Piloting Posted November 29, 2017 Share Posted November 29, 2017 All six players have to play nearly perfect to make it to the end without one person dying, and it takes one skill only and that's....*drumroll*....micromanaging! Sure you can go into a game and hold F, but there needs to be awareness and lots of item swapping at the right times depending on your character. Some of the general micromanaging rules that I can think up of at the moment: Focus on one mob at a time, preferably whoever the tank is attacking. Scorpions also shoot acid in this order [melee 1, melee 2, acid shot], move out of the trajectory when you see this pattern. Ranged users also step far enough away from them. Tanks must always tank of course, but they also must peel for the rest of the party members, in other words, get those mobs off your healer so he/she can cast the circle! Wicker is essential in every deathless and should always petrify a set of mobs by herself away from the rest of the party in early-mid game. Once final boss starts to use spinning attacks, Wicker should start to save her charge for the pigs. Swap hats for healing, using the cooldown hat for the most part and then switching the the healing garland for the actual heal. Bring final boss to corner after pigs have been killed in order to keep him in one spot for the healing circle. It's recommended for Wigfrid to switch to darts for the scorpion wave only. Characters that should not be used for deathless: Maxwell, Wes, and Wendy. Using Woodie as a runner, equipping the +10% movement speed armor before kiting the boarilla is recommended. If Woodie is runner and second tank, he should equip marble suit and a regeneration hat [Blossomed Wreath] if available. If Woodie is in the party, it is recommended he leads final boss to corner as his throwing axe is very effective in grabbing its attention. Do not use stunning attacks while Woodie is leading boss to corner Everyone must spread out when attacking the final boss as his aoe attacks might hit multiple people if standing together Molten darts special attack should be used on final boss just before the sleep circle effect takes place in order to keep him in place. That's all I can think up of at the moment, please feel free to comment some more tiny rules Link to comment Share on other sites More sharing options...
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