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Skins for character specific items


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So the other day I was thinking about how odd a Wigfrid looked when using a guest of honor or triumphant set with her spear and helmet. Then I thought it'd be neat she could have a helmet and spear skin that would match the sets. With even more thinking about this idea I eventually thought "Hey, why not have every character with special items also have skins to match these sets?"

So here's what I propose: Character's with unique starting items could have skins, but instead of the skins showing up in your inventory and being tradeable like normal, these skins would come attached to a character's head slot skins. And this wouldn't effect just items like Willow's lighter or Wendy's/Abigail's flower, but it would also effect Wilson's beard, Woodie's werebever form and Maxwell's puppets.

And now I'll just throw out a few suggestions for some of skins.

 

Wigfrid's seems pretty self-explanatory. Her spears and helmets could be a polished golden color for her GoH. Her triumphant could be black and "shadowy". And her survivor could have her equipment be more broken and worn looking.

When it comes to Wilson his beard could match his sets easily. His GoH could have a more well groomed beard. His survivor could be a bit more rough and maybe be missing a tuft or two. And his triumphant could have his beard look more "shadowy" like his hair.

Wendy's would be pretty simple. Just have Abigail's flower match the flower in Wendy's hair for her GoH, triumphant or survivor skins.

Woodie should probably just have his skins change his werebever form. Both his survivor and shadow sets show Lucy as normal. With survivor he'd be a little cut up and dirty. Triumphant could make him look more angry and his GoH could give the werebever a magnificent bow-tie.

With Maxwell not only would his codex umbra have a skin but his puppets should too. With he survivor skin his codex could be a bit more tattered and worn while his puppets would also look tattered and torn. His GoH could have his codex have a more ornate cover with his puppets wearing tophats. And as for his untriumphant... well... I'm not really sure to be honest.

And I saved the bes for last: Wes. With his GoH his pile o' balloons would be neatly arranged and the balloons he makes would be all dressed up. His survivor could have his balloons look a bit dirty being covered in dirt and mud. And with his triumphant he could make balloon animals of "Them".

those sound asesome but I think the wes and maxwell skin changes you proposed would be the hardest to implement  The balloons have me sold though how would they make balloons animals of them while keeping near the same size A simple pallete change of plack purple and red I think would do fine and the shadow puppets how are you suppose to make them look torn you could make them like more fuzzy looking or glitchy. I don't even know about the GoH skin and how bought for his untrimphant skin his puppets just look weaker or maybe colors idk but sounds cool

I believe someone has started a mod for it, though only Wendy's has been implemented so far.

I like these ideas! Perhaps in addition to Triumphant werebeaver looking angry, he could also have the edges of his fur tinted black? And both Triumphant and GoH werebeavers could looking a little more well-groomed.

The shadows for Untriumphant Maxwell could be fady versions of himself, rather than shadows!

4 hours ago, Arlesienne said:

One word:

https://steamcommunity.com/sharedfiles/filedetails/?id=765483225

(Links count as single words, right?)

I won't deny that it's a great mod, but the sad thing about that is it's a server mod. It would be nice if we could get something like this in the vanilla game so the feature works on all servers instead of only a handful of them.

1 minute ago, Sinister_Fang said:

I won't deny that it's a great mod, but the sad thing about that is it's a server mod. It would be nice if we could get something like this in the vanilla game so the feature works on all servers instead of only a handful of them.

In theory, this mod should be able to be made client-only, I believe.  Since the only changes would be art...it should be possible to detect which skin you have enabled and adjust your other art accordingly.

2 hours ago, Ecu said:

In theory, this mod should be able to be made client-only, I believe.  Since the only changes would be art...it should be possible to detect which skin you have enabled and adjust your other art accordingly.

It's a little more then just an art swap though.

12 hours ago, Ecu said:

All it should be is an art swap really.  There should be no actual gameplay change because you have a skin.

I'm pretty sure the point of skins in this game is to show them off to others. If it's a client-side mod, other players won't be able to see the skin change. What he's asking for is something other people can see on any server he joins, as long as he has the skin for them. I don't think I'll have to explain how client mods work.

3 hours ago, Electroely said:

I'm pretty sure the point of skins in this game is to show them off to others. If it's a client-side mod, other players won't be able to see the skin change. What he's asking for is something other people can see on any server he joins, as long as he has the skin for them. I don't think I'll have to explain how client mods work.

I merely suggested that the mod could be make client only to help people have this sooner rather than later.  I don't really foresee this as being a top priority for Klei to accomplish, as it would require a reasonable amount of new art assets as well as some development work to make it happen.

7 hours ago, Ecu said:

as it would require a reasonable amount of new art assets as well as some development work to make it happen.

Well we seem to get new skins every now and then. Don't see how this is any different. And I only brought this up again because it would work very well with the new skin rewards mechanic they just added in not too long ago. So development time would be almost non-existent.

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