Jump to content

Recommended Posts

  • Developer
  • Fixed a crash that could occur when using a translation that had unexpected <link> tags compared to the english version which could cause <link> tag nesting which is unsupported by Text Mesh Pro. 
  • Doors should properly melt instead of providing free resources.
  • Fixed a crash that could occur when wearing a suit, a hat, an outfit, carrying a piece of ore and working at a building which had special effects as part of it's animation which would end up using too many texture atlases.

View full update

  • Like 3
  • Haha 1
Link to comment
https://forums.kleientertainment.com/forums/topic/90218-game-update-265826/
Share on other sites

1 hour ago, Cheerio said:

Fixed a crash that could occur when wearing a suit, a hat, an outfit, carrying a piece of ore and working at a building which had special effects as part of it's animation which would end up using too many texture atlases.

They call it, a super dupe

  • Haha 2

In case it was missed, radiant pipes are bugged with respect to the contents/pipe heat exchange. The pipe doesn't change temperature while the contents do. So you can cool or heat the contents completely for free. Insulated and regular pipes behave properly. Pipe/surroundings heat exchange behaves properly.

  • Like 1
  • Thanks 1

I think the bug with the radiant pipes occurs when the conductivity is too high. Copper ore (4.5 conductivity), gold amalgam (2), and iron ore (4) all work.  Wolframite (15), tungsten (60), iron (55), gold (60), and copper (60) do not. Done with hydrogen or petroleum as the fluid and pipes in a vacuum environment. Tried to retard wolframite with chlorine, still doesn't work. So I guess there's a "sanity check" or overflow or something that is effectively stopping the pipes from changing temperature?

Apparently it's been fixed so we'll have to wait for the next release.

Edited by wachunga

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...