gaming lizard Posted December 29, 2015 Share Posted December 29, 2015 Basically Rook version of Floaty Boaty knight Charges forward like original Rook but creates waves as it moves and after charging it shoots one huge bomb which creates huge waves when hitting a water. I have no idea what would Floaty Boaty bishop look like Link to comment https://forums.kleientertainment.com/forums/topic/61558-enemy-idea-floaty-boaty-rook/ Share on other sites More sharing options...
Cyde042 Posted December 29, 2015 Share Posted December 29, 2015 Really nice. Did you try drawing the bishop? Link to comment https://forums.kleientertainment.com/forums/topic/61558-enemy-idea-floaty-boaty-rook/#findComment-703203 Share on other sites More sharing options...
Developer ImDaMisterL Posted December 29, 2015 Developer Share Posted December 29, 2015 Make the floaty bishop a buoy pls n thx. Link to comment https://forums.kleientertainment.com/forums/topic/61558-enemy-idea-floaty-boaty-rook/#findComment-703212 Share on other sites More sharing options...
TMJJack Posted December 29, 2015 Share Posted December 29, 2015 That's a great idea. Really nice concept art too. Link to comment https://forums.kleientertainment.com/forums/topic/61558-enemy-idea-floaty-boaty-rook/#findComment-703215 Share on other sites More sharing options...
gaming lizard Posted December 29, 2015 Author Share Posted December 29, 2015 Floaty Bishop Link to comment https://forums.kleientertainment.com/forums/topic/61558-enemy-idea-floaty-boaty-rook/#findComment-703221 Share on other sites More sharing options...
gaming lizard Posted December 29, 2015 Author Share Posted December 29, 2015 Any ideas what Floaty Bishop could do aside firing lighting bolts? alert/summon other robots, paralyze or summon storm? Link to comment https://forums.kleientertainment.com/forums/topic/61558-enemy-idea-floaty-boaty-rook/#findComment-703235 Share on other sites More sharing options...
ThaumicParrot Posted December 29, 2015 Share Posted December 29, 2015 For the buoy bishop, I was thinking it could electrocute the water around as a sort of AOE attack, because we have a ranged knight, and a melee rook, so I think an AOE bishop would put in some difference. Also, Since clockworks are pretty rare, I was thinking: 1. Put in clockodials in mangroves, not my idea but I like it. 2. Put an oil leak biome in the sea, it could be where clockworks spawn. It could also have oil spouts, similar to the krissures but not harmful, and maybe petroleum jelly could be harvested from spouts using a net? Petroleum jelly could be used as fuel. Or if a steam boat is planned, petroleum jelly could fuel it along with charcoal and logs. Link to comment https://forums.kleientertainment.com/forums/topic/61558-enemy-idea-floaty-boaty-rook/#findComment-703247 Share on other sites More sharing options...
Developer ImDaMisterL Posted December 29, 2015 Developer Share Posted December 29, 2015 clockodials Best. Pun name. Ever. Link to comment https://forums.kleientertainment.com/forums/topic/61558-enemy-idea-floaty-boaty-rook/#findComment-703249 Share on other sites More sharing options...
Cyde042 Posted December 29, 2015 Share Posted December 29, 2015 For the buoy bishop, I was thinking it could electrocute the water around as a sort of AOE attack, because we have a ranged knight, and a melee rook, so I think an AOE bishop would put in some difference. Also, Since clockworks are pretty rare, I was thinking: 1. Put in clockodials in mangroves, not my idea but I like it. 2. Put an oil leak biome in the sea, it could be where clockworks spawn. It could also have oil spouts, similar to the krissures but not harmful, and maybe petroleum jelly could be harvested from spouts using a net? Petroleum jelly could be used as fuel. Or if a steam boat is planned, petroleum jelly could fuel it along with charcoal and logs. Make vaseline from petroleum to heal wounds. Link to comment https://forums.kleientertainment.com/forums/topic/61558-enemy-idea-floaty-boaty-rook/#findComment-703257 Share on other sites More sharing options...
DeputyDeath Posted December 30, 2015 Share Posted December 30, 2015 For the buoy bishop, I was thinking it could electrocute the water around as a sort of AOE attack, because we have a ranged knight, and a melee rook, so I think an AOE bishop would put in some difference. Also, Since clockworks are pretty rare, I was thinking: 1. Put in clockodials in mangroves, not my idea but I like it. 2. Put an oil leak biome in the sea, it could be where clockworks spawn. It could also have oil spouts, similar to the krissures but not harmful, and maybe petroleum jelly could be harvested from spouts using a net? Petroleum jelly could be used as fuel. Or if a steam boat is planned, petroleum jelly could fuel it along with charcoal and logs.I love the idea of an oil leak biome. It would be an excuse to add ACTUAL SHIPWRECKS into the game (which could be accessed via a diving bell or something, like in AC Black Flag) that could be explored for loot. It could be the equivalent of the marshes in normal DS, seeing that the Shipwrecked ones are much less dangerous with the removal of tentacles and seemingly lowered merm spawn rates. Sea-tentacles could emerge from the oil to provide a new challenge too, as well as an equivalent to the tentacle spike and tentacle spots. Link to comment https://forums.kleientertainment.com/forums/topic/61558-enemy-idea-floaty-boaty-rook/#findComment-703480 Share on other sites More sharing options...
hijoker Posted December 31, 2015 Share Posted December 31, 2015 I love the idea of an oil leak biome. It would be an excuse to add ACTUAL SHIPWRECKS into the game (which could be accessed via a diving bell or something, like in AC Black Flag) that could be explored for loot. It could be the equivalent of the marshes in normal DS, seeing that the Shipwrecked ones are much less dangerous with the removal of tentacles and seemingly lowered merm spawn rates. Sea-tentacles could emerge from the oil to provide a new challenge too, as well as an equivalent to the tentacle spike and tentacle spots.I think the oil leak idea is a fantastic idea as well. The idea of fighting a group of clockwork enemies in an oil leak biome sounds exciting. Maybe make ships move slower and make the oily water flammable. Make it an extreme and challenging biome that you think twice before entering. I would love to see this implemented. Link to comment https://forums.kleientertainment.com/forums/topic/61558-enemy-idea-floaty-boaty-rook/#findComment-703804 Share on other sites More sharing options...
Hundkerchief Posted December 31, 2015 Share Posted December 31, 2015 I really hope Klei will implement the Clock-o-dial, it's a wonderful idea. Link to comment https://forums.kleientertainment.com/forums/topic/61558-enemy-idea-floaty-boaty-rook/#findComment-703922 Share on other sites More sharing options...
Xedlord Posted February 8, 2016 Share Posted February 8, 2016 I never thought of that the clock-o-dile is a great idea Link to comment https://forums.kleientertainment.com/forums/topic/61558-enemy-idea-floaty-boaty-rook/#findComment-719433 Share on other sites More sharing options...
K5dV Posted February 8, 2016 Share Posted February 8, 2016 I support more floaty boaty machines. Link to comment https://forums.kleientertainment.com/forums/topic/61558-enemy-idea-floaty-boaty-rook/#findComment-719435 Share on other sites More sharing options...
SapphireBullets Posted February 8, 2016 Share Posted February 8, 2016 I really like the idea of Rooks sending out waves as they part the sea in a charge, making you surf out of the way and making it harder to get back in and hit them. Also wow, Clockodile is such a great word but they probably want to keep with the chess theme for the clockworks. Maybe just have some crocs tick as they're swimming about and have them drop gears when they die. Link to comment https://forums.kleientertainment.com/forums/topic/61558-enemy-idea-floaty-boaty-rook/#findComment-719436 Share on other sites More sharing options...
Ohan Posted February 8, 2016 Share Posted February 8, 2016 a lot of really great idea here guys! love the concept art Link to comment https://forums.kleientertainment.com/forums/topic/61558-enemy-idea-floaty-boaty-rook/#findComment-719489 Share on other sites More sharing options...
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