opened ? On my computer, if I have 5 or so tabs on Chrome, the game lags as hell. The moment I close Chrome, the game runs at full speed even at cycle 800. You may try this and if it doesn't work, come back and tell us more about applications opened and such. Link to comment https://forums.kleientertainment.com/forums/topic/94881-cpu-and-fps-drops/#findComment-1077929 Share on other sites More sharing options...
Saturnus Posted August 27, 2018 Share Posted August 27, 2018 Development builds have half or worse the frame rate of the regular releases so it's no surprise. It's because development builds have metrics logging processes built-in, basically spyware, that sends data to Klei as you play. You can't review the data sent, nor can you disable it on preview builds so unless you trust Klei 100% and don't mind playing at low FPS and random bugs then you shouldn't play them. Link to comment https://forums.kleientertainment.com/forums/topic/94881-cpu-and-fps-drops/#findComment-1077930 Share on other sites More sharing options...
Christophlette Posted August 27, 2018 Share Posted August 27, 2018 6 minutes ago, Saturnus said: Development builds have half or worse the frame rate of the regular releases so it's no surprise. It's because development have metrics logging processes built-in, basically spyware, that sends data to Klei as you play. You can't review the data sent, nor can you disable it on preview builds so unless you trust Klei 100% and don't mind playing at low FPS then you shouldn't play them. I don't. I respect your view on the subject. But isn't it a bit harsh to consider sending metrics to improve a game as spyware ? I know we can't know what are the data that are sent. But we all have firewalls and windows defender (unless you're on Mac or Linux but there must be some kind of protection too). It should be enough to prevent Klei from taking any data that would be considered against the freedom of private life. I may be mistaking. And can't put proofs and don't want to search for them as I'm not trying to defend Klei while saying this. And I respect the way you feel about data collecting. Link to comment https://forums.kleientertainment.com/forums/topic/94881-cpu-and-fps-drops/#findComment-1077931 Share on other sites More sharing options...
SharraShimada Posted August 27, 2018 Share Posted August 27, 2018 16 minutes ago, Christophlette said: Oxygen not included is using only one core of the processor. Sadly... dont know, whats "wrong" with my rig, but ONI uses all 4 of my quadcore-CPU with somewhat 50+ threads. The engine is capable of multitheading, and devs would have to cut it to one core manually. Link to comment https://forums.kleientertainment.com/forums/topic/94881-cpu-and-fps-drops/#findComment-1077934 Share on other sites More sharing options...
ToiDiaeRaRIsuOy Posted August 27, 2018 Share Posted August 27, 2018 57 minutes ago, Christophlette said: I respect your view on the subject. But isn't it a bit harsh to consider sending metrics to improve a game as spyware ? I know we can't know what are the data that are sent. But we all have firewalls and windows defender (unless you're on Mac or Linux but there must be some kind of protection too). It should be enough to prevent Klei from taking any data that would be considered against the freedom of private life. I may be mistaking. And can't put proofs and don't want to search for them as I'm not trying to defend Klei while saying this. And I respect the way you feel about data collecting. Because the developers inform the players wishing to try out the preview branch about the debugging tools "that help us track down crashes", it's not spyware. It's not forced upon you. You have the option to just wait for the live branch update where these tools are not present. So Saturnus is being quite unfair. Sure, it can make testing out neigh impossible when loading up your 200+ cycle base, which is unfortunate, but you can't expect to have all the goodies earlier and getting an exception for the bad stuff. @samir Yeah it's the preview branch mate. Either you have to start a new colony or remove the preview branch and load up a backed up save game (hopefully you made one). If you haven't made a back up of your save game, you'll have to stick it out until they release the live branch at that point they'll remove the debugging tools and your game will run smooth again. Link to comment https://forums.kleientertainment.com/forums/topic/94881-cpu-and-fps-drops/#findComment-1077953 Share on other sites More sharing options...
samir Posted August 27, 2018 Author Share Posted August 27, 2018 i have the same problem , wen it is live brench , and i dont have any aplication in backgrund , i dident understend i have a good computer and it's lag my play , it hapen only with oni ,i play an AAA game and it's ok , but oni dont Link to comment https://forums.kleientertainment.com/forums/topic/94881-cpu-and-fps-drops/#findComment-1077987 Share on other sites More sharing options...
SamLogan Posted August 27, 2018 Share Posted August 27, 2018 It's the same at the each Preview version. Game performances are downgrade to 50% because there's a dev tool that track bugs. Link to comment https://forums.kleientertainment.com/forums/topic/94881-cpu-and-fps-drops/#findComment-1077998 Share on other sites More sharing options...
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