Jump to content

How to set generator's threshold ?


Recommended Posts

I do not get it.

On the same power line, 2 hamster wheels, one coal generator.

I'd like the generator to go first, to releave my duplicates.

So threshold for generator = 60% (see bottom right of picture)

threshold for wheels = 40% (not shown)

I would expect the generator to go first, but no, it's off, and the poor duplicates are exercising like there is no tomorow (top left of screenshot).

On top of it, batteries ARE near full.....

What am I doing wrong*?

09BFBE0A86AC5215F27AEC5EE1B2003A5E346A31

* apart slaughtering the english langage :)

Remember that the threshold sets the minimum charge state of your batteries if all else being equal and you have enough excess power to recharge them. That means that since a large battery holds 400W for a night cycle, if the threshold is set to 50% you're only guaranteed that you have 200W available for a night cycle per large battery. Having more types of power sources complicates matters but it's not impossible to give a good estimate of the actual capacity needed in the system, and how many batteries you actually need.

There's an old saying in the engineering community: some see a glass as half full, some as half empty. An engineer sees an incorrectly optimized capacity to flow ratio.

Here it goes :

On the same line (W):

Wheels +400       battery 5x200     lab -60 & -120

Wheels +400       battery 100        fridge  -120

Coal gen +600                              O2 2 x -240

Energy                                              food -240

created +1400   stored 1000      consum -780

So you're saying the coal generator (+600) cannot fill the battery (1000)?

I don't use coal generators, but on my hydrogen generators, the threshold slider does nothing. Either I turn it on and it runs happily even into full batteries, or I turn it off. Recently I've been prepending my generators with a valve providing exactly enough hydrogen to cover the circuit's average consumption because that seems to be the only way to regulate them in a way that does not require my attention multiple times per cycle.

17 hours ago, Argelle said:

I do not get it.

On the same power line, 2 hamster wheels, one coal generator.

I'd like the generator to go first, to releave my duplicates.

So threshold for generator = 60% (see bottom right of picture)

threshold for wheels = 40% (not shown)

I would expect the generator to go first, but no, it's off, and the poor duplicates are exercising like there is no tomorow (top left of screenshot).

On top of it, batteries ARE near full.....

What am I doing wrong*?

* apart slaughtering the english langage :)

Basically the Slider works by telling the dupes to fill the generator when the battery is at or below X%. The problem being that the dupes needs to have the time to actually send stuff to the generator

1 hour ago, Kasuha said:

I don't use coal generators, but on my hydrogen generators, the threshold slider does nothing. Either I turn it on and it runs happily even into full batteries, or I turn it off. Recently I've been prepending my generators with a valve providing exactly enough hydrogen to cover the circuit's average consumption because that seems to be the only way to regulate them in a way that does not require my attention multiple times per cycle.

So far as I can tell the Hydrogen generator works in the same exact way as the coal generator. It is a slider that says that dupes should refill the generator At X%. However since there is no way for the dupes to physically refill the Hydrogen it becomes useless as a result. 

4 minutes ago, Evillevi said:

So far as I can tell the Hydrogen generator works in the same exact way as the coal generator. It is a slider that says that dupes should refill the generator At X%. However since there is no way for the dupes to physically refill the Hydrogen it becomes useless as a result.

They could turn it on or off based on that setting. That would work for all generators, and they could even keep them full of fuel in the meantime.

I presume the intention was that the hydrogen generator would run as set by the slider, and when batteries were full they would fill up the internal hydrogen tank and not consume hydrogen or produce power. However, the game is still in alpha, and it doesn't work as I presumed at the moment.

I do have to say though that while the game has promise and was fun to test out. I don't play it anymore, and won't until significant improvements are made or significant additional content is added. There's just no point at the moment to play beyond 200-300 cycles.

48 minutes ago, Evillevi said:

Basically the Slider works by telling the dupes to fill the generator when the battery is at or below X%.

Woa. That's very convoluted. Even more with wheels with same label and no coal nor H2 to refill.

In fact, that does not make sens. Do you have a source or patch note for this interpretation?

21 minutes ago, Argelle said:

Woa. That's very convoluted. Even more with wheels with same label and no coal nor H2 to refill.

In fact, that does not make sens. Do you have a source or patch note for this interpretation?

Nope Kappa. 

All that I said was from my observations in game. Both non-manual generators will work when filled, will stop only when disabled or runs out of fuel, the slider tells the dupes to refill the generators at X% or less since when the batteries are full, I get idle dupes who don't refuel the Coal generators until that X% is reached. 

On 07/04/2017 at 4:04 AM, Argelle said:

So threshold for generator = 60% (see bottom right of picture)

threshold for wheels = 40% (not shown)

a conundrum indeed.

i heard a youtuber say that adding a valve or sorter will help slow down the amount of hydrogen that gets to the generator and that will help by not over supplying it.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...