Nemez Posted April 12, 2018 Share Posted April 12, 2018 Priority 0 = Errands will not be executed I need it mainly for construction order, if i make a new draft or long-term planning and would like to keep the colony running. Link to comment Share on other sites More sharing options...
ImpalerWrG Posted April 12, 2018 Share Posted April 12, 2018 Good idea Link to comment Share on other sites More sharing options...
Game Train Posted April 16, 2018 Share Posted April 16, 2018 would it be just disabling the building? Link to comment Share on other sites More sharing options...
WanderingKid Posted April 16, 2018 Share Posted April 16, 2018 1 hour ago, Game Train said: would it be just disabling the building? Not exactly. It would also allow for planning a big construction dig without actually mining a single place. It's two uses. On one hand it lets you blueprint future work without any work being done, on the other it'd let you shut off something temporarily, such as a manual generator while you rewire the batteries up. Link to comment Share on other sites More sharing options...
Thoim Posted April 17, 2018 Share Posted April 17, 2018 I've had that same problem too. When I tried to plan my colony and make like a blueprint in the place I wanted to modify, my dupes would just start digging and constructing even if it had priority 1. I think this is a VERY good idea to solve that problem. Link to comment Share on other sites More sharing options...
Kabrute Posted April 17, 2018 Share Posted April 17, 2018 +1 for being able to plan things, have mercy Link to comment Share on other sites More sharing options...
Player 2 Posted April 18, 2018 Share Posted April 18, 2018 helpfull for meh water airlocks, when mah dupes buisy for other things, they tend to not deconstruct as much, for this i can make sure my dupes dont overwhelm me Link to comment Share on other sites More sharing options...
Kasuha Posted April 18, 2018 Share Posted April 18, 2018 Has been suggested a number of times in various forms and yeah, I think it would be nice to have. Though note that current priority system is priorities (in the priorities window) are above sub-priorities (1-9) and preferred sub-priority 1 task goes before sub-priority 9 non-preferred task. Sub-priority 0 would need to be put aside. Link to comment Share on other sites More sharing options...
BlueLance Posted April 18, 2018 Share Posted April 18, 2018 I would prefer a blueprint tab, where you can build everything as a blueprint, and once you are ready you can tell it to execute and your dupes will build it as normal, the amount of geysers I find and i want to build to cap it but I cannot because either its erupting or im not ready yet i wish i could at least set up my plan to cap it Link to comment Share on other sites More sharing options...
onebit Posted April 20, 2018 Share Posted April 20, 2018 Could change priority 1 to non-doable. I feel like there's a lot of UI work to make priority 0 and also it's on the wrong side of the keyboard. Link to comment Share on other sites More sharing options...
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