Rayalan Posted February 11, 2015 Share Posted February 11, 2015 I haven't heard of anything new about the huge mod of "Up and Away," and it seems to be unfinished. I'm guessing its highly unlikely that this would be available to DST? Link to comment https://forums.kleientertainment.com/forums/topic/50845-up-away-coming-to-dst/ Share on other sites More sharing options...
rezecib Posted February 11, 2015 Share Posted February 11, 2015 @Rayalan, Simplex has been working on it. It might even work already, but it's not on the workshop yet, at least. Link to comment https://forums.kleientertainment.com/forums/topic/50845-up-away-coming-to-dst/#findComment-612088 Share on other sites More sharing options...
Rayalan Posted February 11, 2015 Author Share Posted February 11, 2015 Oh good. I hope it'll be uploaded soon, eventually. Link to comment https://forums.kleientertainment.com/forums/topic/50845-up-away-coming-to-dst/#findComment-612118 Share on other sites More sharing options...
debugman18 Posted February 11, 2015 Share Posted February 11, 2015 Like @rezecib said, @simplex has practically finished the port. A recent DST update broke the way Up and Away deals with mod config stuff. Other than that, the mod runs, albeit there are a few caveats. Namely, ambiance isn't working correctly. Aside from that, there's a large content update in the works. It may come in fragments, so as to get a DST compatible version out before the actual update is finished. Long story short, we're planning to release for DST as soon as we feel it is appropriate. Link to comment https://forums.kleientertainment.com/forums/topic/50845-up-away-coming-to-dst/#findComment-612133 Share on other sites More sharing options...
Pyromailmann Posted February 11, 2015 Share Posted February 11, 2015 @debugman18, great to hear it's almost done! I liked U&A, it's a mod to behold in DS. Link to comment https://forums.kleientertainment.com/forums/topic/50845-up-away-coming-to-dst/#findComment-612157 Share on other sites More sharing options...
KidneyBeanBoy Posted February 11, 2015 Share Posted February 11, 2015 Now I can feel sort of weird about myself with friends! Link to comment https://forums.kleientertainment.com/forums/topic/50845-up-away-coming-to-dst/#findComment-612158 Share on other sites More sharing options...
jbeetle Posted February 12, 2015 Share Posted February 12, 2015 can't wait. Link to comment https://forums.kleientertainment.com/forums/topic/50845-up-away-coming-to-dst/#findComment-612246 Share on other sites More sharing options...
CaptainClam Posted February 12, 2015 Share Posted February 12, 2015 Wait, does this mean someone's implemented a way for cave-like levels to function in DST? Link to comment https://forums.kleientertainment.com/forums/topic/50845-up-away-coming-to-dst/#findComment-612251 Share on other sites More sharing options...
debugman18 Posted February 12, 2015 Share Posted February 12, 2015 Wait, does this mean someone's implemented a way for cave-like levels to function in DST? Yes! @simplex did. Although, it's a little different than what you'd expect. Players vote on whether or not to actually change levels. Link to comment https://forums.kleientertainment.com/forums/topic/50845-up-away-coming-to-dst/#findComment-612254 Share on other sites More sharing options...
Rayalan Posted February 12, 2015 Author Share Posted February 12, 2015 So everyone has to go to the level if one wants to go? That'll be a little tough... But it can do for now. Unless Klei figures out a way that doesn't make everyone to have to go to the level, unless they already made this, and just waiting for the perfect, big update to release it. Link to comment https://forums.kleientertainment.com/forums/topic/50845-up-away-coming-to-dst/#findComment-612410 Share on other sites More sharing options...
saltychipmunk Posted February 13, 2015 Share Posted February 13, 2015 well , from a pub server view point , it is a non starter. but up and away is a mod, and a rather extensive one at that. so there is a much larger chance you will be cooping with people you know than pubing. As for how klie will handle caves. the ideal answer would require having two separate worlds working at the same time, that ... would tax a system a good bit. Link to comment https://forums.kleientertainment.com/forums/topic/50845-up-away-coming-to-dst/#findComment-612663 Share on other sites More sharing options...
XirmiX Posted February 13, 2015 Share Posted February 13, 2015 Like @rezecib said, @simplex has practically finished the port. A recent DST update broke the way Up and Away deals with mod config stuff. Other than that, the mod runs, albeit there are a few caveats. Namely, ambiance isn't working correctly. Aside from that, there's a large content update in the works. It may come in fragments, so as to get a DST compatible version out before the actual update is finished. Long story short, we're planning to release for DST as soon as we feel it is appropriate.Wait. Wouldn't you need to wait for caves and/or adventure mode to release first? Because U&A content mainly takes place in a completely different world generation, like caves and such! Link to comment https://forums.kleientertainment.com/forums/topic/50845-up-away-coming-to-dst/#findComment-612759 Share on other sites More sharing options...
debugman18 Posted February 13, 2015 Share Posted February 13, 2015 Wait. Wouldn't you need to wait for caves and/or adventure mode to release first? Because U&A content mainly takes place in a completely different world generation, like caves and such!Up and Away has its own implementation of the 'cave' system. Link to comment https://forums.kleientertainment.com/forums/topic/50845-up-away-coming-to-dst/#findComment-612783 Share on other sites More sharing options...
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