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Ran out of dirt, can't research!!! No food! Options?


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So i just blindly fed hatches dirt, and when things got too hot for my farm, I switched to mushbars, fried them, and well, now I'm hosed. I have zero plants setup, base is too hot for them, and I have 2 items left to research.

What's the solution here, before starvation, and how is everyone else dealing with overheated meal lice? I only found one tiny cold biome, and it had only 1 wheezewort. 

Sucks, as I was on cycle 161, had good oxygen, water and zero stress. 

 

4 minutes ago, gelat said:

So i just blindly fed hatches dirt, and when things got too hot for my farm, I switched to mushbars, fried them, and well, now I'm hosed. I have zero plants setup, base is too hot for them, and I have 2 items left to research.

What's the solution here, before starvation, and how is everyone else dealing with overheated meal lice? I only found one tiny cold biome, and it had only 1 wheezewort. 

Sucks, as I was on cycle 161, had good oxygen, water and zero stress. 

 

Here in the forum are many tips around, cooling, automated farming and stuff.
Meal lice is someway starter food. There are many natural grown food reserves, try not to destroy them.
On this map i used only four dupes and planted only four meal lice in planter boxes, rest is natural grown stuff, like the mushrooms here.
For cooling search for borgcube, wheezies are not so important, when you stay small with heat output.
Keep dirt for research. I never use microbe musher.
before you start, hover your mousecursor over tiles, search for optimal temperature, stay away with heat producing stuff from that area..
image.thumb.png.cf983555bc77da18b59b4fe36d5737b1.png

In future games:

Don't feed dirt to hatches (at least not until you have non-lice food set up).

Never plan to make mush bars. They are so, so bad.

Put your heat-producing things in an insulated room, ideally away from / above your main living area and farms.

You can start a small-scale berry farm very early on, and you should probably do so.

When you're stable, prioritize exploration for cold biomes. Wheezeworts are important. You can also use ice for cooling as a temporary measure. Also, do your best not to disturb wild sleet wheat; it can be a resource-free supplement to your colony's food.

 

For this colony, I'm not sure that there's a solution. You could try to get a berry farm going, but I think it's better to just restart. A big part of this game is making a mistake and then realizing later that it was a mistake when you've run out of some resource (or ended up with too much of some waste product, like heat), and then restarting and applying what you've learned. This looks like a classic example of that.

8 minutes ago, gelat said:

What is a borg cube?

It's where you repeatedly circulate oil through an aquatuner that's also submerged in said oil.  This should result in net cooling over time.  You can hasten the effect by letting the oil drip onto a tile that's just sitting on the surface of the oil.

I feed my hatches the useless stuff.

Obsidian

Sandstone

Sedimentary Rock

Igneous rock (The whole map have hundred of tons of that)

Clay

The easiest way to get quick new earth is to bring fertilizer in the oil biome and hope, that there are temperatures over 129 degrees. It converts to Earth. Small amouts of fertilizer reach really quick the temperatures. Build a storage compactor there and limit the amount of the compactor to 1000. Or build more in a row to get more of it. In one task i get 20 Tons of new earth for my outhouses at the map borders.

At my first 10 Games I did similar mistakes  :o

 

@gelat

Next time invest in 4 storages early.

Set 1 to dirt, 1 to metals, 1 dirt and sand, 1 algae.

The rest is ok. You will get plenty of. :D

Mind that you can set the storages on sweep only and higher priority  or  only higher priority.

If you do the first you don't make dupes sweep stuff from where no hatches are and spare dupepower 

I hope it helps :D

2 minutes ago, Yoma_Nosme said:

@gelat

Next time invest in 4 storages early.

Set 1 to dirt, 1 to metals, 1 dirt and sand, 1 algae.

The rest is ok. You will get plenty of. :D

Mind that you can set the storages on sweep only and higher priority  or  only higher priority.

If you do the first you don't make dupes sweep stuff from where no hatches are and spare dupepower 

I hope it helps :D

I would set one to raw metal, you don't want wild hatches to eat your limited copper ore

22 minutes ago, Neotuck said:

I would set one to raw metal, you don't want wild hatches to eat your limited copper ore

 

26 minutes ago, Yoma_Nosme said:

@gelat

Next time invest in 4 storages early.

Set 1 to dirt, 1 to metals, 1 dirt and sand, 1 algae.

The rest is ....

:D

7 hours ago, DustFireSky said:

I feed my hatches the useless stuff.

Obsidian

Obsidian is one of the rarest materials in the game.  It is also the only heat conducting gas pipe material that you can submerge in lava or molten metal without melting.  You don't want to get rid of it, you want to save it for late game creations.

11 minutes ago, Zarquan said:

Obsidian is one of the rarest materials in the game.  It is also the only heat conducting gas pipe material that you can submerge in lava or molten metal without melting.  You don't want to get rid of it, you want to save it for late game creations.

 I like to use it for submerged (cold liquid) lockers to cool plastic. What are the other uses for it?

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