Developer Kevin Posted October 1, 2012 Author Developer Share Posted October 1, 2012 Where I live it's October 2nd, come on update! Ha! We work in Pacific Standard Time. The pushes will be in the early afternoon local time, if all goes well. Link to comment Share on other sites More sharing options...
cptCalavera Posted October 1, 2012 Share Posted October 1, 2012 Well do some time travel or something! Link to comment Share on other sites More sharing options...
explosivelimes Posted October 2, 2012 Share Posted October 2, 2012 Super excited about these changes! Can't wait to give them a try. The dapper dancing beefalo thanks you. Link to comment Share on other sites More sharing options...
KonradosHut Posted October 2, 2012 Share Posted October 2, 2012 I must admit I'll be impressed if all these changes are in just one update. Link to comment Share on other sites More sharing options...
Developer Kevin Posted October 2, 2012 Author Developer Share Posted October 2, 2012 I'm working on getting the build up... a couple of last minute fixes were needed. Should be up Soon... Link to comment Share on other sites More sharing options...
slightylsensy Posted October 2, 2012 Share Posted October 2, 2012 I'm still learning what to do in this game and still making some stupid decisions but I cant wait for the new update c; Link to comment Share on other sites More sharing options...
Excess Posted October 2, 2012 Share Posted October 2, 2012 So, Kevin, two questions:1) What will this update's build number be?2) Shall we shuffle the worlds after the updates to see the changes? I'm guessing "yes". Link to comment Share on other sites More sharing options...
Developer Kevin Posted October 2, 2012 Author Developer Share Posted October 2, 2012 The button has been pushed. Remember that scene in Star Wars when Han Solo can't get the Millennium Falcon to start, and then he hits it, and it goes?It's kind of like that. Link to comment Share on other sites More sharing options...
Developer Kevin Posted October 2, 2012 Author Developer Share Posted October 2, 2012 So, Kevin, two questions:1) What will this update's build number be?2) Shall we shuffle the worlds after the updates to see the changes? I'm guessing "yes".Build numbers as kind of hard to predict, with our deployment system. That, and we usually push a big update, and then a couple of tiny spot-fixes right after.I don't think any of the generation stuff changed, so you don't need to re-roll your worlds. I'm trying to avoid making people do that as much as possible. Link to comment Share on other sites More sharing options...
KonradosHut Posted October 2, 2012 Share Posted October 2, 2012 YAY! Now we just need a final changelog! Link to comment Share on other sites More sharing options...
Developer Kevin Posted October 2, 2012 Author Developer Share Posted October 2, 2012 (edited) It is up! Revision number is 67096. Corey is making the rev notes for the blog.Have fun! Tell us what you think!I'll be lurking in the live tech support system for an hour or two, so tell me if you see anything game-breaking. Edited October 2, 2012 by Kevin Link to comment Share on other sites More sharing options...
KonradosHut Posted October 2, 2012 Share Posted October 2, 2012 Getting the stuff to make a Science Machine and start researching the new tools. Link to comment Share on other sites More sharing options...
Serrrg Posted October 2, 2012 Share Posted October 2, 2012 Did you try to kill the tentacles?! Now we have 2 new weapons Link to comment Share on other sites More sharing options...
KonradosHut Posted October 2, 2012 Share Posted October 2, 2012 I tried, but the Spiketacle murdered me... Link to comment Share on other sites More sharing options...
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