Ambaire Posted April 29, 2018 Share Posted April 29, 2018 I've never used them for this purpose and probably won't ever, either. It seems the devs are balancing some of them around decor and I think this is misguided. Link to comment https://forums.kleientertainment.com/forums/topic/90318-why-do-critters-give-decor/ Share on other sites More sharing options...
crypticorb Posted April 29, 2018 Share Posted April 29, 2018 I think it's a nice touch. It makes for an easy way to get a bit of decor early game with hatches, and having a pet long-haired slickster, certain shinebug breeds, and dense pufts in the home base makes for a bit of flavor for players with large bases. I do wish the long-haired slicksters could be wrangled, and had longer lifespans, to allow us to have them as pets longer. The massive decor bonus of certain shinebugs can offset the massive decor penalty of heavy-watt wires. Link to comment https://forums.kleientertainment.com/forums/topic/90318-why-do-critters-give-decor/#findComment-1031055 Share on other sites More sharing options...
Dakku Posted April 29, 2018 Share Posted April 29, 2018 Maybe they smell good. Or maybe fart dupes deduct decor in next version. Link to comment https://forums.kleientertainment.com/forums/topic/90318-why-do-critters-give-decor/#findComment-1031083 Share on other sites More sharing options...
Coolthulhu Posted April 29, 2018 Share Posted April 29, 2018 The idea of critters giving decor as a flavor bonus isn't wrong. The idea of having critters whose only purpose is decor is pants on head. Link to comment https://forums.kleientertainment.com/forums/topic/90318-why-do-critters-give-decor/#findComment-1031173 Share on other sites More sharing options...
watermelen671 Posted April 29, 2018 Share Posted April 29, 2018 6 hours ago, Dakku said: Maybe they smell good. Longhair Slicksters smell like lilac and lavender; who wouldn't want them everywhere they go! 8 hours ago, crypticorb said: I do wish the long-haired slicksters could be wrangled, and had longer lifespans, to allow us to have them as pets longer. Don't they live for 100 cycles? 8 minutes ago, Coolthulhu said: The idea of having critters whose only purpose is decor is pants on head. I now want dupes to be able to wear pants on their heads. Also, Longhair Slicksters also consume oxygen...and that's helpful in the way I sometimes setup my base. And sometimes critters just...ooze cool, like the molten slickster for example: Link to comment https://forums.kleientertainment.com/forums/topic/90318-why-do-critters-give-decor/#findComment-1031178 Share on other sites More sharing options...
TG pro Posted April 30, 2018 Share Posted April 30, 2018 Molten slickster is HOT Link to comment https://forums.kleientertainment.com/forums/topic/90318-why-do-critters-give-decor/#findComment-1031331 Share on other sites More sharing options...
Yoma_Nosme Posted April 30, 2018 Share Posted April 30, 2018 I just had an idea. I think sooner or later devs will implement stress and stress relief to be more important i.e. decor will become more important. Maybe they will even implement stress for animals. So you need to mix some decor creatures in so the little critters won't feel neglected:D Link to comment https://forums.kleientertainment.com/forums/topic/90318-why-do-critters-give-decor/#findComment-1031352 Share on other sites More sharing options...
Jadelink Posted May 3, 2018 Share Posted May 3, 2018 ...because, our pets are cute? Not that most of us need more decor. I play one step up on stress and immunity, and still no one ever loses it. Link to comment https://forums.kleientertainment.com/forums/topic/90318-why-do-critters-give-decor/#findComment-1032243 Share on other sites More sharing options...
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