SomeScrub Posted September 9, 2014 Share Posted September 9, 2014 Yes, it's another "How is this going to work?" thread. So let's say you've got a sane player and an insane one. The insane one has recruited a bunch of bunnymen, of course being perceived as beardlords. Suppose the insane player commands the beardlords/bunnymen to attack the aforementioned sane player, who is of course viewing the beardlords as bunnymen. Would they take the damage of regular bunnymen, or that of beardlords? I suppose an easy solution would be to simply remove the damage boost the beardlords possess. Thoughts? Link to comment Share on other sites More sharing options...
Tomer8009 Posted September 9, 2014 Share Posted September 9, 2014 Maybe each player gets the damage he should by his sanity Link to comment Share on other sites More sharing options...
Pyromailmann Posted September 9, 2014 Share Posted September 9, 2014 For one, I'm agreeing with Tomer8009, here if a player has over the right amount of sanity for bunnymen to stay the way they are let the damage modifier not be changed by whom tamed the bunnymen's sanity. Link to comment Share on other sites More sharing options...
Mario384 Posted September 9, 2014 Share Posted September 9, 2014 I agree, may damage be in the eye of the punching bag. Link to comment Share on other sites More sharing options...
the truthseeker Posted September 9, 2014 Share Posted September 9, 2014 So would the other players see a Bunnylord and the Insane player see a Beardlord? Link to comment Share on other sites More sharing options...
Mario384 Posted September 9, 2014 Share Posted September 9, 2014 So would the other players see a Bunnylord and the Insane player see a Beardlord? i believe thats the idea. Link to comment Share on other sites More sharing options...
Mobbstar Posted September 10, 2014 Share Posted September 10, 2014 Okay, but what about the loot? :-/ Link to comment Share on other sites More sharing options...
DavsDue Posted September 10, 2014 Share Posted September 10, 2014 I want as many loot as Diablo 3 Hahahaha Link to comment Share on other sites More sharing options...
DwerBomb Posted September 10, 2014 Share Posted September 10, 2014 Maybe if they follow an insane player they'll be beardlords, and if they are passive, follow a sane player they'll be bunnymen. Link to comment Share on other sites More sharing options...
toasterman3000 Posted September 11, 2014 Share Posted September 11, 2014 Maybe each player gets the damage he should by his sanityBut what about the different attack periods and drops? Speaking of which, how will regular beardlings work in terms of loot? Link to comment Share on other sites More sharing options...
SomeScrub Posted September 11, 2014 Author Share Posted September 11, 2014 I agree, may damage be in the eye of the punching bag.Sounds good and simple to me. But what about the different attack periods and drops? Speaking of which, how will regular beardlings work in terms of loot?Drops should be pretty easy honestly. Whoever gets the last hit affects the drops. Not sure about attack periods. Link to comment Share on other sites More sharing options...
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